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16.08.2014 Iamsamstan (blue, castle, Valeska) def Rabe (red, stronghold, Gundula), 2sm4d(3) 131
The main goal of the game was to test the chess timer 6 4 1 on smk. What can I say, playing as Castle, by the end of the second week I had accumulated about 12 minutes, although from day 3 I had no fewer than 6 heroes.
As for the game, I took 2 resource silos, then the opponent took 1; on the next shuffle, Val finally got 3 stacks and I see a passage to the underground for the undead, I look more closely, the undead are a hundred) I wait until day 2 to upgrade the archers) 5 heroes, but I desperately need to find a pile of gold. On day 112 I find it, upgrade, Val from the stables hits the hundred, then the dogs from that side, and near the secondary hero itself a block of green snakes is visible, but there is no tactics). I turn around, fortunately there are 2 more paths, but one road to the citadel is blocked by 10-19 snipers, on the other path there's again a hundred zombies in the secondary hero area on rough terrain, in the tavern there's a Miner, there's an experience stone and a tree for 2k coins, the horses arrive on day 116 and on day 117 the Miner with tactics moved hits the snipers, with 2 horses and 3 snakes losing the snakes, barely (a wild fail) the undead on Inferno are broken through. On day 121, 2 Griffin Conservatories are discovered on the stone, the citadel is taken, bought. On day 123, 1 Griffin Conservatory (1) is taken, the Miner is defeated on the second one (2), Val runs to rush through the secondary hero. With 3 angels, 5 horses, and 20 archers (all the swords went into the Griffin Conservatory 2, Val reaches the main on day 127), on day 131 Gundula attacks, but no chance) thanks for the game!
P.S. Playing on such a timer is fine for me, but of course, with a walking Castle it's a bit stressful)
The main goal of the game was to test the chess timer 6 4 1 on smk. What can I say, playing as Castle, by the end of the second week I had accumulated about 12 minutes, although from day 3 I had no fewer than 6 heroes.
As for the game, I took 2 resource silos, then the opponent took 1; on the next shuffle, Val finally got 3 stacks and I see a passage to the underground for the undead, I look more closely, the undead are a hundred) I wait until day 2 to upgrade the archers) 5 heroes, but I desperately need to find a pile of gold. On day 112 I find it, upgrade, Val from the stables hits the hundred, then the dogs from that side, and near the secondary hero itself a block of green snakes is visible, but there is no tactics). I turn around, fortunately there are 2 more paths, but one road to the citadel is blocked by 10-19 snipers, on the other path there's again a hundred zombies in the secondary hero area on rough terrain, in the tavern there's a Miner, there's an experience stone and a tree for 2k coins, the horses arrive on day 116 and on day 117 the Miner with tactics moved hits the snipers, with 2 horses and 3 snakes losing the snakes, barely (a wild fail) the undead on Inferno are broken through. On day 121, 2 Griffin Conservatories are discovered on the stone, the citadel is taken, bought. On day 123, 1 Griffin Conservatory (1) is taken, the Miner is defeated on the second one (2), Val runs to rush through the secondary hero. With 3 angels, 5 horses, and 20 archers (all the swords went into the Griffin Conservatory 2, Val reaches the main on day 127), on day 131 Gundula attacks, but no chance) thanks for the game!
P.S. Playing on such a timer is fine for me, but of course, with a walking Castle it's a bit stressful)
435-191-039
Discord Iamsamstan#6087
Discord Iamsamstan#6087