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Posts from The Final Battle 8

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So, the most important tournament of the year will probably start soon, tentatively scheduled for September 8th. Therefore, participants must confirm their participation by September 6th, so that if the main participant withdraws, we can have time to make a replacement.
Aya, Maretti, Kilgor, Stinger, BISHOP, Redwhait HP, Heroin_HP, bubuch, HellLight, KobRa_RR, and rebellious – we are registering you.
If anyone from the above list does not confirm their participation by September 7th, they will automatically be considered withdrawn.
The countdown has begun, gentlemen, the starting signal is coming... :)
296524052
Весна 2012.
In reply to Maretti
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Maretti
Are we again forced to play with the SOD timer?
Yes, until the voting results on Pete's polls regarding the chess timer are finalized, the SOD timer remains the primary option.
296524052
Весна 2012.
In reply to злой_романтик
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evil_romantic
Yes, the voting on Pete's chess timer poll hasn't concluded yet, so Sod timer remains the primary one.

Or maybe conduct a poll among the participants?
That would be more logical, in my opinion.
In reply to =Stinger=
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=Stinger=
or maybe conduct a poll among the participants?
it would be more logical, in my opinion.
So, if you're all for it, then play on the chess map. Who's against it?
296524052
Весна 2012.
In reply to злой_романтик
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I took the liberty (or perhaps the audacity :D) of summarizing the preliminary results of the third PIT vote. If anything is incorrect, he will surely correct it:
for XL+U: 23 + 8 + 1m15s
for JC: 23m30s + 8m30s + 1m30s
for Di, Mini, Anarchy: 19 + 8 + 1m15s
for SM, Balance, Panic: 16 + 6m30s + 1

Those who disagree, please vote.


In reply to =Stinger=
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=Stinger=
By eliminating unbalanced and broken templates, we scratched out a balanced Jebus.
We took the most tempo-oriented castles.
We chose all restarts.
Just like the old-school pros.
Shakhti comes in with 3 stacks; near the Castle on the road there's a Pandora's Box with 1-4 Ghost Dragons; he cleared it with a loss of the secondary hero and 8 Troglodytes. The Pandora's Box turned out empty.
The spread isn't great — not much gold, there are 2 Dragon Fly Hives, and he got Gauntlets.
On day two I find a third Hive, an external Manticore dwelling, cleared a prison with a native hero level 10, checked the Dragon Fly Hive — 8-12 Wyverns. Even though I have a decent Troglodyte stack, I don't want to lose them there. The scout hero from the prison checks the Witch Hat — it has Logistics. Shakhti already has Air Magic and Logistics.
I open the view area — I see part of the center, GO — a horde of Enchanters, before the exit from the spawn there's a box behind a horde of Dogs and Shackles of War.
113 — I clear the guard of the third Hive, which was blocking the road — 48 Pegasi with Grand Haste. There I lost a few troops — minus 2 Medusas, 5 Evil Eyes, and 15 Troglodytes. Further on, a prison, from which a hero ran forward along the path and found a Pandora's Box behind a horde of Gog. Shakhti takes the Pandora's Box at the cost of the remaining Evil Eyes and Medusas and gets 25 Evil Eyes.
I run behind the third Hive, because there's another Pandora's Box there behind a horde of Nomads, which gives 10K experience on 114. I build GM1.
Shakhti with Logistics, Air Magic, and Pathfinding.
115 — I picked up +1XP with a scout, an external Manticore dwelling, built a portal, and took the max Hives with Shakhti, losing 4 Manticores and a few Evil Eyes. The scouts took the mini-Hives.
116 — I took another mini-Hive with Shakhti, built Manticores, and stood with them near a Dragon Utopia which is slightly above the castle. The scouts by chain took the last Hive with 8 Wyverns. I took 2 external Troglodyte dwellings and 1 Harpy dwelling.
117 — the scouts cleared +5 Club, and Shakhti takes the mini Dragon Utopia 13 8 (28 Wyverns, 100 Troglodytes, 16 Harpies, 2 Manticores); I lost all the secondary hero and 1 Wyvern.
I got Wings. I split into Dungeon, double my Mana (now 80), and run to the GO.
121 — I clear a Pandora's Box with a level 10 scout with Expert Wisdom — it gives all the Earth Magic. Shakhti had basic Wisdom.
I upgrade Manticores and beat the Enchanters, losing Cats, Evil Eyes, Medusas, and 1 Wyvern.
I run to the Genies guarding the Sentinel's Shield and a Pandora's Box.
I dump everything on them except the Wyverns. I stop near the central castle — Tower.
122 — I bring 14 upgraded Harpies to the scout with all Earth Magic; he clears the Shackles, another scout runs to the central castle, where I place a view area, from which I can see Galtran with 5-9 Angels and up to 100+ Skeletons.
Parameters are unimpressive (11 8 10 5). I visit a Library; I wanted to attack immediately, but I make a mistake by running to visit another one and fall one tile short of him. I stay in the Shackles, because I have no gold, but there is hope for Mass Haste and parameters. Shakhti 13 26 9 (35)
Galtran attacks on his turn. There are 5 Angels, 4 Wyverns, 140 Skeletons, and a Shield.
I couldn't buy myself out from him.
Thanks for the game!
There were plenty of chances, I misplayed it. Thanks for the game.
In reply to =Stinger=
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Spawned at the top, level 150, reached level 113. Took a Consul 2. Due to the route, I only reached level 116 on the fast roads.
Took a cat den. When the moon came out, I started harassing it, took a company of companions. At level 121, I rushed to the outpost on the respawn point and was 1 move away from the castle; I killed a lurker. At level 122, I moved away from the castle, took a +4 shield, and prepared to storm the castle the next day with reinforcements, but it surrendered.
Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
122 days
Game Date
9/24/2014
Reported
9/24/2014 4:57 PM
Rating Impact Archived
Redwhait 1737 1750 +13 ↑
rebellious 1687 1674 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/24/2014 5:23 PM

