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In reply to scorp
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11 years ago
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scorp
it would be good to have a ban for/against (underline the appropriate one) cheaters
:smile20:
I never even thought about cheating - it didn't even occur to me as a simple idea)

By the way, can someone tell me?

We recently finished a game with an opponent, exchanged passwords. And I wanted to see the map as a whole, to find out if there were other paths and solutions? And now, I can't open the map! It says that the current version of the file is somehow incompatible. That is, it is impossible to open the map at all? (I mean in the editor).
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11 years ago
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scorp
as if there were a ban against/for (underline as necessary) cheaters

So, if the Grail was previously banned against/for (underline as necessary) cheaters, and now NDmod puts passwords on saves. Then what is the point of the ban?

And a question that might come up in advance: if you say that NDmod can be hacked, then the question is this: if someone somehow managed to hack the saves, would they bother so much with the Grail? Maybe they would take other information from the game? Cons-Dragon Utopia and their contents, the opponent's location on the map, and so on?

And thirdly, I find it hard to believe that password-protected saves can be hacked if the password isn't 777, 123, 111, and so on. But a password that is generated by the NDmod itself.
scorp

if you want to play with the Grail or some other of your own rules so badly, can't you just find an adequate opponent and agree with them?!
That is not a solution. Of course, one can agree even without rules. The issue lies in a rigid, senseless rule. A systemic approach is needed.

The Grail without the Tower and Conflux is quite an ordinary thing. And try actually getting it.
In reply to Lider1
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11 years ago
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"And thirdly, I don't really believe that password-protected saves can be cracked." "On the Heroes of Might and Magic forums, Disquared was banned after an analysis of his saves, with an official statement claiming map hacking. So, somehow, he managed to tamper with the map." "P.S. although this was a long time ago, maybe back then they didn't even use passwords."
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11 years ago
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You also forgot about our little Polish friend who loved snakes (Redwait won't deny it :) ), and that was quite recently - in OFB, so corrupted saves aren't a panacea either. Regarding the Grail - let's discuss it; if we get at least ten votes "for," then, in my opinion, we can hold a poll.
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11 years ago
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I think there are already about five of them.
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11 years ago
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It would be better to gather votes for removing all useless objects, including obelisks, through an HWR rules patch.
In reply to SP_SkyLine
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11 years ago
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SP_SkyLine
"And thirdly, I find it hard to believe that password-protected saves can be cracked"

On ХВ Disksquare was banned after the sames were analyzed in AK with an official statement - maphack. This means he managed to uncover the map somehow

P.S. although this was a long time ago, maybe they played without passwords back then

Moving on to point 2
if someone somehow figured out how to crack saves, would they bother so much with the grail? Maybe they would take other information from the game? Cons-Dragon Utopia and their contents, the opponent's location on the map, and so on?

When your opponent is right there in the open, then of course the first thing you'll dig for is the grail ? :D Or rather, the whole map and the opponent

And I added in that sentence that a password generator should be used, instead of using 3-4 characters, which can simply be quickly cycled through via brute force. But that's not the main point. The main point I already wrote in the paragraph above.
In reply to Sloth_D
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11 years ago
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Sloth_D
It would be better to gather votes for removing all useless objects, including obelisks, with an HW rules patch.

Yes, and we should also vote on that.
Let's have a poll for checkboxes in the HW rules and rules with a Grail!
In reply to fil0sof
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11 years ago
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fil0sof
Yes, and this should also be considered.
Let's have a vote on Grail and the rules for it!

No. Grail is separate. All other options are separate. Otherwise, it won't work.

Those who like "trusoda" will be against it. I think all these options are doomed to fail.

With Grail, there might be some possibilities, as it's closer to the original game ("trusoda"), but this possibility is restricted by the rules. (221? Don't make me laugh)
Whereas, other options remove elements from the original game.

Therefore, I'm in favor of Grail. "The more options, the more interesting the game" (said by

Added 19 minutes later
Let's think about what Grail is?

1. It's 5000 per day.
2. It's a 50% increase in one of the cities.
3. It's a special ability, unique to each city.

Let's start with the first one. 5000. It's the same as taking a Capitol in a faction and building a thousand houses. Or taking 3 cities with 2000+2000+1000. Or taking 5 cities with a thousand in each.

