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Posts from M+200% #10

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Leave your entries in this thread. In your entry, indicate:
1. Nickname.
2. ICQ number for contact

Organizational Questions
1. The tournament is official.
2. Host: kalababa (ICQ 629347385)
3. The tournament follows the Rules of online games in Heroes III and the seasonal Ranking Tournament. Version 3.
4. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only then will the game be counted.
5. All tournament games count towards the seasonal ranking. The list of reports will be forwarded to the Ranking host. There is NO need to duplicate the reports in the seasonal thread.
6. Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament hosts, judges, or any member of the AK.
7. Disputed matters, if any, are to be discussed off the forum. To resolve an issue, contact the host or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is based primarily on the tournament rules. If a situation is not covered by the rules, the judges rely on basic logic and gaming ethics.
8. Based on the tournament results, the winner will receive a "Tournament M-200% Winner" medal under their avatar.
9. The tournament host may refuse any player participation without explanation. No-names with a couple of posts can go play the seasonal. The selection will be strict and may be fair.

Tournament Regulations
1. Tournament dates: April-June 2015. Tournament start: April 14.
2. Tournament system: Double Elimination, best of one except finals (finals are bo3).
3. Time allotted per round: 5 days (5 days for the losers' bracket, 10 days for the winners' bracket).
4. The draw and current results will be at the beginning of this thread.
Attention: technical results will be awarded for all games not played on time.

Rules
1. Game version. The tournament is played on SoD version 3.2(4.0)HD+ and hw-rulez. Password-protected saves and a chess timer are mandatory.
2. The tournament is conducted according to seasonal rules.
3. Total restarts: 2 days (111+111 or 112). On a mirrored template: 111.
4. 4 templates are available for selection (2sm2c, balance, skirmish, mirror_skirmish).
5. All towns and bonuses are random.
6. The game is played on an M map without Dungeon and without water at 200%, chess timer time (8:4:1), monster strength average (monster strength is not random average, as all templates have been remade and fine-tuned specifically for this difficulty).
7. Template choice is started by the player who is higher in the bracket. The player who is lower in the bracket chooses which color to start. The color changes after each subjective restart (on a mirror, the color does not change).
8. Passing through "blessed" passages is strictly forbidden.


I want to congratulate everyone on a successful draw; you can find me via this link http://challonge.com/m200_10, I remind you that the first round will run until Sunday (04/19/15).

The mirror skirmish template is added to the usual pool; in this version, starting as Necropolis and Conflux is possible; also, the guards on treasures are weakened and an empty zone with no connections (desert) has been added.
Special rules for mirror skirmish:
1. The color is determined anew by negotiation.
2. Using magic from scrolls without building a Mage Guild is allowed. Specialists in level 4 attack magic are allowed only with the building.
3. Using Fly, Dimension Door (1 time per day), and Town Portal is allowed.
4. Using Angel Wings is allowed.
5. Number of restarts: 111.
6. All restrictions on upgrading and building are lifted.
In reply to Pit for LM
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Pit for LM
I made the game hard through my own stupidity :D
Anyway, the spawn was excellent - Castle vs Swamp, with 4 heroes by day 1. An external dwelling of spearmen, a good starting army, and Enian.
On 112 I took a village, there's a Stable there. I set 1000.
On 113 I start building up the Castle - Archers. Bought Rissa to scout the necro-respawn.
On 114 I set another 1000, now 6 heroes.
115 - Swordsmen. Frantically searching for wood for Cavaliers.
116 - no wood (2 units :D ). Cavaliers would have been nice, since everywhere is ranged blocks, but it's not working out, I go for Griffins with the Citadel. Enian runs around paid magic skill boosters, since there's plenty of money.
117 - Griffins in the Citadel, over 10k for buyback, an excellent stack of spears - 100+. Enian with Earth magic.
121 - captured a Gold Mine from 40 Evil Eyes, losing 5 Griffins and draining skeletons. Refilled mana and ready to leave the respawn off-road.
122 - broke through Medusas on one side of the portal, free stuff on the other. Ogre Magi guarded a +1 Speed necklace and the Griffin Conservatory. I fight them. They give Expert Earth... Well, I think, okay, the Griffin Conservatory is mine. I go in - and there's max with Angelic Alliance :D
Result - all troops lost, 40+7+13 Griffins remain. Not enough money to buy back the stack :D
123 - I buy back, fortunately there was a Well on the way to the Griffin Conservatory.
124 - I enter the Griffin Conservatory again, expend all mana, 26 Griffins still left, I retreat, buy back, visit the Well and prepare to finish.
125 - then the opponent arrives. He takes the necro-village, but doesn't chase Enian away. Though it's debatable who would have chased whom :D I meanwhile finish off the Griffin Conservatory and with 4 Angels I overwhelm Darkstron. After losing one of my mages, there are only 2 Wyverns, a dozen Lizardmen, and a dozen Gnolls. Can't argue with 4 Angels...
Thank you for the game!

