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12 years ago
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The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to Nestor86
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12 years ago
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Nestor86
Super game with a strong opponent! We played several sessions.
On the 2nd week, I took КЗ behind the Chaos hydras. Army of 20 ducks angel-)
Then I took 2 Dragon Utopia helmet +6 all, pendant+3 all
Stats became nearly 30
Tazar leveled up perfectly, but I messed up and didn't teach them wisdom, which almost cost me
on the 3rd week I took the city inf comp. Around 137 it seems Gurnie appeared with combat stats 21-17. Next turn I attack him.
1 fb I cut down 8 of his angels with an explosion, 15 ducks, 9 efreets, several unicorns.
He cuts down 20 magmatics, 10 wyverns probably and buys out.
Further I thought about where to go since there was no convenient way to the opp.
In the end, I just blindly ate the map. Ate Dragon Utopia, got another earth book
My second hero was Corbac, the book suited him perfectly)
on the 1st week of the 2nd month I was attacked
2 fb there is a cloak of renunciation, elixir. Stats same as Tazar
There are 12 angels, 100+ demons, 15 pits, 26 ducks and something else
I have 7 angels, 63 gr wyverns, 10 efreet sultans and something else ))
The opponent bought out at 90+ demons, leaving me 1 angel, 6 wyverns and 3 efreets.
I survived until 221, while gathering 20+ ducks, built up the castle to archangels from the village, and put Phoenixes in Flax
On 222 opp settled in the comp castle. I buy up and attack.
3 fb There are 90+ demons, 5 grey ones, 2 angels, 12 efreets - combat stats 47-35 with elixir
I have 50+ magog, 27 storms, 2 archs, 27 gr wyverns, 6 phoenixes, 11 efreets, several snakes-+1 speed and cr orb. Combat stats 31-36
Closed the gates, won. гг
Thanks for the game!
PS-What's doubly pleasant is that the opp had DD and wings, probably from the 3rd week. I had TP

Up until the 4th week, the opponent had a total advantage, then thanks to demonizing and running along the edge of the map with control, I managed to even out in power and stats. In many ways, I lost because Gurnisson was never offered armor throughout the game. Nestor is a pro, he hid the KS for a long time and played this trump card at the right moment. Respect. Thanks for the game!

p.s. Thanks to the organizers for a great tournament. It was interesting to test my strength in an unusual version on unfamiliar templates.
In reply to =Lizard=
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12 years ago
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=Lizard=
07/19/2014 Nestor86 (Blue, Fortress, Tazar, Tazar) def =Lizard= (Red, Stronghold, Gurnisson, Gurnisson) Diamond 222

Up until the 4th week, the opponent had a total advantage. Then, thanks to demon summoning and running along the edge of the map with control, I managed to equalize in power and stats. I largely lost because Gurnisson was never offered armor throughout the game. Nestor is great; he hid his Knight for a long time and revealed this trump card at the right moment. Respect. Thanks for the game!

P.S. Thanks to the organizers for the great tournament. It was interesting to test my skills in an unfamiliar version on little-known maps.
Thanks, of course, but there are still 2 more rounds ahead.
In reply to злой_романтик
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12 years ago
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Spent all rests, and in the end, the change was just right. At 111 there is a converter and 100+ bones, then the stable and gloves. There's a native comp, same story there; thieves also upset me, spotted minos on the second and first day in the blue army, but oh well. Then I killed the snow comp, took +10 necro there and went to take back the Necropolis. The road turned out to be long, only reached it at 121. There's a cons trio, brought growth and 350 bones with 5 horses smashed them without any problem. Next is the treasure zone right here; at 125 there was a necro cloak + snare at the comp, an absolute dream. At 127 with 700+ bones and 5 angels they are killing a Dragon Utopia trio, I get the teapot and wings. Then finished off the treasure zone, added some ducks and flew back to my own; took another dragon on my respawn and in the snow, there was still no TP. At 134 Shakti breaks through ГО and takes my table. With Claudius a turnaround from the treasure zone, I take back the Castle and at 142 I cover the blues. FB with superior stats, magic cloak and 1500 bones with haste - no contest.
Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
142 days
Game Date
7/19/2014
Reported
7/19/2014 12:36 PM
Rating Impact Archived
Heroin_HP 1752 1760 +8 ↑
BlooDy)DriVeR 1559 1551 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/20/2014 7:44 PM