How often do you encounter this? Especially in templates with Capitals?
I don't know about you, but I encounter it quite often. (and sometimes even more cities)

2. A 50% increase. What about the native secondary skills? And if there are several?
And what about 3 cons on a rampart, for example? It's still unclear what's better.

Is this a rare situation? You can also remember the Legion Statue, which increases the growth in all cities, but it's also often collected... Well, and it's allowed.

3. Besides the Tower's special ability "Cartographer" and the Conflux's special ability "Pandora for all magic," the other abilities seem quite friendly and playable. (Well, at least in my opinion). Of course, in the Citadel, Swamp, or Dungeon, there might be a surprise (but in the Dungeon, a random event might occur), but these are such rare cases... Well, it just happened, what can you do? And the Book of Earth or Wings, are they less of an imbalance? And how often do you see them in games?

In my opinion, these are quite playable abilities.

_________________________________________

So, here's my vision: Point
2.12. Grail can be unearthed after 5 weeks of the game.

I propose changing it to
2.12 Grail can be unearthed from the first day of the game, but building in the Tower and Conflux is prohibited.

Those who are against it, please provide arguments, I'm interested in hearing your opinion.
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11 years ago
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We did discuss the timer, red rush, and fairies in the same poll, after all. :)
For goodness sake, let them be different. I just think that both topics need to be discussed.
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11 years ago
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Dubrovina, there’s no pressure on you; she was the one who loved all sorts of polls and voting.
In reply to Lider1
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11 years ago
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Lider1
Anyone who disagrees, please provide arguments; I'm interested in hearing your opinion.

Conceptually, I'm in favor, but I would still like there to be a way for these castles to gain resources and income without special abilities. With the Conflux, this can be achieved by prohibiting the use of spells obtained from the rainbow. It's more complicated with the Tower...
But in any case, even in this form, it's better than the current complete ban.
In reply to Lider1
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11 years ago
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Lider1
So, if the Grail was previously banned from/for (underline the correct one) cheaters, and now NDMod sets passwords on saves, what is the point of the ban?

And in anticipation of a possible question, if you say that NDMod can be hacked, then the question is: if someone figures out how to hack saves, will they bother with the Grail? Maybe they will take other information from the game? Resources, the location of the opponent on the map, and so on?

And thirdly, I don't really believe that password-protected saves can be hacked, especially if the password is not 777, 123, 111, and so on, but a password generated by the NDMod itself.
Anything can be hacked! Why and what a cheater will use – come up with any explanation, and it will work.
Lider1
scorpIf you really want to play with the Grail or some other rules, can't you find a decent opponent and agree with them?!
That's not a solution. You can agree without rules, of course. The question is about a rigid, meaningless rule. A systematic approach is needed.I think it's a solution, and if not, then should I just not play? The systematic approach is a matter of priorities, what you want to get from Heroes of Might and Magic 3, and it's up to you to decide whether to adapt or create your own, organize a tournament according to "rigid, meaningless rules" or come up with your own and find an opponent who agrees with them.
Lider1
The Grail without a Castle and Conflux is quite an ordinary thing. Which you still have to get.
Interesting question, it's more about testing it in real matches. I think worthy bonuses for these factions (Castle and Conflux), besides the increase in the Conflux (6 units of level 7) would be...
Lider1
Let's think about what the Grail is?
...
The Grail is one artifact, one item that gives all the described bonuses, while the Legion Statue is a collection of bonuses + you still have to kill computer opponents who have built 2000+2000+1000 gold – it's not very comparable even in terms of the time it takes to implement, as the statue can be dug up on the first/second day
In reply to scorp
11 years ago
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Lider1
I suggest changing it to:

2.12 The Grail can be dug up from the first day of the game, but it is forbidden to build it in a Tower or a Conflux.
What about the Grail in Necropolis?
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11 years ago
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P.S. I'm also for the Grail. It would add more interesting features, for example, the overpowered red orb combined with the Cursed Armor, which would create a 5% chance (or so) of assembling that combination. We need to test what percentage of parties would focus on the Grail if digging for it is allowed from day one, even if it's just 33% - a restriction.

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