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10.08.14 The Same Dio (red, Castle, Caitlin, Gurnisson) lose 1Vlad1 (blue, Rampart, Ivor, Ivor), 8mm6a, 143

We chose all rests.

The layout was decent: a lot of gold and resources, conveniently placed 3 Dragon Fly Hives and 2 Griffin Conservatories, a stable next to the castle, a good set of heroes (Gurni, Terek, Pirr, Jeddite). Unfortunately, there were no external dwellings.

On the first week, I scout the respawn, gather resources, clear crypts and small loot. I slowly build up, by the end of the week I have Cavaliers in the citadel.

At the start of the second week, I collect the Dragon Fly Hives and Griffin Conservatories in a chain. The first Dragon Fly Hive is max, I almost lose, losing all Archers (took them as meat), all the other meat, 4 out of 5 Cavaliers. The second Dragon Fly Hive is pre-mini. Then the Griffin Conservatory single, and at the very end - a Griffin Conservatory triple with an upgraded stack. I lose 11 out of 18 Wyverns in it. In the end, I have an army of 7 Wyverns and 4 Angels. Then I build a new chain to collect gold for Angels. I break 3 Medusa Storages and one Dwarf Cottage, plus a loser exchanges resources at the external market. In the end, I barely place Angels on day 7. I didn't manage to build the castle. By the end of the week, Terek on an Angel is standing in front of the guard of the swamp conflux's respawn, a chain for transferring troops to him is built.

On the third week, I kill the swamp conflux, place Wyverns, plus capture their external dwelling and buy them out. Scouts of the opponent run in from the center, break the guard to my adjacent zone. We kill a loser on each side, then the enemy heroes flee. I decide to go with papa to the center, and with the second strong hero, Terek, move into my native treasure zone. Gurni in the center picks up the Gauntlets from the grave, takes a Naga Bank triple and a Pandora's Box for 100+ Demons, which turns out to be 15000 gold. This comes in very handy, because it's just the end of the week and it wasn't clear where to get the gold for the buyout. I build Wyverns (in the citadel) in the swamp castle, and the castle in my native town, setting up a supply chain.

On the first day of the fourth week, I exchange all resources and deliver to papa from the swamp respawn 8 Wyverns and 8 upgraded Serpents, plus 4 Wyverns from a Dragon Fly Hive taken along the way, and from the castle come 2 Angels, a Ballista, and meat. Along the way, I also break into the native treasure zone, but it turns out to be small; the only interesting things are external dwellings of Devils and Efreeti. Papa with all the growth captures the conflux's Dungeon, the opponent forgives. Then for several days, my scouts scatter from the Dungeon in different directions, while papa runs around the scouted respawns, kills the opponent's losers, captures his towns. In the middle of the week, the opponent's main attacks me. He has 1.5 times higher stats, significantly more meat plus magic (cap for level 5 and KV). I decide not to waste time.

Thank you!
In reply to Тот Самый Dio
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The One and Only Dio
10.08.14 The One and Only Dio (red, Castle, Caitlin, Gunnison) lose 1Vlad1 (blue, Rampart, Ivor, Ivor), 8mm6a, 143

We picked all resets.

The layout was decent: lots of gold and resources, conveniently placed 3 Dragon Fly Hives and 2 Griffin Conservatories, a stable near the castle, a good set of heroes (Gurni, Terek, Pirr, Jeddit). Unfortunately, there were no external dwellings.

On the first week I scout the respawn, gather resources, clear crypts and small loot. I gradually build up, by the end of the week I have horses in the citadel.

At the start of the second week I chain-gather the Dragon Fly Hives and Griffin Conservatories. First Dragon Fly Hive - max, almost lost it, lose all archers (took them as fodder), all the other fodder, 4 out of 5 horses. Second Dragon Fly Hive - pre-minimum. Then a Griffin Conservatory single, and at the very end - a triple Griffin Conservatory with an upgraded stack. In it I lose 11 out of 18 Wyverns. In the end, I have an army of 7 Wyverns and 4 Angels. Then I build a new chain for gathering gold for Angels. I break 3 Medusa stores and one Dwarf cottage, plus a loh exchanges resources at the external market. In the end, I barely get Angels on day 7. I wasn't able to build the castle. By the end of the week Terek on an Angel is standing in front of the guard of the swamp comp's respawn, a chain for transferring troops to him is built.

