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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
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I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Scorpiona
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Played M200. At respawn: 2 crypts, 2 external lizard dwellings, 1 external gnoll dwelling. Vistana leveled up Expert Armorer. Gathered about 60 upgraded lizards. Opponent comes to my respawn. I don't have enough gold to buy wyverns. I take 20 gnolls, 8 gr. serpents, and accordingly my horde of shooters. I have a tent. In the end, the tent and defense dominate. Opponent has 58 gr. archers, 31 gr. spearmen, 4 basic crossbowmen, and 20+ demons. I outshot them all. Thanks for the game!
мой новый icq - 745851004
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Иногда для того, чтобы продвинуться вперед нужно сделать несколько шагов назад
Battle Report Accepted
Random Faction Random
Брогхильд / Broghild Start Hero Брогхильд / Broghild
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Random Faction Random
Сэр Мюллих / Sir Mullich Start Hero Сэр Мюллих / Sir Mullich
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Skirmish
Game Length
123 days
Game Date
1/12/2015
Reported
1/12/2015 8:32 PM
Rating Impact Archived
Night Troll 1170 1187 +17 ↑
Niemand 1238 1221 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/12/2015 8:36 PM

In reply to Night Troll
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Night Troll
We played M200. On the map, there were 2 Necropolises, 2 Lizardmen dwellings, and 1 Gnoll dwelling. I maxed out the Vista skill for expert defense. I gathered around 60 upgraded Lizardmen. An opponent came to my base. I didn't have enough money to buy Wyverns. I took 20 Gnolls, 8 Giant Spiders, and my archer horde. There was also a tent. In the end, the defense and the tent were effective. The opponent had 58 archers, 31 spearmen, 4 regular Crusaders, and 20+ Imps. I defeated them all. Thanks for the game!
Not 58, but only 38.
Thanks for the game!
In reply to cuc9ctblu
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cuc9ctblu
In the first game, I found a Necropolis map. Then, in the center, there was a block of 10-19 Sultan units. I decided to hang out at my base, take the Consul path, and focus on road movement. As a result, by turn 127, I had 9 Angels. After that, I didn't recruit any more units and just captured enemy towns. I built Titans with a splash attack and Djinns with a splash attack. In the final battle, I had 1500 Bones, 11 Titans, 15 Greater Naga, 30 Djinns, about 60 Monarchs, and 30 Medusa. My opponent had 17 Red Dragons, 1800 Skeletons, and 50 Monarchs. The Titans did the job. Thanks for the game.
Thanks for the game.
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

In reply to cuc9ctblu
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cuc9ctblu
The opponent's game didn't go well again.
Thanks for the game.
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

In reply to cuc9ctblu
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cuc9ctblu
The opponent gave up a lot of resource nodes and respawn points without hives, so they surrendered.
Thanks for the game.
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

In reply to Stryfe
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Stryfe
Thank you for your time.
Thanks for the game!:D
In reply to Stryfe
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Stryfe
The opponent wasn't doing so well.
Thanks for the game.
Thanks for the game!:D
In reply to Ominous1
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Ominous1
thank you for the game
tfp
icq 353013187
In reply to herolwy
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herolwy
A rich map, with 2 Inferno cities, but due to carelessness, I lost all my troops in the second week, which severely hampered my development. However, I used my high movement speed to maneuver and quickly gained a lot of map information, attacking 4 Utopia cities, with parameters significantly better than my opponent's.
Meanwhile, theShevanesian was engrossed in several Angel Nests in the desert, dragging on for two weeks. Although he obtained a scroll of flight and built a guild to gain teleportation, he couldn't limit my expansion and ultimately failed.
Thanks for the game.
Thanks for the game.
In reply to herolwy
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herolwy
The map was initially quite good, but on the first day, Luna failed to attack the Hell Hole and lost all her troops. However, I insisted on not using the 111 and 112 units to conquer the nest, and after that, development wasn't too difficult.
But in the second week, I encountered a strong enemy force. Pyre continued to lead troops to expand the map while avoiding combat, but the enemy brought troops directly to my main city. Luna, relying on the city's defenses, successfully defended it.
Thanks for the game.
Thanks for the game.
In reply to herolwy
herolwy
第一周艰苦,第二周爆发,通过单向门秒杀对手的主力而取得胜利!
THX FOR GAME
Thanks for game
In reply to Sevan_80
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Sevan_80
Thank you for the game.
Thank you for the game!
In reply to Browser
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Didn't distribute starting units and roads; merged on the left side in the Dungeon.
648050691
Battle Report Accepted
Random Faction Random
Энаин / Aenain Start Hero Энаин / Aenain
Энаин / Aenain Main Hero Энаин / Aenain
Поражение / Lose Поражение / Lose
Mar
Красный / Red
Random Faction Random
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
6lm10a
Game Length
112 days
Game Date
6/23/2015
Reported
6/23/2015 4:48 PM
Rating Impact Archived
zoog 1468 1455 -13 ↓
Mar 1526 1539 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 12/4/2016 1:19 AM

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