That's exactly how it was :smile01:
From my side, this is how things stood. Used all the restarts, played what I was dealt. Not much money from day one. On 112, Arlash takes over as main with a Ballista, no good mages. A Jacket +1all is taken. Stupidly on 115 went to take a Gold Mine guarded by regular Harpies, and there were almost 100 of them. Got wiped.
By 117 I built a Wyvern in the Citadel. I trade all resources at 2 Marketplaces, and by 121 I bring everything I have. Take a Sword +2 Attack/Defense. Push off-road into the next zone. There's a Dragon Fly Hive there, but nothing to take it with. Took a chest behind Gold Golems, got 5000 experience. Arlash has Advanced Logistics, Artillery, Earth, Expert Offense. Stats are okay, something like 6-8-4-3.
Push into the opponent's zone, take a town with a 2nd guild. Nearby quest hut with an artifact I already have (Magic Collar) - but I can't deliver it in time, no money for a hero (loaded it afterwards, there was 10k experience).
Arlash stays in the town for a speed boost and gets overwhelmed. But by that point it was already clear I wouldn't win. The guild has Death Wave, the opponent has a good mage. I have very little meat. It was an interesting game, too bad it was a loss for me. But I tried.
Thank you for the game!
In reply to kalababa
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It's strange that Mullich hasn't been banned on M200. He could only equalize the speeds with oil. Scorpion has a large army (40+ magogs, 5 sultans), and I only have 7 rogues and some riffraff, but my hero is much more leveled up. I killed everyone with cannons and magic.
Thanks for the game.

Good lord, how many games do you need to win to achieve victory? :smile21:
Не бійся коли ти один, бійся коли ти нуль.

484800548

Battle Report Accepted
Random Faction Random
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Random Faction Random
Ксирон / Xyron Start Hero Ксирон / Xyron
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Skirmish
Game Length
124 days
Game Date
4/23/2015
Reported
4/23/2015 11:59 AM
Rating Impact Archived
Сатир 1812 1814 +2 ↑
Scorpiona 1478 1476 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/23/2015 12:26 PM

In reply to Сатир
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Satyr
It's strange that the player wasn't banned on M200. He could only equalize the speeds with oil. Scorpion has a large army (40+ mages, 5 sultans), and I only have 7 Rukh and some weak units, but my hero is much more leveled up. I killed everyone with cannons and magic.
Thank you for the game.

Good lord, how many games do you need to win to achieve victory? :smile21:
Thank you for the game.


469326983
In reply to kalababa
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Thank you for playing!
Battle Report Accepted
Random Faction Random
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Random Faction Random
Дарксторн / Darkstorn Start Hero Дарксторн / Darkstorn
Дарксторн / Darkstorn Main Hero Дарксторн / Darkstorn
Map Template
Balance
Game Length
115 days
Game Date
4/23/2015
Reported
4/23/2015 8:02 PM
Rating Impact Archived
bubuch 1621 1633 +12 ↑
korvet 1544 1532 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/23/2015 8:09 PM

In reply to bubuch
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bubuch
Thank you for the game!
Thank you for the game!
ICQ 678596492
In reply to Сатир
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Hefty surrender: Tsi-el as third hero, a fairly large home respawn with two stacks of gnolls, and money-wise everything is fine. On the first week I built 1-3, 6 in the stronghold.
On the second week I broke through a group of wolves and trolls to the central village, and there was an even heftier payoff: the village turned out to be native, two more stacks of gnolls, a stable, a hive, a book of air magic behind a group of ogres, and a 2/2 sword behind a pack of Necropolis horses. All this loot is secured by the middle of the third week in a fierce battle against the timer) I also broke through 7 bears to a neighboring respawn and grabbed a Pandora's box with 40 stone gargoyles there.
Just then Elshar arrives, takes the village, I replenish my mana and attack.
Tsi-el is 6-5-9-70 mana, leveled up like a true warrior: expert offense, expert archery, and basic armor) 55 lizardmen, 47 gnolls, 10+1 serpents, 1 Basilisk, 40 gargoyles, and 10 wyverns.
Elshar is 0-4-4-154 mana, basic archery and expert air magic. 9+9 wyverns, 4 manticores, and 7+singles of pegasi.
With two Chain Lightnings for 380 damage, I wiped out most of the army, and a surrender follows.
Thanks for the game!
I'm too f*cking old
To sell my soul
Battle Report Accepted
Random Faction Random
Воя / Voy Start Hero Воя / Voy
Циель / Ciele Main Hero Циель / Ciele
Победа / Def Победа / Def
Random Faction Random
Ягер / Jaegar Start Hero Ягер / Jaegar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Map Template
Skirmish
Game Length
137 days
Game Date
4/23/2015
Reported
4/23/2015 10:12 PM
Rating Impact Archived
WishmasteR 1348 1371 +23 ↑
Mizrael 1565 1542 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/24/2015 4:52 AM

