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Posts from Neutral creatures in Heroes of Might and Magic V.

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In reply to Игрок
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Player;78730
Wolves are cheaters, the Manticore deals a lot of damage, Mummies are stronger than Liches, Phoenixes are very proactive... It's not very heroic... What's so bad about it? Be happy that your opponent is strong, discuss how to fight them better...
Some are too fast and strong, while others are too slow and weak – is this really a game when you can't come up with any strategy against one opponent, and you can't win without losses against another? Everything should be based on the idea of how to win without losses – with creatures like Wolves and Phoenixes, this is not possible. :cool:
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
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Alex Ghost;78733
Everything should be planned with the idea of minimizing losses – this is not possible with creatures like wolves and phoenixes.:cool:
That's where you're wrong...
The developers made it so that there is no universal tactic... and if it were easy to kill everyone, the game would lose its appeal. Instead, you are forced to "adapt" and find new ways to solve the problem!

And if you find it difficult, lower the difficulty level...

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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You speak beautifully... and you are right!
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It's quite easy to defeat wolves without any losses, and phoenixes are more challenging, but still manageable – I've done it several times. It's especially effective to crush them with dwarves and upgraded light magic.
But Kyle is right – it's normal to suffer losses in battles with neutral creatures. However, Alex Ghost is also right – neutral creatures should be more or less balanced, and it's absurd that you lose a lot of units in a battle with water elementals, while in a battle with earth elementals, you only waste time and patience. I understand that when earth elementals work in a team with other units, it becomes effective, but the point is that neutral creatures are supposed to stand in groups of one type of unit. As a result, there's a real imbalance:(
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
In reply to Silvanis
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Silvanis;78832
It’s quite easy to defeat wolves without any losses; it’s more difficult with phoenixes, but it’s still possible – I’ve managed it several times. It’s especially great to defeat them with dwarves and upgraded light magic.
But in general, Kyle is right – it’s normal to suffer losses in battles with neutral creatures. But Alex Ghost is also right, in my opinion – neutral creatures should be more or less equal in strength, and it’s absurd that you lose a lot of units in a battle with water elementals, but in a battle with earth elementals, you only waste time and patience. I understand that when earth elementals work in a team with other units, it’s effective, but the point is that neutral creatures are neutral, meaning they should stand in squads of one type of unit. As a result, there is a real imbalance:(
I don’t even understand what the problem is with wolves; they are not difficult to kill at all. Mages, druids, and succubi create much bigger problems. But with phoenixes, of course, there is a problem, but I always play as Necromancers (Vlad), and it’s not that difficult to kill them without losses sometimes.:smile24:
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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Lord Vampire;78871
I don't even understand what the problem is with wolves; they are not difficult to kill at all. Mages, druids, and succubi create much bigger problems. As for Phoenixes, that's definitely a problem, but I always play as Necropolis (Vlad), and it's not that difficult to kill them without losses:smile24:
I agree with that, and in general, I don't quite understand why Phoenixes are more dangerous than Emerald Dragons, for example...
In reply to Alex Ghost
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Alex Ghost;78671
You urgently need to watch the "In the World of Animals" program :D That's how you'll realize they just went overboard with the wolves.)))

I don't get why they went overboard? Everything is actually correct. Initiative (not speed) — correct, as the saying goes "a wolf's legs feed him." Pack attack — correct, a single wolf is only capable of mauling a hare, but as a pack they can maul any elk. It's the same in the game: one wolf isn't some god-tier fighter, but as a pack — they'll maul anyone. Where is the overkill?

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Игрок;78890
I agree with that, and in general it's a bit unclear to me why phoenixes are more dangerous than Emerald Dragons, for example...

Well, at least because of their fire shield and rebirth, not to mention initiative and speed.
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When playing against the Emerald Dragons, they still move first, and they can reach wherever they need to go...
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I wouldn't say they don't reach the farthest row, but Phoenixes certainly do.
In reply to yasnikov
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The Emerald Dragon is no match for the Phoenix; the Phoenix only loses to it in HP (until the second one is reborn). The Phoenix has a speed of 10, while the Emerald Dragon has 8 or 9 (I don't remember exactly). The Phoenix has an Initiative of 19! The Emerald Dragon's Initiative is definitely lower than 19, and the Phoenix also has good abilities.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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The neutral Phoenix is weak; it can't compete with self-summoning units.
As for the Wolves, I went against them with a small squad for the first time and regretted it.
Разумный человек приспосабливается к миру, неразумный — упорно пытается приспособить мир к себе. Поэтому прогресс зависит от неразумных людей.
In reply to Honour
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Honour;79230
Neutral Phoenixes are weak; they can't compete with summoned ones.

We're not talking about summoned creatures here, but the statement that neutral Phoenixes are weak is simply wrong. Try defeating at least 50 of them, and you'll understand how mistaken you are (and I'm not even talking about 500).
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And besides phoenixes, renegade archers are a real nuisance in the early game – their accurate shots are quite annoying, especially since you need to capture the mine...
In reply to _mrack_
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There aren't many neutral creatures, and those that appeared in the expansion pack, I haven't seen anywhere except in the campaigns.
In reply to darkvip
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darkvip;94255
There are few neutral creatures, and those that appeared in the expansion, I haven't seen anywhere except in the campaigns.
In patch 2.1, all maps were adapted for the Hammers of Fate... So you will also find them on multiplayer maps...

In general, they really didn't add many of them. But let's hope that there will be more in "Tribes of the East".
С уважением, Vlad

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