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How long must we wait, the crowd shouted? kalababa has given up on his tournament and won't let anyone else run it, others complained. But no one gave up on anything; I was just waiting! The long-awaited M200% blitz tournament is here!

Submit your applications in this thread. Include the following in your application:
1. Nickname.
2. ICQ number for communication.

Organizational matters
1. This is an official tournament.
2. Tournament organizer: kalababa (ICQ 666171622). Tournament referee: Pit for LM (ICQ: 471401475).
3. The tournament will be held according to the rules for online games in Heroes III and the seasonal Ranked Tournament, Version 3.
4. For each game played, participants must submit a detailed report and confirmation in this thread. Only then will the game be counted.
5. All games in the tournament will count towards the seasonal ranking. The list of reports will be sent to the ranking organizer. There is no need to duplicate reports in the seasonal ranking.
6. Save files for all games must be saved until the end of the tournament and submitted upon request by the tournament organizers, referees, or any member of the administration.
7. If any disputes arise, please discuss them off-forum. To resolve the issue, contact the organizer or referee in ICQ and provide daily save files, ICQ logs, and any other necessary information.
The referee's decision will be based primarily on the tournament rules. If the situation is not covered by the rules, the referees will rely on basic logic and gaming ethics.
8. At the end of the tournament, the winner will receive the "M-200% Tournament Winner" medal to be displayed under their avatar.
9. The tournament organizer may refuse participation to any player without explanation. Newcomers with only a few posts can play in the seasonal ranking. The selection process will be strict and may be fair.

Tournament Regulations
1. Tournament dates: April-June 2015. The tournament starts on April 10th.
2. Tournament format: Double Elimination, best-of-one except for the finals (finals are best-of-three).
3. Time allotted for each round: 5 days (5 days for the losers' bracket, 10 days for the winners' bracket).
4. The draw and current results will be posted at the beginning of this thread.
Attention: Technical results will be awarded for all games not played within the allotted time.

Rules
1. Game version: The tournament will be played on version SOD 3.2(4.0)HD+ Hw_rulez 1.3. Password-protected save files and a chess timer are mandatory.
2. The tournament will be played according to the seasonal rules.
3. Each player has 1 restart.
4. The tournament will be played on mirror_skirmish.
5. All castles and bonuses are random.
6. The game will be played on a medium-sized mirror map with no water, 200% resources, a chess timer (8:4:1), and medium monster strength (monster strength is not random; all templates have been redesigned and optimized for this difficulty).
7. The starting color will be determined by a coin toss.
8. It is strictly forbidden to pass through "bugged" passages.
9. The Hw_rulez 1.3 patch must be installed.

Template Scheme

The upper level and the underground are completely identical. Green lines indicate transitions between levels, and blue lines indicate transitions within a level.
In reply to Nitro
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Please register me for the tournament.

Где контент?! (с)
In reply to Nitro
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Please register me for the tournament!

682350239

Безземельный дон с HeroesPortal, инкогнито.
In reply to Nitro
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Please register me for the tournament.
In reply to Nitro
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Please register me for the tournament.
icq - 346047955
In reply to KobRa_RR
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Template - where to get it? 9. It is necessary to install the mandatory Hw_rulez 1.3f patch. - Those who have it, please share! And in response, there is silence! How are we supposed to practice then?

лето 2012.
In reply to Nitro
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Please register me for the tournament.
In reply to Dark
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darkello
Where can I get the template?

9. It is necessary to install the mandatory Hw_rulez 1.3f patch. - Those who have it, please share!


And there's no response at all! How am I supposed to practice then????????????????
kalababa only gives it to his favorites.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Juristis
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Juristis
kalababa only gave it to his favorites)
That's what I'm saying:cool:

Let's play something that doesn't exist yet, and you won't know what it is until the tournament starts.

