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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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12 years ago
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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Pit for LM
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12 years ago
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The start was brisk—I found an elven external dwelling near the Castle, but blocking the lower path 10-19 with monks spoiled the picture. Overall, not bad. In the first week, I found Gunnar with Scout's Lore and Tactics in a level 5 Turm, though it had Ballistics. I took both secondary skills, placed Griffins in the Castle, found 2 Dragon external dwellings (only revealed them), found and broke through 2 Griffin external dwellings in the rear. On the second, I broke through the Dragon external dwellings, took 2 Dragon Fly Hives (there were 3 Dragon Fly Hives total on the entire respawn). I upgraded the Griffins and went to clear GO (20-49 Green Dragons). Along the way, I stumbled upon a Griffin Conservatory (it turned out to be a tier 1). I made the usual mistakes when breaking through—Earth Magic didn't become expert, so there were losses. On day 125-126, I moved to the center off-road, but the opponent was already in control there. I took a quick look at the situation and placed Dragons in the Castle. I returned to the respawn, took the home Dragon Utopia (it gave KZ, a sword +5 all, and a hat for +10 to knowledge; I left all the Dragons and 3 Dragon stats there), took the last, 3rd Dragon Fly Hive, and decided to go through the respawns in search of something worthwhile. But no luck—the opponent had control and a Castle near the road. I decided to surrender, since my stats were 14 15 against 30 40—no comparison at all, and his mana was fine.)

Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
Jebus Cross
Game Length
142 days
Game Date
8/10/2014
Reported
8/10/2014 3:49 PM
Rating Impact Archived
Jewelmask 1356 1352 -4 ↓
Psyche_7 1642 1646 +4 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/10/2014 3:58 PM

In reply to Jewelmask
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12 years ago
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Jewelmask
I made a strong start by finding an elven external dwelling under the castle, blocking the bottom path 10-19 with monks somewhat ruined the picture, but overall not bad. In the first week, I found Gunnar with expert logistics and tactics in a level 5 prison. The only downside was ballistics; I took both secondary skills, placed Griffins in the castle, found 2 dragon external dwellings (just scouted), found and cleared 2 Griffin external dwellings in the middle of nowhere. On the second week, I cleared the dragon external dwellings, took 2 Grails (there were 3 Grails on the entire respawn), upgraded the Griffins and went to clear the Goblin Watchtowers (20-49 green dragons). Along the way, I hit a Griffin Conservatory (turned out to be a single one). I messed up as usual while clearing it — Earth Magic didn't get expert, so there were losses. By days 125-126, I reached the center through wasteland, but the opponent was already in charge there. I ran through, took a look, and placed dragons in the castle. I returned to the respawn, took the home Dragon Utopia (gave КЗ, a sword +5 all, and a +10 knowledge hat. I left all the Utopea units and 3 dragons there). I took the last 3rd Grail, decided to go through the respawns in search of something worthwhile, but had no luck. The opponent had control, and his castle was close to the road. I decided to surrender, as my stats were 14 15 against his 30 40 — they just didn't compare at all, and his economy was fine as well ))

Thanks for the game!

I broke into the center late and with difficulty — losing 8 birds and 1-1.5 dozen faerie dragons. But 2 hives in the center somewhat improved the population. Later, the book of fire gave me confidence (on the respawn +10 spell power). Overall, the center was decided.
Thanks for the game!
In reply to Jewelmask
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Jewelmask
Started off nicely, found an external dwelling of elves near the Castle, blocking the bottom path 10-19 with monks spoiled the picture a bit, but overall not bad for the first week, found Gunnar with expert Logistics and Tactics in a level 5 Thieves' Guild, the only downside was Ballistics, took both secondary skills, built Griffins at the Castle, found 2 external Dragon dwellings (only scouted them), found and cleared 2 external Griffin dwellings in the back, on the second one cleared the Dragon dwellings, took 2 Dragon Fly Hives (there were 3 Dragon Fly Hives total on the whole respawn), upgraded the Griffins and went to clear ГО (20-49 green dragons), along the way hit a Griffin Conservatory (turned out to be a single), messed up as usual while clearing, Earth Magic didn't get expert, so with losses, on 125-126 went to the center through rough terrain, and by then the opponent was already in control, ran over and took a look at the situation, then built Dragons at the Castle, returned to the respawn, took the home Dragon Utopia (gave КЗ, a sword +5 all, and a cap for +10 knowledge, left all the Dragon Utopias and 3 dragons there), took the last 3rd Dragon Fly Hive, decided to go through the respawns looking for something worthwhile, but had no luck, the opponent had control and a Castle next to the road, decided to surrender since the stats were my 14 15 against 30 40, didn't look good at all, and his treasury was fine ))

Thanks for the game!

Thanks for the game.
In reply to MuLLIyTa
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12 years ago
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MuLLIyTa
The opponent managed to join early in the first week...
GG, thanks for the game.


Thanks for the game...
In reply to Mar
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12 years ago
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Mar
The good thing was 15 archers at the start + a dungeon with Dess, and 3 artifacts for luck :confused: I decided not to restart. As it turned out, all the exits were either blocked by guards or were one-way, and the only path led straight to the opponent.
Thanks for the game.

