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Posts from Игры HoMM3 for fun

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In reply to moonlyer
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moonlyer
16.05.2015 moonlyer (Blue, Dungeon, Shakti, Shakti) def WasIstDas (Red, Swamp, Tazar, Tazar) Mini-Nostalgia 134
The start went well. 150 troglodytes at the beginning and a stable on the way. A large amount of money was found at the respawn. It was decided to capture the computer's castle and build angels. Managed to get angels in the castle on the first week. Then + cons, treasure, Dragon Utopia. Broke into the center on 132. Took two Dragon Utopias in the center, broke into the opponent's respawn with 12 angels on 134, followed by GG. Thanks to the opponent for the game!

I confirm!
Opp took 1 rest on 111 and we went. On 111 I cleared a chain +4 and an external dwelling of basilisks, so I decided not to rest. As it turned out, that was a mistake. All the value of my own respawn went into obelisks :( I really lacked money; on the first week I put 1-6 in the citadel and killed one computer. While taking the cow external dwelling on day 7, I suffered heavy losses, wasted the timer and didn't buy back (((
Everything went sideways after that, many mistakes; eventually, I lost heavily in the cons triple, and when the opp revealed great stats and appeared near ГО, I realized resistance was futile...
Thanks for the game!
icq 169268238
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17.05.15 Sky21044 (blue, Inferno, Fiona, Gunnar) lose Sevan_80 (red, Castle, Christian) 6lm10a 131
We played on full random; after several restarts, Inferno came up, so I decided to play — my opponent had run out of restarts. To be honest, I don't have much experience playing SoD, but now I know that Inferno here is junk, the dregs among the factions, as is Tower, imho.
The Necropolis heroes didn't click for me, so the first week was played, let's say, unimpressively — we mostly opened chests for gold and resources. I miraculously managed to take a swamp village without messing up. The thing is, bugged one-way portals (entrance and exit) were generated. The exit portal is right on the road and blocks passage, looking like a mountain. I see identical one-way portals of the exact same color on another territory — in total there are 4 of them, 2 entrances and 2 exits, all the same color. Having blocked one of the exits, I take a risk and jump with my entire army — 2 Efreeti, 4 Demons, etc. — at 115 and take the village. There was honestly no clear way out until the end, whether there was an exit or not; in short, I got lucky, bought a hero there, and the two of them managed to pull through in a circular route.
I build structures 1-6 without Pits in the Citadel. By 121, Gunnar enters as the 9th hero; I take the resources (they've been traded, Pits aren't viable), run out of the castle toward the computer — a block of 9 Unicorns guards a ring of +1 speed; I take it, losing everyone except the Demons and Efreeti. Essentially, from my castle to the computer it's a maximum of one and a half turns' worth of movement, and a whole week went by. Anyway, we play on; I scout the Griffin Conservatory, but there's nothing to take it with. That's when I started thinking: 5 Efreeti and a dozen Demons are worthless, Gogs don't work, Pits are expensive in resources, and it's not always possible to upgrade them for demoning from the second tier. Well, I took Tower, and that needs resources too. The mines helped a bit, and by 124 or 125, when I was on a speed boost with 5 Efreeti, my opponent crashed into me with 5 Cavaliers, 24 Archers, and various rabble. And that was it — I had nothing to counter with. I didn't surrender, but I lost the Efreeti and managed to escape. A petty war started; my opponent took Conflux, bought Birds there, and came with Labetha to the Tower, into which I had invested a considerable sum, hoping for Nagas by 131. He takes the Tower, thereby claiming the Nagas for himself. Well, fine — I tell myself for the third time, buy up at 131, transfer to Gunnar, who is standing by a horde of upgraded Earth Elementals, kill them, and then I simply can't handle the maxed out Unicorn — just a nightmare, gg.
It was a good experience either way, and thanks to my opponent, who wasn't too upset, even though I didn't live up to his expectations...
In reply to Derbent
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Sky21044
17.05.15 Sky21044(blue, Inferno, Fiona, Gunnar) lose Sevan_80(red, Castle, Christian) 6lm10a 131
we played on full random, after a few restarts Inferno comes up, I decide to play, opponent had no restarts left. I honestly don't have much experience playing SoD, but now I know that Inferno here is trash, the scum of all towns, same as Tower. imho.
Necropolis heroes didn't work out for me, so week 1 was played, let's say, unimpressively, mostly grabbing gold and resource chests. I miraculously took the swamp village without getting caught out. Thing is, buggy entry and exit portals (one-way portals) were generated. The exit portal is right on the road and blocks passage, looking like a mountain. I see one-way portals of the exact same colors on another territory, in total there are 4, 2 entries, 2 exits, all the same color. Having blocked one of the exits, I risk it and jump with my entire army — 2 Efreeti, 4 Demons, etc. — on day 115 and take the village. There was honestly no clear way out until the end, whether there was an exit or not; in short, I got lucky, bought a hero there, and the two of them managed to pull through in a circuit.
I build up levels 1-6 without Pits in the Citadel. On day 121, Gunnar comes in as the 9th hero, I take it (resources are traded, Pits aren't an option), run out of the castle towards the computer, a block of 9 Unicorns guards a Ring of +1 Speed, I grab it, losing everyone except Demons and Efreeti; essentially it's a max of one and a half turns from my castle to the computer, a whole week gone. Okay, we play on, I scout the Griffin Conservatory, but I have nothing to take it with — that's when it hit me: 5 Efreeti and a dozen Demons are worthless, Gog doesn't play, Pits are expensive on resources, you can't always upgrade them to demonize from level 2, well I took Tower, and that needs resources too. Mines helped a bit, and then around day 124 or 125 I'm rushing with 5 Efreeti, and the opponent crashes into me with 5 Cavaliers, 24 Archers, and plenty of other stuff. And that's it, I have nothing to answer with, I don't surrender, but I lose the Efreeti and run away. A skirmish war broke out, the opponent took Conflux, bought birds there, and came with Labetha to the Tower, which I'd invested a significant sum into, hoping for Naga by day 131. He takes the Tower, thereby claiming the Nagas for himself. Oh well, I tell myself for the 3rd time, I buy up on day 131, transfer to Gunnar, who is standing by a horde of upgraded Earth Elementals, I kill them, but then I simply can't handle the Maximus Ulm, just a nightmare, GG.
A good experience regardless, and thanks to the opponent, who wasn't too upset despite me not living up to his expectations...
Thanks for the game!!!
Ася 581706700, Скайп Sevan_80

