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SoD. Rework for Mage Guild. Is it needed or not?
92 voters
Single choice Public votes Closed 2015-06-09
This poll is closed.
Of course, it’s needed
39.1% 36 votes
No, it’s not needed at all
60.9% 56 votes
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if you want to rebuild, play in Warlords ;)

Stepa Stepa, what did you vote for :-/ "SLADISH"

лето 2012.
In reply to Sanin
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Sanin
As a person who has never played WoG, I am interested in how this will look. Please explain in more detail.

For example, you build the first level of magic for 2000+5+5, you don't get a slow, you get upset, but not too much, because the next day for the same money and resources you can choose the option to rebuild this level of magic.
New 5 spells will appear randomly, which have not dropped before. (When all possible spells drop, the cycle will close and repeat) A very strategic feature, for example, you build a Town Portal, learn it and use it, then you rebuild the Tower so that the enemy doesn't get it)
The opponent will get tired of rebuilding it, because it takes time and a lot of resources)

Added 17 minutes ago
Wicc
...
Gems and Nagashnik or changing the quick algorithm is tolerable, as it falls under the category of "fixing bugs", but rebuilding the guild, unfortunately, is not.

Wicc's favorite pastime is to think and decide for other people what is "tolerable and suitable for them, and what is not." A normal way is to put up a poll, which I did.
The game we are playing is no longer "true sod." Every month, new versions of mods and hw_rulz and other patches, mirror templates appear, seriously improving the game. If people vote to play with this update, good, if they don't want to, we'll just stay where we are, which means people are not ready yet.)
Wicc

2) Psychological moment - in SoD, finding control is a small celebration, as if you won the lottery, these are pleasant emotions, including the reasons why people play SoD. But in order for these emotions to arise, a person must appreciate it, see it as luck, and for this, you need to occasionally enter the 2nd month with 5 built guilds without control in them. Guaranteed control is something like a salary - it's good, of course, but it doesn't cause much emotion, it's a routine ...

An awesome celebration: one person gets a Town Portal in a scroll under the Castle behind the pigs, and another gets nothing in the form of walking on water.... We are talking about balancing this moment, which is critical for a normal game. The possibility of rebuilding does not mean automatic control, not at all. You can rebuild 6 times and invest 80 of all resources each time and still not get a Dungeon, that is, spend a lot of resources and time. But this opportunity should please players who lost matches only because they didn't get any control anywhere, but at the same time they did everything they could, raised 20 scrolls and built GM5 in all Castles, getting magic mirrors with sacrifices))
Wicc

3) Rebuilding is not planned in HotA (there are other ideas), so it's strange to see SoD running ahead of the locomotive.

Where is HotA mentioned here? HotA is an independent project that has nothing to do with SoD! What about the future?!)
Wicc

4) Mirror templates exist for balance.

Mirror templates are good, I hope we will test them soon.


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Artyom, you do it very simply. Since you've taken on hosting CIS-2016 in St. Petersburg - pressure Baratorch (if necessary, we can donate a bit) regarding the creation of an "experimental" version of SoD with one single global change - "rebuilding the Mage Guild based on the VT principle." Then announce that CIS-2016 will be held exclusively on this version. Period. And don't explain or prove anything to anyone. History itself will judge who was right.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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It's much simpler; you don't need to play HL+U templates, and you'll be happy. :smile01:
In reply to KobRa_RR
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KobRa_RR
For example, you build the first level of the Magic building for 2000+5+5, don't get the slow effect, you're a little disappointed, but not too much, because the next day you can choose the option to rebuild this level of the Magic building for the same cost and resources.
New 5 spells will appear randomly, which haven't appeared before. (When all possible spells have appeared, the cycle will close and repeat). This is a very strategic feature, for example, you build a Town Portal, learn it, and use it, then you rebuild the tower so that the enemy doesn't get it.
The opponent will get tired of rebuilding it, because it takes time and a lot of resources.

Rebuilding in this way seems like a freebie, but if it's organized the way Scorpiona suggested, it's quite acceptable:
Scorpiona

So, let the Grand Magus building be built from scratch, for example, you spend a day destroying the building for a certain amount, and then rebuild it from scratch!!!
That is, the Grand Magus building can only be destroyed if it is built to the maximum level, and the rebuilding starts from Grand Magus level 1, and the spells appear randomly, not as Kobra described. =)
Rebuilding as an additional option is also a good idea.

UTC+03:00, icq 593626431
In reply to Dirty_Player
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Dirty_Player
It's much simpler; you don't need to play HL+U templates, and you'll be happy :smile01:

Let's move on! Forget about Heroes, let's all play Mortal Kombat!
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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I also really like the Scorpions option, which allows you to break and rebuild. It doesn't change the chance or speed of getting the desired spells too much, but it gives new life to dead builds.


http://heroes3.tv/Amiloo
In reply to Amiloo
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1. The Scorpion variant is good, BUT: if we're talking about XL+U templates, isn't there a lack of castles where you can build a GM from scratch? 2. If we're talking about balance in the game, why repeat old mistakes? A balance has already been created in Warlord Tactics (WT), it has everything, but apparently there aren't enough players who need it. That's why they want to implement their own ideas in the Conflux of Souls (SOD), so they can play like in WT, but with more participants. I personally am against rebuilding the GM.
Не медли. Если ты будешь медлить — ты не достигнешь цели. Тот, кто ждет — не может преуспеть.
Шри Чинмой (с)
Не отыгрывайтесь на вторых, а выигрывайте у первых.
Валерий Афонченко (с)
In reply to FAVorite
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I don't need it anymore, but in general, it's definitely needed. :))
I think this is the most important thing that should have been taken from World of Xeen a long time ago.
Everything else can remain as it is.
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
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Breaking and building is already a feature in World of Xeen. You can even destroy a castle there.
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Let it be an option, not the default (like the battle for neutral creatures by the opponent). Those who really need it can persuade the opponents and create a test. It is clear that the developers cannot keep up with every "creative" idea that comes to the players' minds, but this is an important feature. IMHO.
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?
In reply to Alone
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Alone
Reorganizing the guild of mages?))

15 years ago, we started with 2-minute quick combats, manually transferring all artifacts and troops, and somehow we survived.


In reply to Dust_HL
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Dust_HL
I don't care anymore

Then why did you vote? :confused:
In reply to Dirty_Player
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Dirty_Player
It's much simpler; you don't need to play HL+U templates, and you'll be happy :smile01:
Don't immediately jump to playing HL+U. In Volgograd, there were plenty of interesting matches on 8mm6a; the longest one, I think it was with Kostya, ended on turn 227 without any rebuilds.

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