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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Akella
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Started with a barren land, but got boots and gloves in the first and second weeks, resulting in amazing mobility. However, I encountered an enemy before building up a strong army, which hindered my development. But the enemy didn't dare to attack, and we both avoided each other to develop. My area had an Angel + Red Dragon lair and two Dungeon villages, so my army quickly grew. I captured Dragon Castle and got the Air Elemental, then occupied an enemy town and gained the Recall spell, limiting the enemy's development space, and eventually won!
thx for game
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
145 days
Game Date
12/1/2014
Reported
12/1/2014 2:51 PM
Rating Impact Archived
herolwy 1845 1853 +8 ↑
LuckyF 1660 1652 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/1/2016 2:16 PM

In reply to Ominous1
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Ominous1
Thank you for the game.
It was fun. Thank you for the game.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
In reply to Iamsamstan
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Iamsamstan
neither cons, nor hives, tnx for a game)
Thanks for the game
In reply to Iamsamstan
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Iamsamstan
collected AoTD, but the army there was too strong, thx for a game)
GG thanks for the game
In reply to herolwy
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herolwy
Started with limited resources, but had two heroes with logistics skills, allowing for rapid expansion, especially after acquiring boots and 10,000 experience points near the opponent's main city. This significantly boosted Gunar's abilities, leading to the recruitment of 6 angels.
The opponent also had a strong army and captured Utopia by the second week with minimal losses. However, they couldn't match my superior mobility. In the end, they launched a forced attack on Gunar with few magic points, but my 6 angels wiped out their army. The large number of skeletons couldn't attack the angels, forcing them to surrender.
Thanks for the game.
Thanks for the game.
382944227
In reply to herolwy
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Diamond
Game Length
133 days
Game Date
11/10/2014
Reported
12/2/2014 12:22 PM
Rating Impact Archived
theShevanesian 1693 1698 +5 ↑
marajan 1424 1419 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/2/2016 6:05 PM

In reply to herolwy
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herolwy
Week 1: Excellent start, prosperous, with a stable near the entrance, obtained boots, and captured Dungeon + Fire Lake; Week 2: Captured Conflux, built a main town Capitol in 216, built a Firebird in 217, sent out the main force for logistics, and bought Earth + Air skills; Week 3: Obtained 7 angels, attacked Utopia and got ALL5, built a level 5 Mage in the tower town, no TP/Fly/DD, combined to create a Holy Blood Potion (Elixir of Life); Week 4: First, discovered Scorpiona attacking Utopia and confirmed she has DD or TP. This week, I split my forces into three heroes with logistics skills, developed rapidly, and continuously captured two Utopia towns, obtaining Angel Wing and ALL4. I built a main town guild, obtained TP, captured Dragon Cliffs, built a main town Green Dragon, and a secondary town Efreet. My forces were strong, and my income was 19350$/D; Week 5: Continued to capture 3 Utopia towns, obtained ALL6 and ALL4, with parameters far superior to the opponent, and discovered Kyrre's location, so I upgraded to 6 Golden Dragons and recruited all troops to attack. In the final battle, Kyrre's 42 flying dragons could not kill Yog's golden dragon in one attack, and I won with an advantage. Scorpiona obtained Earth and Air books first, but she was afraid of my high strength index and powerful troops, so she remained hesitant, occupied few cities, and had poor mobility. Although I didn't have DD, I controlled a lot of map information and had boots + Gloves + Stable, so my mobility was not inferior to Kyrre. thx for game
Thank you for the game!


469326983
In reply to herolwy
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herolwy
We met early in the game, and my main hero was the strongest undead hero. By the second week, I had gathered over 200 skeletons, and I happened to catch my opponent with all their troops, so I won!
Thanks for the game.
Thank you for the game.


469326983
In reply to skd
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skd
We played at the end of August, and the game was saved at turn 127. I asked several times about finishing the game, and even contacted the judge, but the opponent didn't respond. He never offered to finish the game himself.
We're starting the new season like a new year - without any outstanding games!
I confirm that Fill-ua doesn't have time to finish the game.
In reply to Pit for LM
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slivchik. :D
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
112 days
Game Date
12/3/2014
Reported
12/3/2014 3:10 PM
Rating Impact Archived
PutinKING 1505 1493 -12 ↓
Falcone 1583 1595 +12 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/31/2016 12:46 PM

In reply to Lucky George
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Lucky George
The only chance to catch the opponent at 125 mana with approximately 10 mana left in the castle was missed.
Thanks for the game!
just confirming, I don't remember anymore).
icq - 470286448
In reply to BlooDy)DriVeR
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BlooDy)DriVeR
The map didn't allow for a good game. Thanks for the game!
It was fun.
icq - 470286448
In reply to Alexey-omsk
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Alexey-omsk
The opponent resigned; I wasn't doing great, but I had a single conservation unit ready for the next turn. Thanks for the game.
Confirmed.
In reply to herolwy
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Thank you for playing.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
132 days
Game Date
11/20/2014
Reported
12/4/2014 4:03 PM
Rating Impact Archived
cuc9ctblu 1515 1505 -10 ↓
Nitro 1657 1667 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 1/11/2015 4:36 PM

In reply to cuc9ctblu
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cuc9ctblu
thank you for the game
thank you for the game
ICQ 627769385

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