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You can hack anything! Why and what a cheater uses – come up with any explanation, and it will work.
You can hack anything. But only a few are capable of doing it. And how many of them are among Heroes players? Is there any data? My opinion is that there are few. And how many of those who can are not honest? I think even fewer. There is even a suggestion that they can be counted on the fingers of one hand.
Regarding any explanation, how about this:
I cheat quietly, open the map, see the location of the opponent, see where all the goodies are, but I don't take them. I know the composition of the dungeons, hives, and strongholds. I know everything. I see where the cool artifacts for stats and control are. But I don't go there. I avoid them. I disguise myself for realism, so as not to be noticed. And even slow down the pace, so as not to be conspicuous. That's how I play the whole game. I lose in the game, but I don't get caught. And even if I lose completely, that's okay. That's just my style of play.
Of course, with all my abilities, if they allow me to dig for the Grail, I will immediately run there with one hero and dig it up with one shovel. Although, no. That would be too obvious. It's better to do it with all 8 right away. After all, what is most important in the game?
Not victory. But the Grail.
Quite a logical story.
And seriously, this means: a cheater, if he is going to cheat, can use all the possibilities, and not just one. That's all the "any explanation".
I think this is a solution, but if not, then should I not play at all?
Well, you're not playing anyway. But let's assume you are playing :D
If you think this is a solution, play. If you don't think it's a solution, then:
a) play by the rules,
b) or, yes, don't play at all.
Are there any other options? There aren't really many options in this format.
The systemic approach is already a matter of priorities, what you want to get from Hmm3, and it's up to you to decide whether to adapt or create your own, play a tournament with "rigid, meaningless rules" (c) or come up with your own and find an opponent who agrees with them.
What is this word salad? Is there no third option? Even if the community is ready for it? (if it is ready, of course) Or are the rules as unshakeable as God's commandments?
Of course not, the rules are absolutely perfect and cannot be changed in any way. What other priorities can be obtained from the game?
They are very simple:
"The more possibilities, the more interesting the game" (c)
And I will add: if this does not create an especially devastating imbalance.
It reminds me a little of how the conversation smoothly turns into a similar one about the 4th level specialists.
"No, they shouldn't be unbanned, they are too cheaty. We've been playing with their ban for so long. They are so cheaty. First, you need to build a Guild Hall. Otherwise, it's against the rules. Just, you can't do it any other way."
But after they are unbanned, cheaty Loins don't seem to dominate the reports. If, for example, Solmyr, Dimir, and Aislin can at least inflict some damage and pose a threat, then, for example, Xerons are just a facepalm. Well, on M maps, any mages rule, that's understandable. But I'm not talking about them.
Although, if you remember the old vote, a lot of people voted that they are so terrible and powerful. And why? We are following a well-trodden path and are afraid to change anything. Although now no one even remembers them. Of course, this is a bit hypocritical and double standards from the "purists", but we won't bring up this topic.
interesting question, it is rather necessary to test in real matches, I think worthy bonuses for these castles (map and magic), in addition to the increase in the conflux (6 units of level 7)
This is the most reasonable suggestion. It is precisely in real matches that it is necessary to test. Statistics are needed. Not pulled out of thin air, not from primordial fears, and who knows where else. But from real games.
Wait, did I understand correctly, "Open the entire map" and "all magic" are worthy bonuses. And an increase of 6 units is an imbalance? ))
Well, without the Grail, there will be no increase in the conflux anyway. That's clear.
But the fact that if there is an opportunity to see the entire map at once, that's just a cheat, in my opinion.
the Grail is one artifact, one thing that gives all the described bonuses, the Legion Statue is a collection of +s, and you also need to kill computers that have built 2000+2000+1000 gold - it's not very comparable even in terms of days of implementation, how can the statue be dug up on the first/second day
I wish you the same proportional luck in poker, so that you dig up the Grail on the first or second day :D
Kill the computers? Is that a problem for anyone? The main thing is that he has time to build it.
What about the Grail in Necropolis?
And the Necropolis will always and everywhere rule. With it or without it. Only the probability of getting the Grail itself is extremely low.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
За то что нейтралы не бегают за единичкой, для меня это уже стоит того