Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
New here? I'm Roha — want a quick tour?
No percentages in the game!!! Never!!! I'm playing Heroes IV, going through the campaign as a Barbarian, and I'm fed up with Minotaurs!!! Dealing double damage for three rounds to a stack that could have been defeated with the first attack – what kind of fun is that!
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
No percentages in the mafia!!! Never!!! I'm playing Heroes 4, going through the campaign as the Barbarian, and I'm so fed up with Minotaurs!!! Attacking with a double attack for three rounds, trying to take down a stack that could have been defeated with the first attack – what kind of happiness is that!
And I'm fed up with Archdevils in the Princess in Armor (and all her variants), killing half a stack with a 50% chance.
I've long suspected that the 15% chance of missing Minotaurs, as stated in the unit description, is inaccurate. 25-40% seems more realistic.
I dealt with them easily using a mage. First, I aimed for higher initiative. Second, I leveled up the archmage. Third, I unlocked archers. Fourth, I placed two traps. And that's it; even two stacks of these nasty creatures would successfully fall into the traps and be destroyed in melee combat by the start of their next turn. Of course, this works if the enemy stacks aren't too powerful.
As for Ghosts in the fifth tier, they have an interesting feature: they are missed exactly 50% of the time, but... there are patterns in their misses and hits that can be tracked and used to your advantage. So yes, randomness can sometimes be turned to your advantage. Sometimes...
Guys, since my Mafia game is coming up, please let me know what kind of setting you'd prefer – how elaborate should it be – and how many players should participate.