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#1280
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The fifth soldier receives 281 damage (469|750). Wenling receives 281 barrier points.
Why isn't it a critical hit? Their armor only protects against ranged attacks.

Whatever
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#1281
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Vladimir is trying to break down the door by shooting at it with an under-barrel grenade launcher.
Where do we go?
Where do we end up when we save the world?
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#1283
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Well, my build is now completely ruined... I should have gone with a vampire sniper.

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#1284
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That's debatable. You're alive, the vampire sniper is dead.

Added 2 minutes later
Siverfale
Vladimir tries to blast the door open with a shot from an under-barrel grenade launcher.
The grenade explosion clears the passage. Behind the destroyed door is a small room, at the end of which is a table with a computer (upon inspection, it turns out that there is no valuable data on it, or it has been deleted). On the same table lies a modified RTI Revolver (50% armor penetration instead of a 25% chance of dealing critical damage). To the side is a cabinet containing RTI Heavy Armor and an LR-2 (sword) with all modifications. A Longshot is hanging on the outside of the same cabinet. All this equipment looks as if it was left here very recently. At the end of the room is a still-functioning teleportation beacon.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1285
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That's debatable. You're alive, the vampire sniper is dead.
The vampire sniper got careless while looting. However, he seemed to have eliminated five enemies in just a couple of turns. As for me, not only is my damage output zero, but I'm also missing close-range attacks, which is concerning.

Wenling regenerates health, shoots at the nearest enemy with a laser rifle, runs up and slashes him with a sword. [If he doesn't reach, he fires another shot, but this time from an assault rifle.]

Ples, try to control someone other than who I'm going to attack. Try to control the fourth one instead; they're both dangerous to me and standing next to each other.

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#1286
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OMG GUYS, THERE'S SO MUCH HERE!!! TONS OF LOOT!!!
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Where do we end up when we save the world?
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#1287
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Um, Heroist, the assault DPS has more. Hit the fourth unit better.
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#1288
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The trick isn't in the DPS, but in the damage. A sword strike/shot from the assault rifle + a shot from the laser gun = 9 damage, which is what I have. And I'm afraid I won't even make it to the fourth level, just in case.

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#1289
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so don't try to create an overpowered unit!

Be strong. Believe
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#1290
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You can, Heroist. I asked Revan.

Added 1 minute ago
Ar, I beg you, Heroist's character isn't that overpowered. They could have made it even better.
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#1291
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You can, Heroist. I asked Revan.
[Okay, fine, let's make it 4 soldiers.]

Ar, I beg you, Heroist's character isn't that overpowered. It could have been made even better.
I wasn't really thinking about that, I just wanted to create a versatile character who would feel confident both at a distance and in close combat, which is what you wanted.

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#1292
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Vladimir activated the communication device: -I've lost sight of the target; it appears she escaped through a teleportation beacon. Continuing the pursuit is too risky. If there's no way to determine where this beacon leads right now, I'll try to transport it directly to my room. Have a team of technicians ready, just in case. Also, there's a certain amount of equipment whose disappearance can be attributed to a robbery during the building's capture.
Where do we go?
Where do we end up when we save the world?
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#1293
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well, if you chase two rabbits at once...

Be strong. Believe
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#1294
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Honestly, that was the last thing on my mind. I just wanted to create a versatile character who would feel comfortable both at range and in close combat. What do you think?
As for close-range shooting, there are no penalties. The damage is usually slightly lower, and you use more ammo, but it's also harder to increase dodge against shooting, and a duelist isn't effective against characters with ranged weapons...