Having crossed out Anarchy (didn't want a coinflip), I got blue Minonista, but the opponent surprised me by taking the first Rampart computer; I calmly grabbed Necro, Swamp, and Tower as change (as it turned out later, that Tower was no joke :)).
My usual plan was simple: find a Necro hero—necromance, and then level up Papashka in a week in the treasure zone. From day one, I got Vidomina; a so-so Necro, but still, the respawn was poor—long roads to the computers, but I decided not to restart yet. On day two, nothing changes, same dreariness. And then, instead of calmly taking 112, I transfer the entire army to Vidomina so the opponent would take 112 himself; the plan fails—I get the turn passed back. In the tavern, I found Müllich—I go all-in, now the entire army is on Müllich. "Now you'll definitely take 113," I thought and went for a smoke.
Again a miss, no restart—we're playing.
To avoid writing a wall of text, I'll just say that the first two weeks were some kind of nightmare: no money, no troops; I couldn't necromance—120 skeletons in two weeks) I ran around killing computers with mixed success, leveled Deemer because he picked up Log.
By 131, I broke into the treasure zone, and it was tiny—grabbed one Dragon Fly Hive there—broke off and went home to another treasure zone. Papashka's stats were something like 7-3 :), level 9 or 10. I got lucky with the treasure zone: 3 or 4 Dragon Fly Hives, resulting in a stack of 28 Wyverns and a box of Meat, which allowed me to sacrifice all 8 horses and take a Dragon Utopia—there were Wings and Shield+4 All—great! There I also took a box for 3 Titans, and off we went.
From week 4, with Wings, I expanded, took a Dragon Utopia with KZ and KV (before that, I honestly leveled Wisdom on Deemer, built a useless Mage Guild, picked up scrolls, etc.), more Dragon Fly Hives. An unpleasant event occurs: Deemer is poorly leveled, no Armor, but First Aid is available. Meanwhile, the opponent is fully leveling Crag Hack during this time; his army and stats have been higher since day 1, I don't even look in the tavern anymore to avoid getting upset :). I decide to snatch the opponent's central treasure zone, successfully do it—there are 4 Dragon Fly Hives and a couple of boxes; in my Tower, Titans were built (by the way, in one of the treasure zones there was an external dwelling of them). Now there are fewer problems, but still, no Papashka, no money for either Angels or Archangels, I don't even think about upgrading Titans yet; the army there is still stronger, but I also have quite a bit now—8 Angels, 60+ Swarm, 500+ Skeletons (forgot to mention, after gaining control, I started necromancing whenever possible).
The center is eaten, one treasure zone is eaten, the second is small, the third treasure zone gave nothing except one idiotic Dragon Utopia and a couple of Dragon Fly Hives, though money appeared; I built Angels and upgraded them. Looking around, I see the opponent still has a huge treasure zone that he hasn't visited.
I give the entire army to Müllich (10 Archangels, 3 Titans, and 70+ Swarm), jump into the unknown with this army (I've already given up on level 23 Deemer and am fully leveling Müllich since he picked up Tactics, Offense, Earth). And there's the climax: 3 Dragon Utopias, one of them max, where I get the Alliance—just incredibly timely! The opponent is already in this treasure zone, so I fly Müllich out while the going is good, because his army is still stronger!
Then I spend two or three days (oh those 8 minutes, my mouse was smoking periodically) on collecting and upgrading Meat; I necromance a bit more, 3 Necro heroes with full control.
In the end, Crag Hack reached that piece of the treasure zone I had "stolen" days earlier; even though Müllich, after Offense, Tactics, and Earth, didn't catch anything decent else, I attack calmly.
Crag Hack has combat stats 30+, magic stats don't matter—I have Magic Resistance; a hundred Wyverns, a hundred Demons (there was demonizing), 10 Angels, about 20 Birds, and some odds and ends.
But such a Müllich, with such an army, didn't let Crag Hack move ;) (it's hard to see in the picture; it won't upload in better quality: 117 Monks, 12 Archangels, 11 Titans, 1600+ upgraded Skeletons, 40 Basilisks, 80 Marksmen, a few Flies)
Thanks for an interesting game!