As a person who has never played WoG, I am interested in how this will look. Please explain in more detail.
For example, you build the first level of magic for 2000+5+5, you don't get a slow, you get upset, but not too much, because the next day for the same money and resources you can choose the option to rebuild this level of magic.
New 5 spells will appear randomly, which have not dropped before. (When all possible spells drop, the cycle will close and repeat) A very strategic feature, for example, you build a Town Portal, learn it and use it, then you rebuild the Tower so that the enemy doesn't get it)
The opponent will get tired of rebuilding it, because it takes time and a lot of resources)
Added 17 minutes ago
...
Gems and Nagashnik or changing the quick algorithm is tolerable, as it falls under the category of "fixing bugs", but rebuilding the guild, unfortunately, is not.
Wicc's favorite pastime is to think and decide for other people what is "tolerable and suitable for them, and what is not." A normal way is to put up a poll, which I did.
The game we are playing is no longer "true sod." Every month, new versions of mods and hw_rulz and other patches, mirror templates appear, seriously improving the game. If people vote to play with this update, good, if they don't want to, we'll just stay where we are, which means people are not ready yet.)
2) Psychological moment - in SoD, finding control is a small celebration, as if you won the lottery, these are pleasant emotions, including the reasons why people play SoD. But in order for these emotions to arise, a person must appreciate it, see it as luck, and for this, you need to occasionally enter the 2nd month with 5 built guilds without control in them. Guaranteed control is something like a salary - it's good, of course, but it doesn't cause much emotion, it's a routine ...
An awesome celebration: one person gets a Town Portal in a scroll under the Castle behind the pigs, and another gets nothing in the form of walking on water.... We are talking about balancing this moment, which is critical for a normal game. The possibility of rebuilding does not mean automatic control, not at all. You can rebuild 6 times and invest 80 of all resources each time and still not get a Dungeon, that is, spend a lot of resources and time. But this opportunity should please players who lost matches only because they didn't get any control anywhere, but at the same time they did everything they could, raised 20 scrolls and built GM5 in all Castles, getting magic mirrors with sacrifices))
3) Rebuilding is not planned in HotA (there are other ideas), so it's strange to see SoD running ahead of the locomotive.
Where is HotA mentioned here? HotA is an independent project that has nothing to do with SoD! What about the future?!)
4) Mirror templates exist for balance.
Mirror templates are good, I hope we will test them soon.