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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Dark
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#2882
Anyone game?
In reply to Dave_HUN
#2883
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In the 1st week, birds and little toads in folders with good exp; in the 2nd week I found boots and probably gloves, farmed a super-treasure which had 2 hives and that's all; roads were average, when they ran out I had to dive into a one-way. 3rd week Dragon Utopia-1 with Glad, next was a super-treasure with 2 Dragon Utopias and 1 same-type—I took the first small one normally with 12 ducks (on 137 there were exactly that many ducks, own goal), 1 angel, 6 birds, meat. They gave red boots; nearby I break the next Dragon Utopia too on 137, though I was too hasty with the entry—it's a max level one, but I was too lazy to wait for reinforcements. Barely got out with 2 resurrects (scroll +Mage Guild) on 3 birds and 1 angel—they gave divine loot: captain's hat, boots of levitation, 4 4 chest, +5 all... On 141-2 I took the box for Mage Guild 4, built Mage Guild 5+ library in the tavern—there is the same Town Portal + fly, a КВ sticks out behind the mountains. Farmed until the end of the week, picked up the КВ, with 2 Dimension Door things started moving... got ducks almost up to 50 (on the 2nd month it's fine :D), 7 angels, 11 birds, stats 29 41 something something, Armageddon on 1800, handcuffs. For a few moves I wanted to catch the Scorpions army—managed it on 213.
Thx for the game.
__________________
The hardest battles are fought in the mind
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
213 days
Game Date
11/25/2014
Reported
11/25/2014 5:29 PM
Rating Impact Archived
shameonyou 1701 1713 +12 ↑
Scorpiona 1613 1601 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/25/2014 5:31 PM

In reply to shameonyou
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#2884
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shameonyou
Thanks for the game.
was
thank you for your time.


469326983
In reply to Dark
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#2885
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darkello
Thank you for the game.

Thank you for the game!
In reply to Dave_HUN
#2886
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A group of archers on the road near the castle ruined the whole game, gg. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Рисса / Rissa Start Hero Рисса / Rissa
Рисса / Rissa Main Hero Рисса / Rissa
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Корониус / Coronius Start Hero Корониус / Coronius
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Anarchy
Game Length
122 days
Game Date
11/25/2014
Reported
11/25/2014 6:58 PM
Rating Impact Archived
Akella 1442 1439 -3 ↓
Dima Surmay 1750 1753 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 11/26/2014 6:27 AM

In reply to Dark
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#2887
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darkello
on turn 116, I managed to get to the maximum Hive level... in the end, on turn 124, with boots, a logo, and a stable, I entered the Treasury with 7 Angels, 40 Vivs, and 4 Brown Bears + meat, the stats were approximately 14-14-8-70
I found +2 speed that same day, a level 5 hat, and managed to reach the central town. The opponent breaks down my stable with Vivs and then sacrifices his own stable, surrendering at the end of the turn.

Thanks for the game.

I could have fought Craig; his stats were no worse, he had a Knight Shield and 40+ Vivs. But I forgot to remove the Knight Shield before facing 100+ Gremlins and Gorgons and died peacefully. Thanks for the game!
In reply to Dave_HUN
#2888
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It generated a buggy map; my inner voice told me to expect something bad, and it happened =)))), gg. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Жозефина / Josephine Start Hero Жозефина / Josephine
Вистан / Wystan Main Hero Вистан / Wystan
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Сорша / Sorsha Start Hero Сорша / Sorsha
Астрал / Astral Main Hero Астрал / Astral
Map Template
Anarchy
Game Length
135 days
Game Date
11/25/2014
Reported
11/25/2014 7:05 PM
Rating Impact Archived
Akella 1439 1436 -3 ↓
Dima Surmay 1753 1756 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 11/26/2014 6:29 AM

In reply to Dave_HUN
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#2889
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They ran around for a long time, and in the end, Gunnar attacked Kreg. Both had an alliance. Gunnar's stats were 34/32, and Kreg's were 39/27. Gunnar had a red orb (there was an expert berserk amulet, I don't know why he equipped a red orb. I also had a berserk amulet, but berserk against Kreg is a bad idea). The speed bonus from the cloak helped, and then Hack rules kicked in ;)

Thanks for the game.
Attachments 1
1 file attached • Total size: 239.2 KB
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Mar
Синий / Blue
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Mini-Nostalgia
Game Length
224 days
Game Date
11/25/2014
Reported
11/26/2014 12:09 AM
Rating Impact Archived
Sanin 1614 1625 +11 ↑
Mar 1503 1492 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2014 4:10 PM

