Skip to content

Posts from Ranger "Refugees" - [5th campaign, 1st mission] Auto-translated

No ratings yet — be the first to rate!
#155
Auto-translated
Weakness stacks very well. These two debuffs will already provide a significant advantage. Undead are slow, giving ample time to apply all buffs/debuffs, especially if you start with slowing them down. Weakness is very effective against demons, and it can also be applied to undead, although it's not as potent.
User Avatar
#156
Auto-translated
Well, thanks for the information. Let's see, maybe it's actually better not to follow the template and take Darkness instead. In principle, there's always a temptation to do so.

Added 1 minute ago
Vadimh, what secondary skills, besides Darkness and Light, did you train for the Faidhean, if it's not a secret?
#157
Auto-translated
In the racial skill tree, you don't need to take individual skills, just the main skill.
Attack already exists, and it includes standard tactics, ranged attacks, and ballistics.
In Darkness and Light, skills focus on mass spells; you can take Storm Wind instead of Mass Divine Spells and Force of Will.
Luck can be increased through resistance and Elven skills.
The last slot should be Leadership or Logistics.
I don't see much point in the Defense skill, as enemies don't reach our troops, and those who do won't last long. A high defense stat for the hero and mass evasion will be sufficient, and there's also Stone Skin and Weakness.
User Avatar
#158
Auto-translated
okay, thanks :)
#159
Auto-translated
And there’s also a 2% chance to find darkness, so it’s easiest to get it in the hut next to the town in the first mission, and in the second mission, and to get all the necessary demon magic.
In reply to Vadimh
User Avatar
#160
Auto-translated
Vadimh
And there’s also a 2% chance to find Darkness, so it’s easiest to get it in the hut near the city in the first mission, and in the second, and to get all the necessary magic for the demons.
I restarted it several times, and the hut didn’t drop what I needed, finally Light dropped, so I decided to stick with it:)

Added after 34 minutes
Muahaha, I got Darkness at level 4)))

Added after 2 hours 0 minutes
In general, I’ve already leveled up to level 12 maximum and got all the skills by level 8:) I took Light magic in the hut, then Darkness appeared, then luck and the last one, as always, was Logistics)). It’s been 3 weeks, the 4th one has started, and I still haven’t broken through a single garrison. I’m playing on a hero. But it seems like the first Necromancer has appeared and is heading towards my garrison, we’ll see tomorrow if he attacks. Eh... the guards at the upgrade locations are tough on the hero, I haven’t freed even half of them, and Biara will appear soon, it will be a pity not to visit them:(
In reply to FireCool
User Avatar
#161
Auto-translated
In this mission, it's probably better to give him Chaos/Light/Summoning skills. When I played this campaign and mission for the first time, I remember the hero was developed as a fighter. I mean, without any advanced magic skills, which caused a number of problems...
P.S. I'm playing through it all again now, but I haven't gotten to this one yet; I'm currently stuck on Necropolis-2. If there are any interesting details, I'll let you know.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
In reply to FireCool
#162
Auto-translated
FireCool
I restarted the game several times; the items that dropped in the hut weren't what I needed. Finally, Light magic dropped, and I decided to stick with that. :)

Added 34 minutes later
Muahaha, I got Darkness magic on level 4!)))

Added 2 hours 0 minutes later
So, I've already leveled up to 12 and got all the skills by level 8. I got Light magic in the hut, then Darkness, then luck brought me Logistics, and the last one was always Logistics. It's been 3 weeks, and the 4th week has started, but I still haven't broken through any of the outposts. I'm playing as a hero. But it looks like the first Necromancer is moving towards my outpost; we'll see tomorrow if he attacks. Oh well... the outposts are heavily guarded in this mode, and I haven't cleared even half of them, but Biara will appear soon, and it'll be a shame not to visit them. :(
There will be many more outposts later, especially on the Archipelago, and there will be no need to rush anywhere else, so everything will be fine. Still, Fedya will be the most powerful hero, and he'll complete the first mission without visiting any outposts.
In reply to SuperGuru
User Avatar
#163
Auto-translated
SuperGuru
In this mission, it's probably more convenient to develop him with Chaos/Light/Summoning skills. When I played this campaign and mission for the first time, I remember that the hero was developed as a fighter. I mean, without any advanced magic skills, which caused a number of problems...
P.S. I'm playing through all of this again now, but I haven't gotten to this mission yet; I'm currently stuck on Necropolis-2. If there are any interesting nuances, I'll let you know.
In my opinion, the Ranger's Chaos skills are not very effective; I agree with Vadimh that it's better to choose Darkness. As for Necropolis, I think the ability to raise undead of any level is practically the same as cheating, because you can gather a huge army even in a month. Added after 6 minutes
Vadimh
There will be a lot of level-up opportunities later on, especially in the Archipelago, and you won't need to rush anywhere else, so everything will be fine. Still, Fedya ends up being the most developed hero from the first mission, even without level-up opportunities.
Heh, how do you remember all of this? Did you play it recently? And yet, I'll try to get some level-up opportunities
In reply to FireCool
User Avatar
#164
Auto-translated
Haha, if there's an option like that in the game, it can't be considered cheating :smile24: We're not entering cheat codes, unlike some players.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
#165
Auto-translated
Conversely, necromancy has weakened with the introduction of dark energy and the rise of high-level units. In general, for Necropolis, most of the work is done by a large yellow bird, which benefits greatly from Marquel's built-in leadership skill, and it is practically overpowered, but this is off-topic.
In reply to Vadimh
User Avatar
#166
Auto-translated
I apologize for the off-topic comment, but I couldn't help but respond to your comments))
SuperGuru
haha, if there's an option in the game, it's not cheating :smile24: We're not entering cheat codes, unlike some people.
I'm not saying you shouldn't use it; I'm just expressing my opinion)
Vadimh
On the contrary, necromancy has weakened with the introduction of dark energy and the rise of high levels.
So why has it weakened then?) Do you mean that you can't build up an army of skeletons like in Heroes 3 anymore? And that you need a lot of dark energy points for high levels and can't raise many undead?:)
#167
Auto-translated
Exactly, at high levels, after the first battle in a week, the energy runs out and that’s it. Before patches 1.6 and 2.1, heroes had hordes of skeletons; 15% of the fallen would turn into skeletons without consuming any energy, and as a result, each battle would bring in hundreds of skeletons, leading to a massive number of them.
In reply to Vadimh
User Avatar
#168
Auto-translated
Vadimh
Exactly, at high levels, after the first battle in a week, the energy runs out and that's it. In the fifth game, before patches 1.6 and 2.1, there were hordes of skeletons, and 15% of the fallen would turn into skeletons without any energy cost, and as a result, each battle would bring in hundreds of skeletons, and in the end, there would be a huge number of these skeletons.
Well, that's what I understood :)

Added after 2 hours 1 minute
Something is wrong with that damned Biaara. I've already opened the entire map, cleared all the neutrals, captured all the garrisons, no one is blocking her path, but she still doesn't move, she just stands there, oh, I wasted so much time for nothing, I'll have to replay it, but this time I'll play on Recruit difficulty, because if she doesn't come again, I don't need to waste so much time for nothing again)).
PS In general, I have all the Campaigns and all the missions unlocked, but in the next mission, my Faeiden is much worse leveled, so I will definitely restart.
PS The most annoying thing is that in the external guilds, I got almost all the dark magic spells of levels 1-3 :( and now it's not a fact that I'll be so lucky again
#169
Auto-translated
A bug might occur if the repelled garrison isn't returned. If that doesn't help, you can also use a cheat code to win (in my opinion, there's nothing unfair about this in case of a bug).