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Sky21044, regarding your statement that Inferno and Tower are terrible, have you even tried playing them? Perhaps you should read some threads about tactics for playing with these factions!


In reply to AYMAN
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AYMAN
Sky21044, regarding your statement that Inferno and Tower are terrible, try to express yourself more clearly. Instead, read the topics about tactics for playing with these castles!
Before writing something, it would be good to understand what you've read. You're telling others to study tactics. I've only played about 10 games of SOD, no more, and you can't change my opinion, even if it's purely personal.
I've played HotA many more times, at least 50 games. Compared to HotA, Inferno and Tower are complete garbage in SOD; other castles haven't changed as drastically.
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14.05.2015 Sky21044 (red, Dungeon, Shakti, Shakti) def Expelz (blue, Stronghold, Dessa, Dessa) 8mm6a 136
Poor respawn and a very bad path to the Griffin Conservatory. Thanks to the opponent for the game.
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Expelz
14.05.2015 Sky21044 (red, Dungeon, Shakti, Shakti) def Expelz (blue, Stronghold, Dessa, Dessa) 8mm6a 136
Poor respawn and a very bad trip to the Griffin Conservatory. Thanks to the opponent for the game.
I got a lot of Troglodytes, around 150. My respawn was very scarce, nothing to catch at all, there was a refuge, I picked up Lizardmen on day 7, Swordsmen on week 2, I go to the neighbor computer through a block of Monks with Expert Tactics, took Inferno, I actually really liked Inferno as a secondary town once the computer had it somewhat built up. There was also a level 3 Griffin Conservatory there, I take it, go into the metro treasure zone, there are two more level 1 and level 2 Griffin Conservatories, I take them, then nothing special after that, a couple of Dragon Fly Hives, Cape of Speed, Expert Earth and Air, calculation for the first turn, I see the opponent, turned around to gather the army from the leftovers, on the same day the opponent says gg. Thanks for the game.
19.05.2015г. Grisha (Rampart) Lost vs Vatya (Dungeon) template 2sm4(d)3 134
In reply to grisha_nikolov
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grisha_nikolov
19.05.2015г. Grisha (Rampart) Lost vs Vatya (Dungeon) template 2sm4(d)3 134
Было дело..
Ася 390383586