On the third week I kill the swamp comp, place Wyverns, plus capture their external dwelling and buy them out. Scouts from the opponent run in from the center, break the guard to my adjacent zone. We kill a loh on each other's side, then the enemy heroes run away. I decide to go with the main hero to the center, and with the second strong hero, Terek, to move to my home treasure zone. Gurni in the center picks up gloves from a grave, takes a Naga Bank triple and a Pandora's Box for 100+ demons, which turns out to be 15000 gold. This comes in quite handy, because it's the end of the week and it wasn't clear where to get gold for buying out. I place Wyverns in the swamp castle (in the citadel), the castle in my home town, set up a supply chain.

On the first day of the fourth week I exchange all resources and supply the main hero from the swamp respawn with 8 Wyverns and 8 upgraded Serpent Flies, plus 4 Wyverns from a Dragon Fly Hive captured along the way, and 2 Angels, a ballista, and fodder arrive from the castle. Along the way, the entrance to the home treasure zone is also cleared, but it turns out to be small, with only external dwellings of Devils and Efreeti as interesting things. The main hero with all the growth captures the comp's Dungeon, the opponent forgives. Then for several days my scouts scatter from the Dungeon in different directions, and the main hero runs to the scouted respawns, kills the opponent's lohs, captures their towns. In the middle of the week, the opponent's main attacks me. He has 1.5 times higher stats, significantly more fodder, plus magic (cap for level 5 and KB). I decide not to waste time.

Thank you!
On the first week I captured the comp's town, an external dwelling of Unicorns and two external dwellings of Dendroid Guards, built Unicorns in the citadel.
On the second - I finished off the comp, took a Griffin Conservatory for 3 Angels, an external dwelling of Firebirds, in the center in the snows I captured a village and scouted the opponent's adjacent zone.
On the third week the opponent shows up on Angels and Wyverns. I decide to scout the treasure zone in my home adjacent zone, dive underground, see a Dragon Utopia - go for it. Along the way I took two Griffin Conservatories 4 + 1 and a Dragon Fly Hive for 8 Wyverns. I scout another Dragon Utopia.
At the start of the fourth week I capture the Dragon Utopias (gave a cap for all level 5, KB, shield +4 all), buy out troops and attack Gunnison.
Thank you for the game!
ICQ: 656447821
In reply to CaliSunset
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[/U]Calisunset (blue, Dungeon, Loreleya, Shakti) def Gear_1989 (red, Dungeon, Dgedit) 134 JC
The opponent sent a message about surrendering. I leveled up Shakti quite well; on the reserve, I had 4 mine shafts + Gladius +12 to attack. I was in the center, clearing out the hives.
Thank you for the game.[/QUOTE]

It wasn't Gear_1989, it was Stiletto.

Thanks for the game.
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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14.08.2014 Rad (Blue, Castle, Caitlin, Aislin) def skd (Red, Tower, Aen, Mephala) 8mm6a 136.

Respawn poor, starting army also poor, but Aislin worked out. I took 2 crypts and went along the only road into the underground. It led to a Rampart neighboring zone, which I took in the second week. Aislin leveled well; I had everything except Tactics. I found 2 hives in the neighboring zone, took them in the 2nd week — lucky — 20 ducks. Necromancy was weak — in the 3rd week, 250 skeletons. At the start of the 3rd week, I found a Griffin Conservatory — spent 2 days, turned out to be a single one. On 1-3-6 I planned to exit to the opponent on the snow through a portal, but he came out earlier (since Red) — on 1-3-6. Finale: Aislin with full mana, stats 12-4-15-18, 7 horses, 1 angel, 45 marksmen, 18 ducks, 250 skeletons, 30 upgraded dwarves, 20 swordsmen — VS Mephala (8 genies, 80 gremlins, 7 royal nagas, 25 stone golems, 25 obsidian gargoyles, 6 efreet) — ggwp. Thanks for the game.
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Rad
14.08.2014 Rad (Blue, Castle, Caitlin, Aislin) def skd (Red, Tower, Aine, Mephala) 8mm6a 136.
Confirmed. I didn't develop quickly, the adjacent zone to the center was swamp, which was very inconvenient. I took the Inferno town of the computer on 121, there was unbought meat (Efreets in the Citadel) there. I leveled Mephala on the second week, and on the third week I went to look for the opponent. I blundered by going into the opponent's square without scouting, for which I paid the price. Aislin with 15 SP casts [a spell] and I have no money to ransom. Thank you for the game.