In reply to Heroin_HP
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12 years ago
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Here are the unplayed matches: twaryna vs BA/IEHOK zwei vs Javdet Chemist_HP vs Pyre The_ vs Tofsla злой_романтик vs PReDS ProtosArchon vs St_Klaus Defiant vs Roger DAltavilla Roger-ua vs FAVorite Sloth_D vs Little Sevan_80 vs Егор Коробейников Dark30 vs Slayzer Please provide information about these games.
In reply to Akella
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12 years ago
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Akella
As they say, I gathered resources, and after choosing my resting places, it generated a block near the castle, which is chaos, and there's no way to get around the block =(.
Thank you for the game and your time.

Added 3 minutes later


Looks like I got you at a bad time =).
Thank you for your time.
In reply to MrP1nchy
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12 years ago
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MrP1nchy
Opponent has surrendered.
Thank you for the game!
Thank you for the game!
In reply to злой_романтик
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12 years ago
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It turned out to be a difficult game, primarily because of the timer and my Papashka bluff (how can you manage to think about what to do in those 8 minutes when you have 5-6 heroes with full control—I don't know, I probably never had that much APM even when playing WC3 back in the day).

Having crossed out Anarchy (didn't want a coinflip), I got blue Minonista, but the opponent surprised me by taking the first Rampart computer; I calmly grabbed Necro, Swamp, and Tower as change (as it turned out later, that Tower was no joke :)).
My usual plan was simple: find a Necro hero—necromance, and then level up Papashka in a week in the treasure zone. From day one, I got Vidomina; a so-so Necro, but still, the respawn was poor—long roads to the computers, but I decided not to restart yet. On day two, nothing changes, same dreariness. And then, instead of calmly taking 112, I transfer the entire army to Vidomina so the opponent would take 112 himself; the plan fails—I get the turn passed back. In the tavern, I found Müllich—I go all-in, now the entire army is on Müllich. "Now you'll definitely take 113," I thought and went for a smoke.
Again a miss, no restart—we're playing.
To avoid writing a wall of text, I'll just say that the first two weeks were some kind of nightmare: no money, no troops; I couldn't necromance—120 skeletons in two weeks) I ran around killing computers with mixed success, leveled Deemer because he picked up Log.
By 131, I broke into the treasure zone, and it was tiny—grabbed one Dragon Fly Hive there—broke off and went home to another treasure zone. Papashka's stats were something like 7-3 :), level 9 or 10. I got lucky with the treasure zone: 3 or 4 Dragon Fly Hives, resulting in a stack of 28 Wyverns and a box of Meat, which allowed me to sacrifice all 8 horses and take a Dragon Utopia—there were Wings and Shield+4 All—great! There I also took a box for 3 Titans, and off we went.
From week 4, with Wings, I expanded, took a Dragon Utopia with KZ and KV (before that, I honestly leveled Wisdom on Deemer, built a useless Mage Guild, picked up scrolls, etc.), more Dragon Fly Hives. An unpleasant event occurs: Deemer is poorly leveled, no Armor, but First Aid is available. Meanwhile, the opponent is fully leveling Crag Hack during this time; his army and stats have been higher since day 1, I don't even look in the tavern anymore to avoid getting upset :). I decide to snatch the opponent's central treasure zone, successfully do it—there are 4 Dragon Fly Hives and a couple of boxes; in my Tower, Titans were built (by the way, in one of the treasure zones there was an external dwelling of them). Now there are fewer problems, but still, no Papashka, no money for either Angels or Archangels, I don't even think about upgrading Titans yet; the army there is still stronger, but I also have quite a bit now—8 Angels, 60+ Swarm, 500+ Skeletons (forgot to mention, after gaining control, I started necromancing whenever possible).
The center is eaten, one treasure zone is eaten, the second is small, the third treasure zone gave nothing except one idiotic Dragon Utopia and a couple of Dragon Fly Hives, though money appeared; I built Angels and upgraded them. Looking around, I see the opponent still has a huge treasure zone that he hasn't visited.
I give the entire army to Müllich (10 Archangels, 3 Titans, and 70+ Swarm), jump into the unknown with this army (I've already given up on level 23 Deemer and am fully leveling Müllich since he picked up Tactics, Offense, Earth). And there's the climax: 3 Dragon Utopias, one of them max, where I get the Alliance—just incredibly timely! The opponent is already in this treasure zone, so I fly Müllich out while the going is good, because his army is still stronger!
Then I spend two or three days (oh those 8 minutes, my mouse was smoking periodically) on collecting and upgrading Meat; I necromance a bit more, 3 Necro heroes with full control.
In the end, Crag Hack reached that piece of the treasure zone I had "stolen" days earlier; even though Müllich, after Offense, Tactics, and Earth, didn't catch anything decent else, I attack calmly.
Crag Hack has combat stats 30+, magic stats don't matter—I have Magic Resistance; a hundred Wyverns, a hundred Demons (there was demonizing), 10 Angels, about 20 Birds, and some odds and ends.
But such a Müllich, with such an army, didn't let Crag Hack move ;) (it's hard to see in the picture; it won't upload in better quality: 117 Monks, 12 Archangels, 11 Titans, 1600+ upgraded Skeletons, 40 Basilisks, 80 Marksmen, a few Flies)


