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#16
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Maybe I'll play as a Wizard, or maybe as a Hussar. But it's hard to find a good picture for the latter.

Added 8 minutes later
Or maybe just a simple Mage.
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#17
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Haha, I didn't even have time to write the final version. Though, this probably just shows how slow I am. Sorry, guys.
 

К А
Стикеры GBF в Telegram
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#18
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How do you even play this?
Твоя очередь говорить, наша - слушать.
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#19
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You create a character based on the system, write their biography, and then, when the game starts, just like in any other forum: you post literary entries describing the actions of your character, based on the conditions set by the GM. Examples of how all this works can be found in the adjacent threads.
In reply to Драккошка
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#20
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Aireen Haste

Aireen was born and raised in Vyronia, under the guidance of her father —
a fierce mercenary who spent his entire life working for one of the largest
organizations. Despite his past and present, her father wanted
to save enough money as quickly as possible to be
able to retire forever. One day, it happened;
after buying a small house far from the hustle and dangers of their home country,
the mercenary left his job, surrendering to his long-awaited rest.
Her father taught Aireen everything he knew, and daily training
made her a decent fighter. When the time came to fend for herself,
Aireen followed in her father's footsteps and became a mercenary.
Initially working for small organizations, gaining experience and
perfecting her body, she thought of nothing, spending her time
carelessly in bars with friends who were mercenaries just like her.
Later, she managed to get a job in the very organization where her
father had worked. Not without his help. More money, more interesting assignments,
more experience, more loyal friends. Life seemed insanely
wonderful to her.
It happened a month ago. Leaving the site of another
operation, the soldiers, as always, rushed as fast as they could to board the vehicles.
Briskly jumping over tree roots and stone debris
of structures, Aireen and Konrad were racing each other. Aireen, as always,
was ahead, occasionally cheering on her friend.
- Come on, loser, beat me for once! - the girl shouted, laughing.
Konrad only laughed loudly in response, baring his bearded face in
a malicious grin.
Suddenly, Aireen felt pain throughout her body; her foot caught on
a ledge and the girl tumbled across the ground. She felt
painful pressure in her chest and abdomen. Exhausted, she tried
to get to her feet, clutching her stomach with her arms.
- What's wrong with you?! Are you wounded?! - shouted Konrad, running up to her.
- I feel...
Aireen didn't have time to finish; she vomited a bloody mass, after which
she lost consciousness.
***
- Three to four months, - the medic stated, stubbing out a cigarette in the ashtray.
Aireen, sitting on the examination table, shook her head, not understanding the doctor's words.
- Three to four months?.. - she asked again.
- Then the disease will consume you completely; I advise you to live them colorfully.
The doctor threw his gloves on the table and headed for the exit.
- What?! - having processed his words, the girl screamed. - Where do I go? Who treats this kind of shit?
The medic laughed gloomily, turning toward her.
- Certainly not in Vyronia, and certainly not for the money mercenaries earn.
***
The room was warm and bright, not at all like the hospitals
in Vyronia. Aireen sat on her cot, slowly recovering from
the surgery. A doctor dressed in a white coat (the likes of which she had never seen)
was writing something on a form, occasionally glancing at the patient.
- I'm afraid, dear, we can help you no further; a year,
maybe a year and a half.
- What? Then again?.. - Aireen's face contorted.
- Oh... - The doctor looked at her with pity, - a repeat operation
here won't help; the intervention of expensive,
high-tech drugs and drones will be required.
- I have no more money; I gave you practically everything I saved over several years!
The doctor only shrugged his shoulders.
- We did everything we could, miss, rest, - the doctor headed toward
the exit of the ward, but, remembering something, stopped. - One of the largest corporations is recruiting new people.
Perhaps you, with your abilities, should try your luck there.

Nationality: Vyronia
Microchip: 1257

Stats:
Strength -11
Agility - 8
Speed -9
Intelligence -7
Willpower -6
Perception - 9

Perks:
5 Skill Points for abilities related to military affairs (Vyronia).
— Jack of all trades. +3 skill points.


