Auto-translated
I'M STILL UPSET ABOUT THE GORGS!
In cartoons and other media, they were depicted as statues, but here they're just some kind of "tombstone" creatures. I've always felt bad for them in all the games because they're strong units. I remember playing HotS with a friend, and for some reason, he called them "birds." I almost killed him. The same goes for centaurs; sometimes they're given a spear, sometimes it's taken away, meaning sometimes they attack with it, sometimes they don't. But still, they're strong units, and they've been somewhat nerfed. Angels, in essence, and according to religion and mythology, are sexless beings, but here, it's also implied that they don't even have bodies. So, it's difficult to depict them, but there was no need to "feminize" them. In Heroes 3, the archangel prototype was excellent. I remember when I played Disciples 2 for a bit, the thing I disliked the most was how they feminized the TITAN. It was a complete insult; they just needed to give him pink skirts with little shoes and a magic wand to transform him into a fairy.
As for the graphics in Heroes 4, I find it more enjoyable to run around in those somewhat toy-like but charming and even landscapes (which, perhaps, all 3D strategy games lack) than in these beautiful landscapes (although the water is still terrible, even compared to Age of Empires 3), while rotating the camera and looking to see "which tree my hero, Azornic, is hiding behind."
In cartoons and other media, they were depicted as statues, but here they're just some kind of "tombstone" creatures. I've always felt bad for them in all the games because they're strong units. I remember playing HotS with a friend, and for some reason, he called them "birds." I almost killed him. The same goes for centaurs; sometimes they're given a spear, sometimes it's taken away, meaning sometimes they attack with it, sometimes they don't. But still, they're strong units, and they've been somewhat nerfed. Angels, in essence, and according to religion and mythology, are sexless beings, but here, it's also implied that they don't even have bodies. So, it's difficult to depict them, but there was no need to "feminize" them. In Heroes 3, the archangel prototype was excellent. I remember when I played Disciples 2 for a bit, the thing I disliked the most was how they feminized the TITAN. It was a complete insult; they just needed to give him pink skirts with little shoes and a magic wand to transform him into a fairy.
As for the graphics in Heroes 4, I find it more enjoyable to run around in those somewhat toy-like but charming and even landscapes (which, perhaps, all 3D strategy games lack) than in these beautiful landscapes (although the water is still terrible, even compared to Age of Empires 3), while rotating the camera and looking to see "which tree my hero, Azornic, is hiding behind."