In reply to WishmasteR
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Actually, here it turned out just the opposite—exits from the necro zone are either through Liches/Zilots or Wyvern Monarchs... Cats in Citadel, Elleshar in mains, gave shooting, and together with starting eyes, I could at least deal some damage. Losses were constant, of course; I sacrificed a quest amulet for 20k experience to Brissa, ended up with a decent mage with Water and Sorcery, both bolts in the Mage Guild. But there was a whole target with debuffs, nothing to counter it. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Wladysha
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Wladysha
It was a tough battle; I played as a warrior in skirmish mode. We took a break, and Inferno collapsed. The Golden Mine, which blocks the path to the second level, was guarded by upgraded demons. I somehow managed to gather Imps and Ogres from a hidden location and broke through on turn 113. I attacked the Efreet in the Fortress. My opponent started with an Ivory Tower, then summoned an Aeon, so I adopted a strategy of initial melee attacks followed by ranged attacks. In the final battle, both sides had low morale, but my opponent's morale was critically low. I started by attacking with Elves, then with Harpies, and when I tried to use ranged attacks:smile19: :smile43:


It happened; thanks for the game.
:smile13:
In reply to kalababa
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Thanks for the game.
:smile13:
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Росик / Rosic Start Hero Росик / Rosic
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Gee
Красный / Red
Крепость / Fortress Faction Крепость / Fortress
Воя / Voy Start Hero Воя / Voy
Воя / Voy Main Hero Воя / Voy
Map Template
Skirmish
Game Length
116 days
Game Date
4/24/2015
Reported
4/24/2015 8:23 AM
Rating Impact Archived
u2noob 1577 1587 +10 ↑
Gee 1447 1437 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/24/2015 8:39 AM

In reply to kalababa
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Please register me for the tournament.
In reply to Pupa
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Pupa
The respawn isn't great, but there were three Troglodyte external dwellings. As for objects, the map is extremely scarce overall, and almost all the guards of good objects and passages were shooters. By the end of the second week, we fought, and the opponent bought peace and eventually surrendered. He didn't have a proper main hero, while I had a Deemer with 9 Attack and Expert Earth Magic that would have crushed everything. Thanks for the game.

Instead of rushing with the secondary hero, I sat down to replenish Gunnar's mana in the town near the teleport, and the army went for an upgrade. In the end, the dad hero got caught, and an army without a dad hero is no longer an army, even if it's bigger.

Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

In reply to Piterius
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Kashchei, let me know when we can play.
In reply to Сатир
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We played a mirror, took a rest, and I got Crag Hack. Next to the town there was an experience stone, and on the first level-up I got Logistics :p. On the secondary skill, Hearth :D. Quickly leveled up Logistics and Offense, and got Tactics. On the first day, I upgraded the birds and built the Citadel without Ogres.
On week 1, day 2, via the teleport near the castle, I grabbed my native village and, with the reinforcements, burst into the Treasure Chamber. I broke through two hordes of Orc Chieftains and one horde of Elf Archers for a Chain of +4, plus two Dragon Fly Hives, which gave me 4+8 ducks. Nearby, there was a Pandora's Box with 30 Harpies. The Tavern hinted that I could go on the offensive, but Krellion struck first. After revealing Crag Hack and thinking it over a bit, the red player surrendered.

Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

Battle Report Accepted
Random Faction Random
Ябаркас / Jabarkas Start Hero Ябаркас / Jabarkas
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Random Faction Random
Йог / Yog Start Hero Йог / Yog
Креллион / Krellion Main Hero Креллион / Krellion
Map Template
Skirmish
Game Length
127 days
Game Date
4/25/2015
Reported
4/25/2015 7:30 PM
Rating Impact Archived
Piterius 1455 1487 +32 ↑
Pit for LM 1925 1893 -32 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/25/2015 7:39 PM

In reply to Piterius
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Piterius
We played mirror, took a rest, and I got Crag Hack. Next to the town there was an experience stone, and the first level-up gave Logistics :p . On the secondary, stables :D . Quickly leveled Logistics and Offense, got Tactics. On the first week, I upgraded birds and built the Citadel without ogres.
On week 1 day 1, through the teleport near the castle, I grab the native village and, with reinforcements, break into the third week. I broke through two hordes of gr. orcs and one gr. horde of elves for a chain of +4 and two Dragon Fly Hives, which gave 4+8 ducks, and nearby in a Pandora's Box were 30 harpies. The tavern hints that I can go on the attack, but Crellion breaks through first. After highlighting Crag Hack and thinking a bit, the red player capitulates.

Thanks for the game!

Again, just like in the previous mirror match, the heroes are complete trash. Crellion, Yog, Rion vs. Crag Hack, Jabarkas, and Grindan look terrible, so I was already playing in despair from week 1 day 1.
In the end, Crellion leveled up awfully - after Resist, I also got Earth (which is completely useless with Magic 1-1), and then nothing good. Artillery, Fire... And without Tactics, breaking through hordes of elves and orcs as a Barbarian is really bad. In the end, I lost both in troops and in stats.
Thanks for the game!
Подарок от Gomunguls на ДР :)


Осень-Зима 2013-14.

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