Skills:
Ranged combat. Accuracy +30%, evasion +30%.
Pistol. Accuracy +30%, AP -1.
Assault rifle. Accuracy +30%, firing speed and range +50%.

Melee combat. Accuracy +60%, +5 movement speed, +5 initiative, +20% evasion.
If the target fails a strength check — maims them.
Duelist. In combat against other melee warriors, gains +30% evasion, 40% chance to parry enemy attack, 30% to disarm.

Military training. Evasion +20%, health +100.
+2 strength, +50 health.
Sprint. Movement speed +10

Infiltrator. x2
IT Specialist. Ability to hack systems. x2
Assassin. Attacking unsuspecting characters kills them. Can be used with one-handed and ranged weapons, as well as without weapons at all. x2

Inventory:
Combat knife.
Pistol.
Some amount of money.
PDA.
Tomorrow holds no promises
Except the ones we've made
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#21
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Eared Vaironian, alright then.

Be strong. Believe
In reply to Arandor
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#22
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Magic
Tomorrow holds no promises
Except the ones we've made
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#23
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Plastic surgery
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#24
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Strength
+8% resistance to physical damage
Willpower
Resistance to non-physical damage (8%)
Does this mean that for each point of attribute, +8 percent is added? What happens if you get more than twelve points, for example? 100%?
Or am I misunderstanding?

Whatever
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#25
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Yeah, there will be immunity. Although, I might reduce the percentage per point, as the initial average stat was five, not eight.

Added after 32 seconds
It's not about damage, so it won't give a huge advantage.

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#26
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It's not about damage, so it won't give a huge advantage.
Ah, I thought so, otherwise it would be too much.

Added 52 minutes later
Free People
— Friend of the forest. Ability to communicate with animals and use their help.
— Marksman. +5 perception.
Can you take two racial perks at once, for example?

Whatever
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#28
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— Lazy: -1 Strength, -1 Agility, -1 Intelligence, -1 Willpower, -1 Perception, higher chance of survival.
By how much is the chance higher?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#29
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Iren Haste
1257-04-2-01000666
Strength - 11 (+275 health, +110% melee damage, 55% physical resistance, implant limit: 5)
Agility - 8 (+32 melee accuracy, +16 dodge, +8% melee critical hit chance)
Speed - 9 (+9 initiative, +9 action points, +9 movement speed)
Intelligence - 7 (+21% critical hit chance)
Willpower - 6 (+18 magic resistance)
Perception - 9 (+36 ranged accuracy, +18 dodge, +9% ranged critical hit chance)

Perks
- 5 Skill Points for abilities related to warfare (Waironia).
- Jack of All Trades. +3 skill points.

Skills
Ranged Combat. Accuracy +20, Dodge (ranged) +20.
- Pistol. Accuracy +20, AP -1.
- Assault Rifle. Accuracy +20, fire rate and range +50%.

Melee Combat. Accuracy +35, +5 movement speed, +5 initiative, +20 dodge (melee).
- If the target fails a strength check, it is crippled.
- Duelist. In combat against other melee warriors gains +40 to dodge, 40% chance to parry enemy attack, 40% disarm.

Military Training. Dodge +25, health +100.
- +2 Strength, +50 Health.
- Sprint. Movement Speed +10

Infiltrator. +15 Stealth.
IT Specialist. Ability to hack systems.
Assassin. Attacking unsuspecting characters kills them. Can be used with one-handed and ranged weapons, as well as without any weapon at all.

Stats
Health: 425
Accuracy: 67 (melee), 56 (ranged), 76 (pistol and assault rifle)
Dodge: 119 (melee), 119 (ranged)
Critical Hit Chance: 29% (melee), 30% (ranged).
Melee Damage: +110%
Physical Resistance: 55%
Magic Resistance: 18
Initiative: 9/14 (melee)
Action Points: 9
Movement Speed: 19/24 (melee)

Inventory

Balance:
155392 R

Стартовый пост - Квенты - Разное - Список НПС -
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In reply to Небо
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#30
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Olam Havel
And how much higher?
It depends on the situation.
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