Skip to content
User Avatar
#1294
Auto-translated
Honestly, that was the last thing on my mind. I just wanted to create a versatile character who would feel comfortable both at range and in close combat. What do you think?
As for close-range shooting, there are no penalties. The damage is usually slightly lower, and you use more ammo, but it's also harder to increase dodge against shooting, and a duelist isn't effective against characters with ranged weapons...