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Posts from M+200% #10

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11 years ago
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Leave your entries in this thread. In your entry, indicate:
1. Nickname.
2. ICQ number for contact

Organizational Questions
1. The tournament is official.
2. Host: kalababa (ICQ 629347385)
3. The tournament follows the Rules of online games in Heroes III and the seasonal Ranking Tournament. Version 3.
4. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only then will the game be counted.
5. All tournament games count towards the seasonal ranking. The list of reports will be forwarded to the Ranking host. There is NO need to duplicate the reports in the seasonal thread.
6. Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament hosts, judges, or any member of the AK.
7. Disputed matters, if any, are to be discussed off the forum. To resolve an issue, contact the host or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is based primarily on the tournament rules. If a situation is not covered by the rules, the judges rely on basic logic and gaming ethics.
8. Based on the tournament results, the winner will receive a "Tournament M-200% Winner" medal under their avatar.
9. The tournament host may refuse any player participation without explanation. No-names with a couple of posts can go play the seasonal. The selection will be strict and may be fair.

Tournament Regulations
1. Tournament dates: April-June 2015. Tournament start: April 14.
2. Tournament system: Double Elimination, best of one except finals (finals are bo3).
3. Time allotted per round: 5 days (5 days for the losers' bracket, 10 days for the winners' bracket).
4. The draw and current results will be at the beginning of this thread.
Attention: technical results will be awarded for all games not played on time.

Rules
1. Game version. The tournament is played on SoD version 3.2(4.0)HD+ and hw-rulez. Password-protected saves and a chess timer are mandatory.
2. The tournament is conducted according to seasonal rules.
3. Total restarts: 2 days (111+111 or 112). On a mirrored template: 111.
4. 4 templates are available for selection (2sm2c, balance, skirmish, mirror_skirmish).
5. All towns and bonuses are random.
6. The game is played on an M map without Dungeon and without water at 200%, chess timer time (8:4:1), monster strength average (monster strength is not random average, as all templates have been remade and fine-tuned specifically for this difficulty).
7. Template choice is started by the player who is higher in the bracket. The player who is lower in the bracket chooses which color to start. The color changes after each subjective restart (on a mirror, the color does not change).
8. Passing through "blessed" passages is strictly forbidden.


I want to congratulate everyone on a successful draw; you can find me via this link http://challonge.com/m200_10, I remind you that the first round will run until Sunday (04/19/15).

The mirror skirmish template is added to the usual pool; in this version, starting as Necropolis and Conflux is possible; also, the guards on treasures are weakened and an empty zone with no connections (desert) has been added.
Special rules for mirror skirmish:
1. The color is determined anew by negotiation.
2. Using magic from scrolls without building a Mage Guild is allowed. Specialists in level 4 attack magic are allowed only with the building.
3. Using Fly, Dimension Door (1 time per day), and Town Portal is allowed.
4. Using Angel Wings is allowed.
5. Number of restarts: 111.
6. All restrictions on upgrading and building are lifted.
In reply to kalababa
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11 years ago
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Please register me for the tournament.
In reply to kalababa
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11 years ago
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Please register me for the tournament.


469326983
In reply to Scorpiona
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11 years ago
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I remember one of the previous tournaments; I suggest introducing some kind of bonus for the player who makes it to the grand final through the losers' bracket. Otherwise, it turns out that someone simply defeats everyone without losing a single match, but the conditions are the same as for someone who was already eliminated from the bracket. As an option, a best-of-five match with a 1-0 advantage for the winner, or perhaps a pick of the map/castle without waiting in line.
241-568-808
In reply to The_
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11 years ago
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The_

As an option, a best-of-5 match with a 1-0 lead for the winner.

I agree.


In reply to KobRa_RR
11 years ago
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Something seems off with the template settings; perhaps the settings are like those from the previous tournament, and instead of the usual format, we could mutually agree to play mirror skirmishes? :o
In reply to Wladysha
11 years ago
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Wladysha
something seems off with the template; maybe use the template from the previous tournament, and instead of the usual format, play mirror skirmishes by mutual agreement?:o
That's a good option.
435-191-039
Discord Iamsamstan#6087
In reply to Scorpiona
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11 years ago
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Please register me for the tournament.
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to Pyre
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11 years ago
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I agree about the winner's advantage! So be it.
In the evening, I spent some time working on the map editor, and it turned out a little better, if anyone has time, generate it; if it's better, it will be used in the tournament instead of the old one.
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1 file attached • Total size: 2.7 KB
In reply to Scorpiona
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11 years ago
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Please register me for the tournament.
In reply to Scorpiona
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11 years ago
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Please register me for the tournament.
I'm too f*cking old
To sell my soul
In reply to kalababa
11 years ago
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kalababa

In the evening, I spent some time working on the map; it seems a little better now. If anyone has the time, they can generate a new version. If it's even better, we'll use it in the tournament instead of the old one.
Here, the zone is isolated and visualized as a sand area – so, the game space is reduced.
I made it like in the classic skirmish: there are three treasure zones leading out from the Necropolis, and all transitions between the treasure zones are interconnected. Naturally, everything in the isolated sand treasure zone is devoid of value to prevent it from "stealing" artifacts. As an option.

Attachments 2
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Summer 2013


In reply to Scorpiona
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11 years ago
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Please register me for the tournament.
In reply to Scorpiona
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11 years ago
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Please register me for the tournament.
"РЫЦАРЬ АПОКАЛИПСИСА"

In reply to GoD
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11 years ago
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GoD
Please register me for the tournament.
Don't take him:D until he confirms his participation in HL:smile51:


469326983
In reply to Scorpiona
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11 years ago
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Scorpiona
don't take him:D until his reports are confirmed in HL:smile51:
I think such a practice should be introduced in every tournament.

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