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The most up-to-date information about the tournament can be found at the top of each page.
To create a report, click the New Report button, which is located at the top of each topic page, and enter all the required fields according to the template. After that, you need to write your comments about the game in detail.
To confirm the report, the second player needs to find the report for the game: the list is located at the beginning of the topic, the link to the report is hidden in the opponent's nickname, click the Confirm Report button, and also write a detailed report.
No restarts taken from any player. I saw boots and a mino dwell day one and decided to play. I took a box with 10 k xp and got log and earth. Visited stabels at 121 and went for offroad exit since road block was arch angels. Got out at 122 with a small army, but 27 mino kings and 2 angels was enough vs champions. I managed to come to desert before opponent and at 123 I got some really nice arts and high stats. Next day opponent left main army on a scout and I attacked both gosha and the scout. Thanks for playing.
confirm, no outs! again my treasure road going throw opp treasure! th's for game
Got log from learning stone day one with gurni and went with him as main. Had many hives and uni dwells and found soj in my area which ment a late break after taking a tope, but I was strong and could easily beat cyclop kings. Had paid 15 k for boots. Opponent was allready in desert and I took the middle town from him at 124. He went for a tope with a scout, but next turn I attacked monere (2nd main) and after that I could take 2 hives, earth book and red orb. Opponent retook the town and got Grindan back in the desert. Next day I could take shackles with a scout and attack Grindan with red orb which ment the win. Thanks for playing.
Surprisingly opponent gave me hack with red. All 6 restarts used and off we go. Got early log and tacs on hack, but lacked behemoth dwells and well placed hives. Built behemoths with castle and week 2 I could take 2 cons for 6 angels and break at 123 after visiting stabels and with around 70 mana. Had 2 exits and went for cavs instead of black dragons allthough it cost me a day. In desert I took a couple of hives and 12 shield and sword plus blue hat. Doubled mana in magic spring and went for opponent who sat in desert town. Was a few steps short and next day his stats increased heavily but his army was small and he stayed in town. Next day I saw lion shield and HH in other part of the desert so I thought twice about attacking but since I had recanters I attacked the next day and won clearly. Hack rules. Thanks for playing.
Average setup, 2 cons and 4 angels, 2 dwellings for hydras which I couldn't build due to lack of resources, and a couple of small hives. However, in the far corner of the map, after 5 turns on rough terrain, I found 6 All, which I managed to miraculously secure + there were a couple of artifacts, so the tank already has stats of 15 and a mass shield, GO for red dragons, I took 5 All at the exit, so I finished my 121 with stats of 20+ and probably this is what made the opponent stay on the respawn until 132. During this time, I cleared the entire center and the herbal castle respawn, although the zones weren't very rich in resources, but I managed to get 4 hero-mages with all the magic at level 4, a bunch of jumpers, I collected 50 monarchs, 6 angels, 30 monks, and 3 chaos hydras (I didn't have enough money to buy the rest) + an elixir and stats of 37 37 on the tank at level 23, when the creg came out with 15 grays, 10 angels, and 20 vivas, 23 20 + orb, I immediately controlled him and flew to the remaining untouched Inferno respawn, and immediately crushed him, the tank turned out to be unkillable, thanks for the game.
A tough situation developed after the resets, 3 (or 4) hives scattered in different corners and a Griffin Conservatory (3) in Karaganda, but they gave a swamp village and a convenient external dwelling for horses. I managed to gather everything successfully and reach 121 with 3 angels, 19 monarchs, and a small shooter stack, which wasn't enough against the rust dragons. They bit hard — -2 angels and the vivi and the entire shooter stack with the ballista. However, after that, 25 grand elves helped. I killed 47 cats for a Pandora's box with 15 vivis, then genies for experience, and stopped in front of the hydras for the Sentinel's Shield, but the opponent surrendered on his turn. It was a double throw in different max-ulias. Analysis showed that most of the huge treasure zone was being eaten in 3 turns. Thanks for the game
Got log from learning stone day one with gurni and went with him as main. Had many hives and uni dwells and found soj in my area which ment a late break after taking a tope, but I was strong and could easily beat cyclop kings. Had paid 15 k for boots. Opponent was allready in desert and I took the middle town from him at 124. He went for a tope with a scout, but next turn I attacked monere (2nd main) and after that I could take 2 hives, earth book and red orb. Opponent retook the town and got Grindan back in the desert. Next day I could take shackles with a scout and attack Grindan with red orb which ment the win. Thanks for playing.