In reply to Redwhait
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Thank you for playing.
Summer 2013


In reply to =Stinger=
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I chose all the respawn points, Moner appeared three times, and in the end, the boring Fure and Ingissa showed up, and the Air Altar wasn't built. (Out of 7 times, it was like this 6 times...) There's a stable almost ready near the castle, accessible via a dirt road, and I'm playing through it. Crag gets the Papal skill, Watchtower, of course, I'm leveling him up :D. There's a consultant on the respawn point and a hidden stash of Fire Elementals. On day 113, deep in the respawn area, I buy a Pandorica for 5,000 gold behind the trees, and I see another consultant there. I defeat Crag, and finally, on day 115, I run through the first block of archers. They give me the Air Altar. On day 117, I run to the center; I don't necessarily defeat the Psyk on the golems... and then I'm 700 gold short for Phoenixes, and there's nowhere to get it. I build a Citadel.... On day 121, I try to regroup and waste a turn with my main hero because the stables are finished, but I do get a level 1 consultant. Day 122 - I sit in the central swamp to replenish mana. Day 123 - I get a +4 shield and a +3 sword; Crag, 13, 7, 2, 3, what a handsome guy, he runs towards the opponent. Day 124 - I position myself near two hives behind the evil guards. Day 125 - I buy everything I can; with mass haste, I easily defeat everyone, +12 +4 viv. Then I eliminate the weaker units within my vision range, and the opponent surrenders. Thank you for the game!


Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Aya
Красный / Red
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
8mm6a
Game Length
126 days
Game Date
9/24/2014
Reported
9/24/2014 6:33 PM
Rating Impact Archived
KobRa_RR 1802 1812 +10 ↑
Aya 1673 1663 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/24/2014 6:41 PM

In reply to KobRa_RR
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KobRa_RR
Thanks for the game!
It was a lackluster draft, a lackluster distribution, and a lackluster game. Overall, well played. Thanks for the game.
In reply to злой_романтик
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We played full random, took all the rests, then I got a dungeon with Shakti and 3 stacks: GOGOGO

On 113, 114 I take the gold mines, home eyes, harpies at the Citadel, in the necropolis the 2nd Mage Guild with Blind and Ice Bolt. Shakti leveled up as he should with HL+U, i.e., poorly, but the level was around 10.

On 121 I break through to the opponent, barely not reaching the main where the whole army was, but that was fine — it would have been a red rush.

On his turn the opponent takes back his necropolis, buys a clean Gelare there, and runs back to where I came from. On 122 I take both castles, attack with the miner, I have 180 Troglodytes, 18 eyes, several harpies, there are 36 Marksmen, skeletons, fakes, -2 morale :D The advantage was too great.

Thanks for the game!
http://heroes3.tv/aiwe
Battle Report Accepted
Random Faction Random
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Random Faction Random
Катберт / Cuthbert Start Hero Катберт / Cuthbert
Гелар / Gelare Main Hero Гелар / Gelare
Map Template
Skirmish
Game Length
122 days
Game Date
9/25/2014
Reported
9/25/2014 12:25 PM
Rating Impact Archived
Aiwe 1735 1756 +21 ↑
Kilgor 1907 1886 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/25/2014 12:37 PM

In reply to Aiwe
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Aiwe
We played full random, took all the rests, then I got a dungeon with Shakti with 3 stacks: GOGOGO

On 113, 114 I take the gold mines, at home the Eyes, Harpies in the Citadel, in the Necropolis the 2nd Mage Guild with Blind and Ice Bolt. Shakti was leveling as he usually does with HL+U, i.e., poorly, but was level 10.

On 121 I break through to the opponent, slightly short of reaching the main town, where the whole army was, but that wasn't needed — it would have been a red rush.

On his turn, the opponent retakes his Necropolis, buys a clean Djelar there, and runs to where I came from. On 122 I retake both castles, attack with the miner, I have 180 Troglodytes, 18 Eyes, several Gr. Harpies, there are 36 Marksmen, Skeletons, Fakes, -2 morale :D The advantage was too great.

Thanks for the game!

Hero with 1 stack surrendered without an army, the archers weren't built. Overall I couldn't turn it around.
Thanks for the game.
ICQ 245338291
Ник в лоби - Kilgory
In reply to Kilgor
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Pit summarized the voting results: /topic/at/763057/
Pit for LM
For templates XL+U (8mm6a, 8xm12a, 6lm10a, Spider, Nostalgia) – 21m + 8m + 1m15s
For the Jebus Cross XL-U template – 24m + 8m30s + 1m30s
For templates Diamond, Mini-Nostalgia, Anarchy – 19m + 8m + 1m15s
For templates 2SM4d(3), balance, Panic – 16m + 6m30s + 1m
So now we will use these values as default!

The second current issue:
Pit for LM
Secondly, the forum's opinion on red rush in XL+U templates has changed. 39 players voted to remove the ban (64%), and 22 players voted to keep the ban (36%). Therefore, I have made amendments to our rules:

II.2.1.1. Red rush is prohibited on all templates except those of size XL+U:...
and
Quote:
III.2. Templates of size XL+U...
...
Clarification:
Red rush is allowed.
What should we do with Red Rush for XL? I suggest voting. If anyone is strongly against it, we will play according to the old rules.

PS. To avoid cluttering the thread too much, please state immediately if you are against it


In reply to KobRa_RR
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Agreed, if it's a unanimous decision, we'll play by the new rules; otherwise, we'll stick to the old ones. Anyone who's against it, please let us know.
296524052
Весна 2012.
In reply to HellLighT
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Here, almost everyone will vote for the new candidates; I only have doubts about one of them.

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