Thanks for an interesting game!
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Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Брисса / Brissa Start Hero Брисса / Brissa
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Mini-Nostalgia
Game Length
222 days
Game Date
7/19/2014
Reported
7/19/2014 3:43 PM
Rating Impact Archived
The_ 1823 1824 +1 ↑
Tofsla 1452 1451 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/19/2014 4:09 PM

In reply to злой_романтик
12 years ago
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Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тирис / Tyris Main Hero Тирис / Tyris
Map Template
Diamond
Game Length
137 days
Game Date
7/19/2014
Reported
7/19/2014 4:04 PM
Rating Impact Archived
Егор Коробейников 1708 1713 +5 ↑
Sevan_80 1446 1441 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/19/2014 4:18 PM

In reply to The_
12 years ago
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The_
A difficult game turned out, primarily because of the timer and my papal bluff (how can one manage to think about what to do with 5-6 heroes on full control in these 8 minutes - I don't know, I probably never had that much APM even when playing WC3 in my time).

Having scratched out anarchy (didn't want a coinflip), I got a blue Minotaur, though my opponent surprised me by taking the first Rampart computer, I calmly drafted Necropolis, Swamp, and Tower for change (as it turned out later, this Tower was no joke :)).
The plan was simple as usual - find a Necro, start necromancing, and then level up the Pope in a treasure zone in a week. On day one, I got Vidomina, a so-so Necro, but still, poor respawn - long roads to the computers, but I decide not to restart yet. On day two, nothing changes, same dullness. And then, instead of calmly taking 112, I transfer my entire army to Vidomina so that the opponent would take 112 himself — the plan doesn't work; the turn is passed to me. In the tavern, I found Mullich — I go all-in, now the whole army is on Mullich. "Well, now you'll definitely take 113," I thought and went for a smoke.
Again a miss, no restart — we play on.
To avoid writing a wall of text, I'll just say that the first two weeks were a nightmare. No money, no troops, couldn't necromance — 120 bones in two weeks. I ran around killing computers with mixed success, leveled up Deiss because he got Logistics.
By 131, I broke into a treasure zone, and it was tiny — got one Dragon Fly Hive there, crashed, went home to another treasure zone. The Pope's stats were something like 7-3 :), level 9 or 10. Lucky with the treasure zone — 3 or 4 Dragon Fly Hives, resulting in a stack of 28 Wyverns, a chest for meat, which allowed me, after losing all 8 horses, to take a Dragon Utopia — there were Wings and a Shield +4 All — excellent! There I also took a chest for 3 Titans, and off we went.
From week 4 with the Wings, I expanded, took a Dragon Utopia with КЗ and КВ (before that, honestly leveled up Deiss's Wisdom, built a useless Mage Guild, collected scrolls, etc.), and more Dragon Fly Hives. An unpleasant thing happens — Deiss is poorly leveled, no armor, but First Aid is there. Meanwhile, the opponent is fully leveling Crag Hack during this time, army and stats have been higher since day one, I don't even look into the tavern anymore so as not to get upset :). I decide to snatch the central treasure zone from the opponent, succeed, there are 4 Dragon Fly Hives and a couple of chests; Titans were built in the Tower (by the way, in one of the treasure zones there was an external dwelling of them). Now fewer problems, but still — no Pope, no money for Angels or Archangels, I don't even think about upgrading Titans yet. The army there is still stronger, and I already have a lot too — 8 Angels, 60+ Wyverns, 500+ bones (forgot to mention, since gaining control I started necromancing when possible).