I confirm, I pushed back the rests, it gave 3 external dwelling of phoenixes, a block on half the resp from one of them was 10+ scorpions and nothing else) even the money dropped was tiny, if not for Grindan whom I leveled up and gave lightning from the second GM, I have absolutely no idea how to take the layout, but even with it everything went quite sadly, managed by a miracle to take all 3 scattered external dwelling, but lost birds in the process, and there wasn't even enough money to buy one back, so full buyout gave only 16 units, reached 122, but due to lack of timer I kept wasting moves on Grindan with Monere, lost some birds on black dragons for uni 6all and clues, next turn took the central town + КВ, cloak of renunciation, but the center turned out to be rich in roads only to horse external dwelling, while all Dragon Utopia - artifacts were above off-road, so losing another turn I waited for the opponent, who with a bunch of power and full control jumped to the central town in one move, which was a terrible failure, had to take max Dragon Utopia like a fool, wasting the army and despite huge stats the game was lost because of the red orb which turned out to be in the very corner of the treasure zone, which I noticed on the last turn, well luck favors the strongest. Thanks for the game
Surprisingly opponent gave me hack with red. All 6 restarts used and off we go. Got early log and tacs on hack, but lacked behemoth dwells and well placed hives. Built behemoths with castle and week 2 I could take 2 cons for 6 angels and break at 123 after visiting stabels and with around 70 mana. Had 2 exits and went for cavs instead of black dragons allthough it cost me a day. In desert I took a couple of hives and 12 shield and sword plus blue hat. Doubled mana in magic spring and went for opponent who sat in desert town. Was a few steps short and next day his stats increased heavily but his army was small and he stayed in town. Next day I saw lion shield and HH in other part of the desert so I thought twice about attacking but since I had recanters I attacked the next day and won clearly. Hack rules. Thanks for playing.
I don't even want to go into detail about this game; it gave me a crooked respawn, with 2 hives for 10 vivs, and 4 eye caches; КЗ+enhancements on the respawn saved the situation, but I sat down to play after 20 hours without sleep and by the end of the game I was already losing consciousness :smile04: wasting troops for no reason, irrational moves, didn't transfer artifacts before exiting, loss of 2 turns of tempo and part of the army; the treasure zone turned out to be split, so despite a 124 exit, I managed to snatch a couple of hives and artifacts, outperformed Kreg in terms of stats, but I couldn't overcome three times more meat under the Cloak of Renunciation, my congratulations to the champion :smile20: , it's a pity that I couldn't put up a decent fight :smile43: .
Excellent performance from Helllight throughout the tournament, especially his series of games against Bishop. Well-written reports after a rather disappointing and quick defeat in the final.
Average layout, 2 cons for 4 angels, 2 hydra dwells which I didn't build up due to poverty, and a couple of small hives; however, in the very corner of the map, 5 moves through off-road, I found 6 all, which I miraculously managed to pull out + there were a couple more artifacts, so the taz already had parameters of 15 each and mass shield, ГО cr dragons, took 5 all on exit, so my 121 finished with stats of 20+; this probably forced the opponent to sit on the respawn until 132. In that time I devoured the entire center and the grass castle respawn, although the zones turned out not to be rich in meat, but it resulted in 4 hit-and-run heroes with all level 4 magic, a bunch of jumpers, gathered 50 monarchs, 6 angels, 30 monks and 3 chaos hydras (didn't have enough money to buy out the rest) + elixir and stats 37 37 on a level 23 taz. When creg came out with 15 grey ones, 10 angels and 20 vivs, 23 20 + orb, immediately flew with control to the remaining untouched inf respawn, crushed it right away, the taz turned out to be unkillable, thanks for the game
It gave a huge respawn from edge to edge of the map with many interesting objects, but they are very scattered across off-road. Because chains had to be made from 10+ heroes, constant splitting and buy-out/dismissal of heroes brought the economy to 0; the external market was found the next day after a full trade between two markets. When I was about to go to the center, I saw taz parameters of 20 each - decided to gather my home respawn, which is basically what I did. A bit of luck in Dragon Utopia (gathered all sea artifacts, book of water, captain's hat, fisherman's pendant, boots of levitation); as for useful things, only a +3all pendant and KS were given, even though stats could have procced. In fb, even despite the elixir, it would have been competitive with equal parameters... but it wasn't meant to be, thanks for the game.