Posts from Warlock – “Clan Leader” [Campaign 4, Mission 1]
As for the chance to hit, it worries me. For example, after a normal cast, I leave 2 archers remaining for the enemy, then I summon hydras and leave without any losses. But luck, according to Murphy’s Law, will work exactly when it’s not needed, and as a result, I’ll lose hydras. Unless resistance from luck is very useful here. After all, it isn’t reduced by race.
In the third mission, there's no need to run around much. Just stay at home, buy heroes, and level them up to level 22. Once you start getting attacked by various Rutger units at level 3 with two weeks of growth, you've won. Logistics will only help you run around the upgrade locations faster. Reflection is significantly reduced, but it's better than nothing.
Now I understand which mission we were talking about when you mentioned getting stuck in the first week. :D I completely forgot that in the third mission, it's just a grind. I won't spam here; I'll continue my message in the corresponding walkthrough topic and quote your answer there. :)
Artifacts that boost luck for a necromancer without magic resistance are a rather questionable acquisition.
And the chance to hit in spellcasting worries me. For example, after a normal cast, I leave two archers alive on the enemy side, then I summon hydras and leave without any losses. But luck, according to Murphy's Law, will work exactly when it's not needed, and as a result, I'll lose hydras. Unless the resistance from luck is very useful here. It's not reduced by race.
By the way, when Leto attacked me, he had both plague and magic luck. Well, that's how it is; it'll always happen when you don't need it
Walkthrough of the "Clan Chief" mission (WITHOUT SAVING THE HERO, USING CENTERPERK): https://www.youtube.com/watch?v=6xFv7aLHx70
Walkthrough of the "Clan Chief" mission (WITHOUT SAVING THE HERO on version 1.0): https://www.youtube.com/watch?v=bbtfxEvv0uk
Мой канал по King's Bounty - "Remix Play"
Моя группа по героям 5 - Здесь отвечу быстрее