The center is eaten, one treasure zone is eaten, another small one, a third treasure zone gave nothing except one idiotic Dragon Utopia and a couple of Dragon Fly Hives, though money appeared — I built and upgraded Angels. Upon viewing, I see there is a huge treasure zone still at the opponent's, which he hasn't visited.
I give the entire army to Mullich (10 Archangels, 3 Titans, and 70+ Wyverns), with this army I jump into the unknown (I've already given up on level 23 Deiss, leveling Mullich fully because he got Tactics, Offense, Earth Magic). And there is the climax — 3 Dragon Utopias, one of them max, where I gather the Alliance — absolutely unreal timing! The opponent is already in this treasure zone, I fly away with Mullich safe and sound because the army there is still stronger!
Then I spend two or three days (oh, those 8 minutes, the mouse was smoking periodically) gathering and upgrading meat, necromance a bit more, 3 Necros on full control.
In the end, Crag Hack reached this piece of the treasure zone that I "stole" days earlier. Even though Mullich, after Offense, Tactics, and Earth Magic, caught nothing else worthwhile, I calmly attack.
At Crag Hack, combat stats 30+, magic stats don't matter — I have Magic Resistance, a hundred Wyverns, a hundred Demons (they were demonizing there), 10 Angels, about 20 birds, and assorted small fry.
But this Mullich, with this army, didn't let Crag Hack get a turn ;) (it's hard to see in the picture, won't upload in better quality — 117 Monks, 12 Archangels, 11 Titans, 1600+ upgraded Skeletons, 40 Basilisks, 80 Marksmen, a few Flies)


Thank you for an interesting game!


Moner showed up at the start, revealed 2 Griffin Conservatories on 3-4, and decided to play. I spent a very long time dealing with the computers, and got unlucky with the chosen direction — the juiciest treasure zone turned out to be the last one, where the opponent had already partially dropped in. Control was only found closer to the end; the Dragon Utopias mostly had junk. Thanks for the game.
In reply to Sevan_80
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12 years ago
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Hey everyone, if anyone sees Romantic in ICQ, tell him to contact me on Skype or in the Heroes of Might and Magic chat. My ICQ isn't working for some reason.
In reply to PReDS
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12 years ago
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PReDS
Hey guys, if anyone sees Romantic in ICQ, tell him to contact me on Skype or in the Heroes chat. My ICQ isn't working for some reason.
Base, I hear you, I hear you... I'm writing in the chat, I repeat, I'm writing in the chat... :)
And you're still silent there :D
In reply to злой_романтик
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12 years ago
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Romantic successfully drove back Charn right near the Castle, to which the chain led. Diplomacy defeated the Necromancers. Thank you for the game.
Battle Report Accepted
Random Faction Random
Пайра / Pyre Start Hero Пайра / Pyre
Адела / Adela Main Hero Адела / Adela
Победа / Def Победа / Def
Random Faction Random
Иона / Iona Start Hero Иона / Iona
Чарна / Charna Main Hero Чарна / Charna
Map Template
Anarchy
Game Length
133 days
Game Date
7/19/2014
Reported
7/19/2014 8:10 PM
Rating Impact Archived
PReDS 1563 1573 +10 ↑
злой_романтик 1435 1425 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/19/2014 8:17 PM

In reply to PReDS
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12 years ago
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PReDS
The romantic successfully drove Charn away, right near the castle to which the chain led. Diplomacy defeated the Necromancers.

Thank you for the game.
It didn't work out well :D
In reply to злой_романтик
12 years ago
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Chemist_HP vs Pyre. Despite multiple requests sent via ICQ, no response was received within 2 weeks.

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