Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Still, I think phoenixes for the Elves are a good idea. Firstly, they symbolize life. Secondly, they looked good in the fourth game (much better than some obscure dragons). And regarding the difficulty of creating a beautiful and dangerous, yet unique, bird... Well, it can be done. We should aim for the best possible implementation, not the worst. Otherwise, dragons can be easily ruined too (ahem, the dragons in Heroes 4, ahem).
As far as I remember, they weren't particularly associated with that in Ashan.
Secondly, in the fourth game, they looked pretty good there (much better than some obscure dragons).
1) In the fourth game, they were giant fiery chicks, one of the most ridiculous incarnations of the phoenix, in my opinion. 2) In Ashan, they are blue and look different, anyway.
And regarding the difficulty of creating a beautiful and dangerous bird, while also making it unique... Well, it's possible.
I'm not saying it's impossible, but neither the previous installment nor the concepts for the seventh game could boast particularly interesting creatures. Moreover, a fairly large number of creatures looked quite ridiculous.
And it's not that difficult to mess up dragons either (ahem, the Dragons in Heroes 4, ahem).
In the fourth game, many creatures look pretty bad. Of course, there were also creatures with not the worst designs; I liked the ice demons, but otherwise...
Ment
Auto-translated
As far as I remember, they aren't particularly associated with Ashan.
They are, though. It's primordial, original magic. It's essentially life magic, as Asha used it to create all living things in this world, primarily the world itself and her dragon children. In contrast to the magic of chaos, which is essentially the magic of death, although the element is the same, it's also primordial magic. But it's directed towards destruction. Like this.
In the fourth game, they were giant fiery chickens, one of the most ridiculous incarnations of the phoenix, in my opinion.
Well... Yes, there's a bit of that. And yet, compared to many others, they looked good, at least simply beautiful, even if not very "dangerous."
In Ashan, they are blue and look different, anyway.
That's even better. By "fit in," I meant not the appearance, but the concept itself + skills, abilities.
I'm not saying it's impossible, but neither the previous installment nor the concepts for the seventh game could boast particularly interesting creatures. Moreover, a fairly large number of creatures looked quite ridiculous.
Well, alright, there were some. Dungeon and Sanctuary were implemented quite well, in my opinion. By the way, if my memory serves me correctly, Limbo Studios worked on Dungeon, so their style should be very good.
I haven't played the expansion, so I can only judge the Dungeon based on screenshots. To be honest, the screenshots didn't impress me. And the color scheme was in the style of the same demons, only different shades of red and orange were replaced with different shades of (shadow) purple.
Adagio
Auto-translated
By the way, if my memory serves me right, Dungeon was developed by Limbic, so their style should be quite good.
Actually, that's not quite right. The concepts for the Rogue, Messenger, Minotaur, Faceless One, Manticore, and Dragon were created by the original team (the drawings date back to the spring of 2011, as far as I remember). The Assassin and the improved/basic versions for the other creatures were prepared with the team from "Virtuos".
Morrigi
Auto-translated
Initially, I voted for the strength option, but after learning that the dragons will be ground units, I changed my vote to the second option featuring the phoenix, because a non-flying green dragon is disappointing.
I still think phoenixes for the Elves are a good idea. Firstly, they are a symbol of life. Secondly, in the fourth game, they looked good there (much better than some obscure dragons). And regarding the difficulty of creating a beautiful and dangerous bird, while also making it unique... Well, it can be done. We should expect the best possible implementation in any case, not the worst. Otherwise, dragons can be easily messed up too (ahem, the Dragons in Heroes 4, ahem).
In Heroes II and Heroes I, phoenixes were also part of the Elves, so it's like a return to the roots. Although I voted for option 3, I still think that the Sylvan faction should specialize more in diversions rather than tanking in direct attacks.
By the way, in Heroes VI, phoenixes were dangerous due to their aura, which prevents healing the dead. That's a pretty good bonus.
In Heroes II and Heroes I, phoenixes were also available to the Elves, so this is like a return to the roots.
The problem is this (IMHO). I'm not voting for "Balance" only because one of the elite units is a phoenix and, oh my god, a mega phoenix. :D Of course, if "Strength" and "Wrath" were combined, I think it would create the ideal set of canonical units for the Elven faction of Ashan. (Judging by Heroes V).
Я - Темный Ангел. Я - рыцарь, Зверей истребитель! Я - тот, кто не знает, не ведает страх! Я - Божий Сын, победитель!
"Без жалости! Без сожаления! Без страха!"
Ment
Auto-translated
By the way, in Heroes of Might and Magic VI, phoenixes were dangerous due to their aura, which prevented healing of killed units. Quite a nice bonus.
I hope that in Heroes of Might and Magic VII there won't be as many overpowered healing spells as there were in Heroes of Might and Magic VI; they did promise that, after all...
Wow, I like the concepts. The fairies are interesting; I had a completely different idea of what the pythons would look like. The deer are just… well, deer. But overall, maybe something worthwhile will come out of it.
The snakes are better than expected. The fairies are decent. The dragons are good, although it was obvious they would look like that. The dryads are too similar to the light elementals from Haven 6, and this lack of originality doesn't do them any favors. At least they are different from the fairies, and that's something. The deer would be better suited for Haven. The knights are, frankly, ridiculous. I wonder, if the artwork depicts two creatures, does that mean a return to the old tradition of changing gender upon upgrading?
Ment
Auto-translated
The Dryads are too reminiscent of the light elementals from Haven in the sixth installment; this lack of originality doesn't do them any favors.
:D
The Knights, frankly, are ridiculous. I wonder, since there are two creatures depicted in the artwork, does this mean a return to the old, good tradition of gender change upon upgrade?
These are preliminary concepts; I'm sure they won't change the gender. They'll choose one and that's it. Actually, the female version looks decent; it just needs a proper, full suit of armor. These chainmail bras are getting old; does anyone still think they're effective in battle? The male version is questionable, yes. But even if they choose her, there's still a chance they'll refine it.
Actually, the female version doesn't look bad; it just needs a decent, full suit of armor.
The armor will need a significant rework if you want it to look good. Besides, it looks more like plate armor, even though, in theory, these knights are supposed to be fast-moving troops. And the helmet and shield are also awkward. And while the shield is somewhat acceptable, I've never understood the desire to give troops such ridiculous headgear.
And these breastplate-like armors are getting old; does anyone still think they're effective in battle?
Well, let's just say that no one ever really thought they were, and breastplate-like armors were always made with a specific purpose in mind. However, they don't become any better because of it.
The male version is questionable, yes.
Yes, even if you make the female version closed, it still won't be great.