UTC+03:00, icq 593626431
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15.08.2014 Rad (Red, Swamp, Tazar, Nagash) def Rengo (Blue, Tower, Aine, Solmyr) 8mm6a 137.

Respawn so-so, starting army too, but Nagash stepped in. Took 4 crypts, went along the only road into the underground. It led to an adjacent zone with two roads, both blocked by strong shooters. Also found a Griffin Conservatory there, which I wanted to take at the end of the third week. Nagash leveled moderately + Ballistics came in from a Scholar, though at the end. Necromancy was rather poor - by the end of week 3, 250 skeletons. On week 1, day 3, month 7, I planned to break into the center, but my opponent surrendered - gg wp. Thanks for the game.
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Rad
15.08.2014 Rad (Red, Swamp, Tazar, Nagash) def Rengo (Blue, Tower, Aine, Solmyr) 8mm6a 137.

Respawn was so-so, starting army too, but Nagash showed up. I took 4 crypts, went along the only road to the underground. It led to an adjacent zone with two roads, both blocked by strong shooters. There I also found a Griffin Conservatory, which I planned to pick up at the end of the third week. Nagash leveled up moderately + ballistics from a scholar came in, albeit at the end. Necromancy was going poorly - by the end of the 3rd week 250 skeletons. I planned to exit into the center on 1-3-7, but the opponent surrendered - ggwp. Thanks for the game.
Confirmed. Thanks for the game
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08/15/2014 S@S@PE (red, swamp, Merist, Merist) def Night Troll (blue, swamp, Rozik, Rozik) M200 balance 133
I might be a little off in the above. But I lost to my opponent. He was more skillful. Thanks for the game!
мой новый icq - 745851004
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Иногда для того, чтобы продвинуться вперед нужно сделать несколько шагов назад
In reply to Night Troll
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Night Troll
08/15/2014 S@S@PE (red, swamp, Merist, Merist) def Night Troll (blue, swamp, Rozik, Rozik) M200 balance 133
I might be slightly off with the above. But I lost to my opponent. He was more agile. Thanks for the game!

I played M200 balance for the first time, and I chose a mage as my hero; there aren't many options to choose from. I built an archer ambush near the castle, upgraded it immediately, and on week 2, I built upgraded archers, took 2 Pandora's boxes with experience, and one with 35 orcs. On week 4, I went to the opponent's outpost, and he had upgraded wyverns, but I had lightning dealing 230 damage and a good tactic. I won without any losses.
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Psyche_7 (red, swamp, Mirlanda, Paxis) def sasapessX (blue, Stronghold, Gird, Gird) M200 balance 134

