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I'd like to ask who took the staff from Malvik on Emerald Island in exchange for a future favor? Personally, I always refused, and then in Thallia, in the Knight's Castle on the mountain, I found a letter saying that I needed to move some part of the cliff. No matter how much I searched, I couldn't find it. Maybe someone can tell me what the trick is.
Sage
19 years ago
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The catch is that after choosing a side (dark or light), you are summoned to Tatalia and ordered to steal a certain tapestry from the castle of the side you chose. You don't get anything for completing the quest, but if you don't complete it, goblins will attack your castle.
Sage;79735<blockquote, ... if you do not fulfill it, then goblins will attack your castle.Yes, and they'll slaughter the peaceful population, after which for several weeks (maybe even months, I didn't time it... definitely a long time, that's for sure) all buildings in Harmondale will stop "opening their doors" - accordingly, you can neither enter the shop nor visit the instructor.:( But personally, after my first walkthrough with Malvik, I did this: I would lure dragonflies toward him, and then take the wand from the corpse... I should note, it's completely useless, as at such a level it's easier to injure yourself with a fireball - rats and spiders certainly aren't worth such expenses, and the dragon is red anyway, so he doesn't care about fire... But by the way, I always killed the dragon regardless.:smile50: I just really want the artifact, plus there's simply a sea of experience for a starting level.:smile03:
Maybe my version is buggy, but I've never found a staff in it, and I didn't look for a tapestry either – there were no goblins. :confused: :confused: :confused:
That’s why there were no goblins – because the staff wasn’t found. If you had talked to Mr. Malvik on Emerald Island, he would have offered you the staff… and so on, as they say.
By the way, the staff is not useless at all! With it, you can take down a dragon! Here's how: 1. First, take the staff and enter the cave. 2. Then, using the inventory transfer, give the staff to one of the characters and have them shoot at the dragon. 3. Then, again using the same inventory transfer method, give the staff to the next character who is ready and have them shoot as well. 4. Continue in the same rhythm, not giving the dragon a chance to recover, because time stops in the inventory when you are in it. 5. And when the charges run out, grab the bows and hide behind the edge of the cave, and since the dragon will try to stay parallel to you, you can finish it off with short sorties from behind the edge. 6. After the dragon dies, grab the artifacts and run to identify them in the village! :smile04: :smile04: :smile04: