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Posts from 2nd Crusade

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#2
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Hello, friends! It's time for us to once again embark on a harsh campaign. To test our martial skill and valor in practice. I am gathering experienced crusaders and recruits under my banner. Welcome to a tournament where you yourself choose your favorite template and timer. But your opponent can do the same.

Official Tournament, held according to the Rules for Organizing, Conducting, and Participating in HOMM3 Online Tournaments
Game version SoD 3.2 (4.0) +HD-mod.
Game rules - Rules for Online Games in Heroes III and the Seasonal Ranking Tournament.
Tournament Organizer - Roger DAltavilla ICQ 624681987
Tournament Judge - Pit for LM ICQ 471401475

Regulations
The tournament is held using a round-robin system. Each participant chooses their favorite template and timer. In rounds where you play as red, the game is played on your template, and the opponent strikes out castles first. In blue rounds, the opposite applies.
To participate in the tournament, you must have already played in some competition on HeroesWorld or have 5 confirmed reports in the season.
Time per round - 2 weeks.

Template (map) selection criteria: any template already used in a tournament is acceptable.
Time limit criteria: no less than 4 min and no more than 10 min. If you absolutely insist on a chess timer, it must be adequate within the 4-10 min framework without battle time. Adequacy is to be coordinated with the organizer.

Transition between tournament stages. The Crusade consists of 3 stages: autumn, winter, and spring. Each stage is held using a round-robin system. To advance to a more prestigious group, you must achieve a higher position within your group. The following criteria are considered (in descending order of importance): 1 - position achieved (a clean position is valued higher than a shared one), 2 - Berger coefficient, 3 - Elo rating earned in the Crusade.
Additional conditions. Between stages, the following are permitted: leaving the tournament, joining it, changing your favorite template and timer. Before the end of registration, a participant has the right to change their template and timer.

The tournament application should look like this:
I request to be registered for the tournament
Roger DAltavilla
8mm6a 6 min

Awards

Respectively: award for the signature, for victory in the 1st group, 2nd group, 3rd group, from the 4th to the 7th groups, and an award for all played games.

GOOD LUCK TO EVERYONE AND LOTS OF FUN!
Results Table Autumn:
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In reply to Roger DAltavilla
#62
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I suggested Rabe play on his timer; he's offline now, but when he appears, hopefully he'll agree. Then I'll report on how it feels) but IMHO, it will be tough to play on that timer for towns where shooters don't dominate, like Necropolis, Citadel, Fortress, Inferno is also questionable, and Dungeon with all its horde of Troglodytes might also eat up the timer. In general, I hope we'll play and I'll tell you)
435-191-039
Discord Iamsamstan#6087
In reply to Roger DAltavilla
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#63
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Roger DAltavilla

And regarding non-standard timers: this is a minor issue and could have been easily resolved in ICQ, rather than posting on the forum. That's why I'm online almost 24/7. The classic 4-minute timer has been tested in tournaments, but 6+4+1 has not. It would be good if 2sm4d(3) was played on this timer with someone from the well-known players, not necessarily strong ones. I would talk to them and we would evaluate the timer. I cannot allow untested templates and timers in the tournament.
What is there to discuss in ICQ? I proceeded from the logic: "the less, the better." I described the reasons above. If the regulations allow 4 minutes, I am for 4 minutes. I suggested 6+4+1 only because I believe the chess timer is more convenient and closer to the simple 4-minute timer. Perhaps I am wrong, and 4SOD is not even approximately equal to 6+4+1. I will not argue because I have not tried it in a real battle.
Iamsamstan
I suggested Rabe play on his timer; he is offline now, but I hope he will agree when he comes online. Then I will write about my impressions. But IMHO, it will be tough to play on that timer for cities where ranged units don't dominate, like Necropolis, Citadel, Swamp, and Inferno is also questionable, and even Dungeon, with all its horde of troglodytes, may also consume the timer. In general, I hope we play and I will tell you.
I accept the challenge! Unfortunately, I have very little time to play (which is why I don't like turns of 10+ minutes, especially in the first week), but in the evenings after 8 PM Moscow time, I can play for 3-4 hours. We'll get in touch!

To Roger DAltavilla: For now, please set 4 minutes for me.
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
In reply to Rabe
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#64
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I think it would be beneficial to specify in the regulations the minimum and maximum allowable chess timer settings, which would resolve all disputes. For example, the minimum (and maximum) timer could be x+y+z, where none of the variables can be lower (higher) than a given parameter. (xyz is up to the discretion of the organizer).
In reply to Dirty_Player
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#65
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It would be interesting if someone used a very short blitz timer, just for variety.
http://heroes3.tv/aiwe
In reply to Roger DAltavilla
#66
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Please register me for the tournament.
In reply to Roger DAltavilla
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#67
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Roger DAltavilla

Regarding the non-standard timers: this is a minor issue and could have been easily resolved in a private message, rather than posting on the forum. That's why I'm online almost 24/7. The classic 4-minute timer has been tested in tournaments, but the 6+4+1 timer hasn't. It would be good if 2sm4d(3) was played on this timer with someone from the well-known players, not necessarily strong ones. I would talk to them and get their opinion on the timer. I can't allow untested templates and timers in the tournament.
So, I understand that my timer was considered non-standard and wasn't approved? Well, I'll change it to 12-8-1, will that work?
Ася 390383586

Осень-Зима 2013-14.
In reply to Vatya
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#68
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Vatya
I understand that my timer was considered non-standard and wasn't allowed? Well, I'll change it to 12-8-1, will that work?
The timer will work, but there are no "hv rules" with all the checkboxes enabled.
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In reply to Roger DAltavilla
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#69
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Roger DAltavilla
The timer will start, and there are no "hv rules" with all the boxes checked.
Okay. Without "hv rules" then.
Ася 390383586

Осень-Зима 2013-14.
In reply to Roger DAltavilla
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#70
spi der
30+8+1
In reply to ЯR
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#71
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6+4+1 is like building a Capitol, an easy game, or it's absolutely necessary to build a level 7 structure in the castle by the second week, and then you can start taking important objects, like a 3+ Conflux, aiming for 131.
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
In reply to Fill-ua
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#72
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Fill-ua
6+4+1 – this is like building a Capitol, an easy game, or it’s mandatory to build a level 7 structure in the castle by week 2, and then you can start taking important objects, like a 3+ conflux, aiming for 131.
We played over the weekend with Iamsamstan (report in the forum) – no one ever “ran out of time” before the limit. By the end, the opponent had +12 minutes, and I was approximately 6 minutes behind and remained that way.
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
In reply to Rabe
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#73
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Rabe
We played with Iamsamstan over the weekend (report in the fan forum) - no one ever "ran out of time." By the end, my opponent had a +12-minute lead, and I was consistently about 6 minutes behind.
There's an old trick: you deliberately let the timer run down to your standard 6(4)(2)+(4)(8)+1, and then you play at your own pace. The only thing is, you need to figure out what to do while you're letting the timer run down and what you'll do while your opponent is taking their turn. For example, you could watch a movie or set an alarm. Keep your opponent waiting! :)
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
In reply to Rabe
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#74
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Rabe
We played with Iamsamstan over the weekend (report in the forum) - no one ever "ran out of time." By the final, the opponent had a +12-minute lead, and I was approximately 6 minutes behind the entire time and remained that way.
Okay, but one game isn't enough to evaluate the timer.
For now, let's stick to the following limits: min 8+4+1 - max 60+10+1.
We're testing and waiting for the results of the vote, which Pit is conducting for LM.
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In reply to Roger DAltavilla
#75
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Roger DAltavilla

...
60+10+1.
...

That seems a bit low...
In reply to Roger DAltavilla
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#76
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Please register me for the tournament.
6lm10a, 10+6+1
ICQ 627769385

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