Didn't get the lumber mill right away, so I didn't build anything in the first week. In the second week, I built upgraded birds and bears, but when the opponent arrived, I didn't even have enough money to hire units. Thanks for the game.
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Fill-ua (Castle, Kaitlin, Sir Mullih) def zloy_geka (Rampart, Jenova, Straker), Jebus, 116
In Pandora: 5k gold and 25 unupgraded Griffins, red orb, shield +2, necro-conflux in the refuge. Took the external dwelling of angels on 116. Angels would be built on 117, then a level-2 Griffin Conservatory and 3 Dragon Fly Hives. GO 100 — sultans.
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
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18.08.2014 Rad (red, Castle, Caitlin) def commandr23 (blue, Stronghold, Crag Hack) 8mm6a 116.
Respawn chtlybq 1 hive, 2 external dwellings of shooters. Roads are bad and objects are far away. Good spread of 7 cool heroes, Isra, Grindan, Müllich, Luna.
Broke through to the adjacent underground zone, found 2 hives and a Griffin Conservatory.
At 1-1-6 the opponent writes gg.
Thanks for the game.
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Rad
18.08.2014 Rad (red, Castle, Caitlin) def Crazy Train (blue, Stronghold, Crag Hack) 8mm6a 116.
Respawn chtlybq 1 hive, 2 external dwellings of shooters. Roads are bad and objects are far away. Good spread of 7 cool heroes, Isra, Grindan, Mullich, Luna.
Broke through to a neighbor zone in the sub-terrain, found 2 hives and a consu.
At 1-1-6 the opponent writes gg.
Thanks for the game.
it was it was) the respawn turned out to be unlucky, was hoping for a secondary. broke through the guard. right next to it was a descent into the basement near the road guarded by a manticore, there was nothing to do but go down. went down and got wiped.
Thanks for the game!
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16.08.2014 Iamsamstan (blue, castle, Valeska) def Rabe (red, stronghold, Gundula), 2sm4d(3) 131
The main goal of the game was to test the chess timer 6 4 1 on smk. What can I say, playing as Castle, by the end of the second week I had accumulated about 12 minutes, although from day 3 I had no fewer than 6 heroes.
As for the game, I took 2 resource silos, then the opponent took 1; on the next shuffle, Val finally got 3 stacks and I see a passage to the underground for the undead, I look more closely, the undead are a hundred) I wait until day 2 to upgrade the archers) 5 heroes, but I desperately need to find a pile of gold. On day 112 I find it, upgrade, Val from the stables hits the hundred, then the dogs from that side, and near the secondary hero itself a block of green snakes is visible, but there is no tactics). I turn around, fortunately there are 2 more paths, but one road to the citadel is blocked by 10-19 snipers, on the other path there's again a hundred zombies in the secondary hero area on rough terrain, in the tavern there's a Miner, there's an experience stone and a tree for 2k coins, the horses arrive on day 116 and on day 117 the Miner with tactics moved hits the snipers, with 2 horses and 3 snakes losing the snakes, barely (a wild fail) the undead on Inferno are broken through. On day 121, 2 Griffin Conservatories are discovered on the stone, the citadel is taken, bought. On day 123, 1 Griffin Conservatory (1) is taken, the Miner is defeated on the second one (2), Val runs to rush through the secondary hero. With 3 angels, 5 horses, and 20 archers (all the swords went into the Griffin Conservatory 2, Val reaches the main on day 127), on day 131 Gundula attacks, but no chance) thanks for the game!
P.S. Playing on such a timer is fine for me, but of course, with a walking Castle it's a bit stressful)
435-191-039
Discord Iamsamstan#6087
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Iamsamstan
16.08.2014 Iamsamstan (blue, Castle, Valeska) def Rabe (red, Stronghold, Gundula), 2sm4d(3) 131
The main goal of the game was to test the chess timer 6 4 1 on SM. What can I say, playing as Castle, by the end of the second week I had accumulated about 12 minutes, although from day 3 I had at least 6 heroes.
As for the game, I took 2 resources, then opponent 1, on the next deal Valya finally has 3 stacks and I see a passage to the underground for the zombies, I look more closely, the zombies are actually a hundred) I wait for the 2nd day to upgrade the archers) 5 heroes, but I desperately need to find a pile of gold. On 112 I find it, upgrade, Valya from the stables hits the hundred, then the dogs from that side and near the secondary town itself a block of stone vipers is visible, but no tactics). I turn around, fortunately there are still 2 paths, but 1 road to the citadel is blocked by 10-19 snipers, on the other there is again a hundred zombies on the secondary without a road, in the tavern there is a Miner, there is an experience stone and a tree for 2k, the horses become on 116 and on 117 the Miner with tactics moved hits the snipers, with 2 horses and 3 vipers with the loss of the vipers, barely (wild fail) the zombies at Inferno are broken through. On 121, 2 Griffin Conservatories are found on the stones, the citadel is taken, shopping. On 123, 1 Griffin Conservatory (1) is taken, the Miner is defeated on the second (2), Valya runs to rush through the secondary. With 3 angels, 5 horses and 20 archers (all swords went into Griffin Conservatory 2, Valya reaches the main on 127), on 131 Gundula attacks, but no chance) thanks for the game!
P.S. Playing on this timer is fine for me, but on foot with Castle, of course, it's a bit stressful)
I confirm.
Only once the timer showed 59 sec... I won't say I was in a big hurry, but indeed where with a normal timer I would have fought - I accepted the loss of a couple of small units. But the result satisfied me - we played the game in about 4 hours...
As for the game... As always (and I've been pointed out about this many times by strong opponents) I didn't break the hole and didn't guard the approaches. As a result, completely unexpectedly for me, Valya appeared. In terms of stats, I was stronger and had a ton of money. But I simply couldn't make it in time to move both Gundula and the army to the castle. I think that in the castle he wouldn't have defeated me...
The entire tempo was broken by the max Griffin Conservatory, which I was afraid to take.
Anyway, thanks for the game!)
If anyone wants to play an SM game on 6+4+1 - I'd be glad!
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."

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