Осень-Зима 2013-14.
19.05.2015g.Grisha (Castle) WIn vs elixir_es (Rampart) 2sm4(D)3 123
In reply to grisha_nikolov
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grisha_nikolov
05/19/2015 g.Grisha (Castle) Win vs elixir_es (Fortress) 2sm4(D)3 123


Thank you for the game!!! grisha_nikolov :smile41: :smile41:
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19.05.15 Sky21044 (dungeon, dark elf, gunnar) def Happy Orange (conflux, cove, cove) 8mm6a 211
We played full random, saved a few times, so I don't remember all the details anymore. I took 3 Griffin Conservatories for 7 or 8 Angels on week 2, cleared several treasure sites, but found nothing worthwhile. Lots of Dragon Fly Hives, a big army, and that's about it. I took the Inferno town, leveled up Labeth; they gave me fire magic, built a Mage Guild in Inferno, got Water Walk, Inferno, and Dungeon spells. Then I found Armageddon in a scroll. Along the way, I demonized, then started necromancing too; a prison gave me Necromancy. My opponent reached level 147 and took a secondary skill in the center metro; Labeth next to the Efreeti attacked, I cast Armageddon on 520 damage. In the end, only my opponent's Elementals and 1 Angel survived, and he decided to surrender.
Thanks for the game
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I confirm everything :) The respawn was poor, but the computer's Castle was just as bad, so I decided to play. There were also three Confluences, one Hive ( and a miserable Dragon Utopia on the fourth week. There was plenty of meat from two Castles, but a sudden Labetta burned all chances at 211. Thanks for the game!!
ICQ 687380830
HD MOD 4.207, HW Rules 1.38
19.05.2015g. Grisha (inferno) Win vs zaprqnov99 (Rampart) panic 137gg
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19.05.15 Sky21044 (red, Castle, Valeska, Damacon) lose AlexRoss (blue, Dungeon, Shakti, Gunnar) jc 212
On d111, I take the Lookout Tower, Portal of Glory, and 2 Dragon Utopias, claim the Angels on d117. No decent hero available, so I decide to play with the lord I have.
The saddest thing happened when I sent a scout hero to a minimal Crypt, and he got wiped there alongside 29 gr Archers and two Gargoyles :) I completely forgot he had visited a tomb before, so the Archers got disheartened 5 times in a row, and the Zombies ended up eating them. What can you do, we move on. I make Archangels by the end of month 2. I didn't exit early because I found another Dragon Utopia on the respawn, everything is nearby, and the Tower where I built the Mage Guild, Damacon was leveling well. The 2nd sad moment was when I was 1 movement point short to enter the last Dragon Utopia. I had planned to exit with 15 Archangels afterward, but I got greedy — sent the scout hero to take the Dragon Fly Hive, and after passing the turn, the opponent rushes in and kills the scout, easy pickings. No money left to buy him back. Only 1 Archangel left on the fast one. I still take the Dragon Utopia, get Wings of the Angel, previously I also grabbed a Mana Barrel. I try to troll the opponent, but unfortunately I couldn't reach his main on d137. By the way, the Archangel handled everything quite easily until the opponent demonstrated magic resistance. Sadness, trouble, GG
Thanks for the game

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