Thanks for the game!
In reply to dom2
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12 years ago
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dom2
Thank you for the game.


Thanks for the game.
In reply to identity
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12 years ago
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identity
In the first game, I defeated Clavius, acquired the Ring of Life, and collected a hundred bones, all for 49 marks, and then started leveling up Vokial. By the middle of the second game, things were starting to improve, but then an unexpected opponent appeared.
Thanks for the game.


You're welcome, and thanks for the game!
In reply to identity
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12 years ago
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identity
After the horse morale in the ambush, the desire to continue playing disappeared.
Thank you for the time.


Thanks for the game!
In reply to Jewelmask
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12 years ago
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Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
2sm4d(3)
Game Length
126 days
Game Date
8/10/2014
Reported
8/10/2014 4:09 PM
Rating Impact Archived
u2noob 1602 1597 -5 ↓
Pit for LM 1858 1863 +5 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/10/2014 5:25 PM

In reply to u2noob
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12 years ago
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We started on the first try. I spawned on top, and the scout revealed a small central no-gold respawn. The opponent was on a small central respawn in the underground, which is probably even worse. My exits lead to snow through a group of harpies and to swamp through, for example, mummies. There is a stable and a Griffin Conservatory. On the swamp secondary there is a Dragon Fly Hive, but behind a large stack of medusas, so I never ended up taking it. Army-wise, it's okay, because a hero came from the dungeon, but without harpies, so I had to ramp up in plain sight. There is an experience stone where two Necromancers immediately advanced Sorcery, and Clavius got Logistics. The guild has Haste. Overall, the loot is slightly above average, let's play.
On 112, the main heroes went through the stable, I built the Converter, just over 100 skeletons.
On 113, Nagash grabbed the max-level crypt and maxed out Necromancy. I raised some skeletons, gave the army to Clavius, and exited to the swamp through the mummies without any issues. Checked the Conservatory - it's a two-level one.
On 114, I took the secondary - home territory. Sent out a scout - saw +3 armor.
On 115, I took the armor, traded sulfur for liches, transferred everything to Nagash, and captured the tower.
On 116, I broke through the small neutral stacks and built a citadel.
On 117, I recruited knights. Very little gold, no real way to buy out, but I'll have to make big moves on 121… By the end of the week, I had 155 skeletons left.
On 121, I upgrade gargoyles, buy out gremlins and a new hero, Tamika. That gives just over 200 skeletons. Nagash enters the two-level Conservatory, which is a tough fight, losing 70 skeletons. I give everything to Clavius, break 20+ archmages for a Pandora's Box. More losses, but 10k gold is exactly what I need. Stable, a couple of large neutral stacks - by the end of the day it's back to 200+ skeletons.
On 122, I take the Dragon Fly Hive with 6 Charney, Clavius stands in front of a second Pandora's Box with 50+ Storm Elementals, and the army moves to Nagash towards the scouted Conservatory on the snow.
On 123, I grab another angel, from the box I get 10k experience and Advanced Air Magic. I get split up and go the wrong way. Realized I'm about to run into the opponent's main respawn, not the treasure zone, after I've already made the move. Oh well, gotta rush. Still, 350 skeletons with Mass Haste, 3 angels, 5 knights, 6 wyverns, a few liches - maybe it'll work.
On 124, I break in, but go the wrong way, unable to pass up the naga bank.
On 125, I approach within a day's march of the capital. My presence apparently unsettled the opponent, and he messed up, losing a lot of his army. He got upset, sat in the castle, and prepared to die.
On 126, I attack, he had no chance - 18 wyverns were the serious threat, but the skeletons under Mass Haste take them apart easily, even with lower stats.
Thank you for the game!
In reply to Gomunguls
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12 years ago
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Gomunguls
It went well; I built a Mage Guild on 131 and gained the ability to cast 2 Dimension Doors and Flight in the guild. As for the army, there were 9 angels, a bunch of skeletons, and 32 vivs.
The opponent surrenders on my turn.
Thanks for the game!

Confirmed, thanks for the game!
In reply to Jewelmask
12 years ago
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Thank you for playing.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
116 days
Game Date
8/10/2014
Reported
8/10/2014 9:22 PM
Rating Impact Archived
shameonyou 1433 1449 +16 ↑
Daio14 1471 1455 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/10/2014 9:23 PM

In reply to shameonyou
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12 years ago
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shameonyou
Thank you for the game.
I confirm. Thank you for the game.
In reply to Сатир
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12 years ago
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Satyr
We were playing as mages. He made a terrible one-sided map with a single resource in the center, and all the zones except for his home and the super treasure were either sand or snow. I was stuck with a bad army, but on turn 3, I managed to get into the super treasure, where I gathered ducks and on turn 141, I took the utopia with a crown. But my opponent surrendered because of that.
Thanks for the game.
Everything was fine until the first consensus, then he started playing poorly, and in the end, he was shocked by his mistakes and, ignoring my control, surrendered. Thanks for the game.
In reply to Ominous1
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12 years ago
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Ominous1
Gathered a lot of creatures and an elixir in my home base, but I can't defeat him under the red sphere; thanks for the game.
+++
Thank you for the game!

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