I made the game hard through my own stupidity :D
Anyway, the spawn was excellent - Castle vs Swamp, with 4 heroes by day 1. An external dwelling of spearmen, a good starting army, and Enian.
On 112 I took a village, there's a Stable there. I set 1000.
On 113 I start building up the Castle - Archers. Bought Rissa to scout the necro-respawn.
On 114 I set another 1000, now 6 heroes.
115 - Swordsmen. Frantically searching for wood for Cavaliers.
116 - no wood (2 units :D ). Cavaliers would have been nice, since everywhere is ranged blocks, but it's not working out, I go for Griffins with the Citadel. Enian runs around paid magic skill boosters, since there's plenty of money.
117 - Griffins in the Citadel, over 10k for buyback, an excellent stack of spears - 100+. Enian with Earth magic.
121 - captured a Gold Mine from 40 Evil Eyes, losing 5 Griffins and draining skeletons. Refilled mana and ready to leave the respawn off-road.
122 - broke through Medusas on one side of the portal, free stuff on the other. Ogre Magi guarded a +1 Speed necklace and the Griffin Conservatory. I fight them. They give Expert Earth... Well, I think, okay, the Griffin Conservatory is mine. I go in - and there's max with Angelic Alliance :D
Result - all troops lost, 40+7+13 Griffins remain. Not enough money to buy back the stack :D
123 - I buy back, fortunately there was a Well on the way to the Griffin Conservatory.
124 - I enter the Griffin Conservatory again, expend all mana, 26 Griffins still left, I retreat, buy back, visit the Well and prepare to finish.
125 - then the opponent arrives. He takes the necro-village, but doesn't chase Enian away. Though it's debatable who would have chased whom :D I meanwhile finish off the Griffin Conservatory and with 4 Angels I overwhelm Darkstron. After losing one of my mages, there are only 2 Wyverns, a dozen Lizardmen, and a dozen Gnolls. Can't argue with 4 Angels...
Thank you for the game!
That's exactly how it was :smile01:
From my side, this is how things stood. Used all the restarts, played what I was dealt. Not much money from day one. On 112, Arlash takes over as main with a Ballista, no good mages. A Jacket +1all is taken. Stupidly on 115 went to take a Gold Mine guarded by regular Harpies, and there were almost 100 of them. Got wiped.
By 117 I built a Wyvern in the Citadel. I trade all resources at 2 Marketplaces, and by 121 I bring everything I have. Take a Sword +2 Attack/Defense. Push off-road into the next zone. There's a Dragon Fly Hive there, but nothing to take it with. Took a chest behind Gold Golems, got 5000 experience. Arlash has Advanced Logistics, Artillery, Earth, Expert Offense. Stats are okay, something like 6-8-4-3.
Push into the opponent's zone, take a town with a 2nd guild. Nearby quest hut with an artifact I already have (Magic Collar) - but I can't deliver it in time, no money for a hero (loaded it afterwards, there was 10k experience).
Arlash stays in the town for a speed boost and gets overwhelmed. But by that point it was already clear I wouldn't win. The guild has Death Wave, the opponent has a good mage. I have very little meat. It was an interesting game, too bad it was a loss for me. But I tried.
Thank you for the game!