In reply to Dave_HUN
#2890
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We played using favorites. We took all the rest, the respawn is immediately visible as small — by 112 I had already taken the first village, by 113 the second. There are 3 beehives by the roads, which is nice, but the guards aren't good enough to take on yet, so I'm looking for a place to level up. On the roadless area I found a convenient tavern, and nearby a crypt and a horde of zombies + chests; I set up camp there, leveled up, and got Earth and Log. The GO is simple — cats. Further on, I found another 3-4 beehives in the roadless area, took all of them, and by 121 with a 2300 rush I went through the cats with 36 ducks, stats 8 15 5 (90), with Blind and Lightning, broke through the opponent's GO, killed the main hero and nearby a noob with artifacts. That also paid off well, as it turned out — a Cap of Silence, 4 Offense/Logistics, 20+ ducks, good leveling for Guni, an external dwelling (or external dwellings) for Dracos.
Thanks for the game!
__________________
The hardest battles are fought in the mind
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Дас / Dace Main Hero Дас / Dace
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Jebus Cross
Game Length
121 days
Game Date
11/26/2014
Reported
11/26/2014 12:47 AM
Rating Impact Archived
shameonyou 1707 1725 +18 ↑
Heroin_HP 1800 1782 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2014 12:50 AM

In reply to shameonyou
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#2891
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shameonyou
We played favorites. Took all the rests, the respawn is clearly small - by week 1 day 1-2 already took the village, by week 1 day 1-3 the second one. There are 3 beehives by the roads, which is nice, but the guards aren't good enough to beat yet, so I'm looking for a place to level up. On the roadless area I found a convenient tavern, and nearby a crypt and a horde of zombies + chests, set up camp there, leveled up, got Earth and Log. The GO is simple - cats. Then I found another 3-4 beehives along the roadless area, took all of them, and on week 1 day 2-1 with a rush of 2300 went through the cats with 36 ducks, stats 8 15 5 (90) with Blind and Lightning, broke through the opponent's GO, killed the main and a nearby noob with artifacts. That also paid off well, as it turned out - a hat, 4 OL, 20+ ducks, good leveling on Guni, an external dwelling (or external dwellings) of drakes.
Thanks for the game!
Good game, but a bad last turn...
Thank you for the game!
In reply to Akella
#2892
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Akella
A group of archers blocking the road near the castle ruined the whole game. Thanks for the game.
Thank you for the game.
In reply to Akella
#2893
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Akella
Generated a buggy map, my inner voice told me to expect trouble, and it happened =)))), gg
Thanks for the game.
I arrived at the opponent's location just in time, and as a result, he only had enough mana for one Haste spell in the Fortress. Thanks for the game.
In reply to =Lizard=
#2894
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Decided to level up Gunnar as well – and ran into 42 mummies((
Moral of the story: don't fall for populist slogans, use calcguards.
648050691
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Воя / Voy Start Hero Воя / Voy
Сайра / Cyra Main Hero Сайра / Cyra
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Астрал / Astral Start Hero Астрал / Astral
Астрал / Astral Main Hero Астрал / Astral
Map Template
Anarchy
Game Length
113 days
Game Date
11/26/2014
Reported
11/26/2014 7:02 AM
Rating Impact Archived
zoog 1430 1415 -15 ↓
Akella 1418 1433 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 11/26/2014 7:03 AM

In reply to zoog
#2895
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zoog
Decided to level up Gunnar as well – and ran into 42 mummies((

I confirm,
thanks for the game.
In reply to =Lizard=
#2896
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On the first road, I only managed to reach the Necropolis, built Vampires, and the cost of maintaining them severely hampered the game. Throughout the second week, I wandered off-road, chasing a Unicorn and two Conservatories. On day 13, I started taking a decent Hive forest – but I had to quickly change my plans – Alkin arrived with high stats and troops (the joins were all mediocre). On day 14, I took an auto-join, which took me 3 days, and I sold almost all other joins – but I failed due to inattention. Then, I was lucky enough to snatch 120 Vivs right under the opponent's nose; he wasn't expecting anything and attacked with Alkins and 90 Vivs, divided into 3 stacks. Otherwise, with excellent magic and control, he could have easily killed me (I only had Oil and Mass Shield).
648050691
Battle Report Accepted
Random Faction Random
Корониус / Coronius Start Hero Корониус / Coronius
Риланд / Ryland Main Hero Риланд / Ryland
Ничья / Draw Ничья / Draw
Random Faction Random
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Адела / Adela Main Hero Адела / Adela
Map Template
Anarchy
Game Length
214 days
Game Date
11/26/2014
Reported
11/26/2014 7:30 AM
Rating Impact Archived
zoog 1398 1400 +2 ↑
Akella 1450 1448 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2014 7:37 AM

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