лето 2012.
In reply to Dark
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Yesterday, during the stream, they mentioned that it would be released within the week.
In reply to Redwhait
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Kalababa asked to share my opinion on the template in the thread. Here's a breakdown:

1. I think the red color choice shouldn't be free – in my opinion, on this mirrored template, the ability to consume something in the treasure on a day earlier can significantly impact the game. In the case of a regular M200, the red color suffers because it's forced to make the decision about restarting first, but in the mirrored version, this is essentially negated by the template's mirrored nature.
2. The timer starts to feel insufficient as early as the second week, and it's not just because opponents spend time on chains and thinking about their moves. A significant amount of time is consumed by battles in the treasure. Yesterday, Amilu even spent more than a minute breaking through guards like 100 energy units, even with a huge stack of archers and oil – perhaps a timer should be added for breaking through guards.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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While playing, the timer was noticeably impactful; the template is twice as large as a skirmish, and a timer should definitely be added. There are some blocking issues, but it's not just happening to me, so it's not a big deal. Overall, it's great, and the PvP is top-notch. I got a lot of enjoyment out of the game. I predict that this template will be as popular as Jebusni. P.S. This is not the correct release! (Everyone is upset that it's not yet available for use), but overall, it's a fantastic job, respect and kudos:cool:
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
In reply to Noom
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Noom
Kalababa asked me to post my opinion on the template in the thread. Here it is, point by point:

1. I would like the red color choice not to be free – in my opinion, on this mirrored template, the ability to grab something in the treasure on a day earlier can be very decisive. In the case of a regular M200, red suffers from the fact that it is forced to make the decision to restart first; in the mirror, this is essentially nullified by the template's mirroring.
2. The timer starts to feel insufficient as early as the second week, and it's not just because opponents spend time on chains and thinking about their moves. A significant amount of time is spent on battles in the treasure. Yesterday, Amila even spent more than a minute breaking through guards like 100 Energetics, even with a huge stack of archers and oil – perhaps it would be worth adding a timer for breaking through guards.
I would suggest a completely revolutionary idea: give players half a day to move, or use other periods, for example, like this: 1/4-1/4-1/4-2/4-1/4-1/4-2/4. Since you've already implemented the mirroring, this shouldn't be difficult. It will definitely add dynamics and excitement, reduce the imbalance in color advantage, and that's not all.
And I also talked about the timer. Objectively, a timer is when m time is given for n moves (as it is in chess, and not the unclear thing that exists now). And it is then that the time is fairly distributed for fast players.
Summer 2013


In reply to rebellious
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rebellious
I would suggest a revolutionary idea: allow players to take turns for half a day or other periods, for example, like this: 1/4-1/4-1/4-2/4-1/4-1/4-2/4. Since they've already implemented the turn-based system, this shouldn't be difficult. It would clearly add more dynamics and spectacle, reduce the imbalance in color advantage, and that's not all.
And I also mentioned something about a timer. Objectively, a timer means that for n moves, you get m time (just like in chess). And that's when the time is fairly distributed for fast players.

This idea smells like an RTS – in my opinion, it's easier to make a Heroes game on the Dota 2 engine than to make Dota on the Heroes engine.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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Noom
Kalababa asked me to post my opinion on the template in the thread. Here it is, point by point:

1. I think that choosing the red color shouldn't be free – in my opinion, on this mirrored template, the ability to grab something in the treasure on day one earlier can be very decisive. In the case of a regular M200, the red color suffers from the fact that it has to make the restart decision first, but in the mirror, this is essentially nullified by the template's mirroring.
2. The timer starts to feel insufficient as early as the second week, and it's not just because opponents spend time on chains and thinking about their moves. A significant amount of the timer is consumed by battles in the treasure. Yesterday, Amila even spent more than a minute breaking through guards like 100 Energetics, even with a huge stack of archers and oil – perhaps it would be worth adding a timer for breaking through guards.

1. Ideally, give blue 2500 at the start to buy an additional hero.
2. Making it 10+6+1, 8+4+1 would be a super-blitz here.
3. Since the positions are absolutely mirrored, it makes sense to remove unnecessary rules here, except maybe for overpowered heroes (Izra, Vidomina, Mullich, etc.)


In reply to KobRa_RR
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Then, almost all Elementals should be removed. So that players like "Ciel Grindan" and others don't win games just because they were lucky enough to get them.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508

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