Skip to content

Posts from The second stage of the "Van Kanighem" tournament.

4.5 (2 ratings)
19 years ago
Auto-translated
And thanks to Alan, I recently got the fifth installment of the game, and to get back to the tournament... I'll have to make a huge effort. Right now, nothing can tear me away from the fifth game...
In reply to Richard_I
User Avatar
19 years ago
Auto-translated
Richard_I;74537
Based on my own experience, I can also say that 2-3 runs after almost any scouting is the most optimal. After that, you'll just waste a lot of time for maybe one extra day, and even then, it depends on luck. Because a good player develops a certain strategy over the years of training, and they won't deviate from it much. Therefore, in my opinion, the number of restarts doesn't have much of an impact on the result of a strong player.
One day is a very long time, and if you can spend a couple of hours on a map for two extra days, then you should definitely do it ;). And there's no luck involved here - it's all about generating maps, generating maps, generating maps...
In reply to Maximix
User Avatar
19 years ago
Auto-translated
Maximix;74583
One day is a very long time, and if you can spend a couple of hours on a map to gain two days, then you definitely should do it ;). And there's no luck involved here – it's all about generating, generating, generating...

Well, there are different situations. For example:
1) The AI attacks a castle at night or runs past it – this requires extra effort to catch up.
2) Trying to get a lucky outcome or morale boost...
3) Other things where randomness or probability plays a role.
- These things depend little on the player's skill and can sometimes cost a whole day.
Gaining a day or two is good, but sometimes it's achieved not by skill, but by the number of attempts.
In reply to Richard_I
User Avatar
19 years ago
Auto-translated

Winning a game or two is good, but sometimes it's achieved not by skill, but by the number of attempts.
That's exactly what I'm talking about. The most persistent one wins, not necessarily the best.
In reply to Maximix
User Avatar
19 years ago
Auto-translated
Maximix;74604
That's exactly what I'm saying. It's not the best who wins, but the most persistent :)
Well, you are still comparing among the best. If a player doesn't know how to play or plays very poorly, no number of attempts will help them catch up in results—not just with the persistent one, but even with the best :) Therefore, your slogan in its correct form should sound like this: In Heroes, it's not the best who wins, but the most persistent among the best ;) Otherwise, it's simply a discredit to any Competitive events. You could say the same about chess players—that the most persistent one wins, rather than the best one who trained day and night, while another had no time and only spent two hours on training :D Ultimately, in both cases, it all comes down to free time, either for playing or for training before the game ;)
In reply to IronAxe
User Avatar
19 years ago
Auto-translated
Therefore, your slogan in its correct form should sound like this: In Heroes, the one who wins is not the best, but the most persistent among the best ;)
Yes, I can't disagree with that.

But here's an example with chess, which is incorrect. Chess is very similar to an online game, and the map is one you know by heart :)

PS. Stop addressing me with "You"! I haven't earned that yet :cool:
In reply to Maximix
User Avatar
19 years ago
Auto-translated
Maximix;74658
P.S. Stop addressing me with "You"! I haven't earned it yet :cool:
You don't need to earn the right to be addressed with "You" here :) But I can switch to "you" if you don't mind, I'm just a simple person :) Regarding replays. There's a tournament going on right now for collecting skeletons in Heroes 3. Players have three in-game months to complete the task. I doubt anyone will play the map even twice :) I also decided to give it a try to get at least some rating and see how far I can get with the skeletons :)
In reply to IronAxe
User Avatar
19 years ago
Auto-translated
IronAxe;74672
I'm kind of doubting that there will be anyone who plays the map at least twice :)
Naturally, no one is going to keep replaying it for all 3 months... But I'm sure many will replay it during the first couple of weeks, as this period is the decisive one. In such Tournaments, you need to get a good start.

Added after 1 hour 39 minutes
Hooray! The save is completed and sent, congrats to me! :smile44: :smile02:

Managed to play today. Besides scouting, I did three Walkthroughs. In the first two, the result was the same - N, but then I changed a couple of strategic ideas and hit N-2.
I see how to improve the result by one day, but for that, I'd have to replay the map from the start, and I'm too lazy.
Can it be improved by two days? - I think not.
That's how it is :)

PS. A week of +5 CD, and there was nothing I could do about it :rolleyes:
In reply to Maximix
User Avatar
19 years ago
Auto-translated
Maximix;74679
PS. A week with +5 Challenge Difficulty, and I couldn't do anything about it:rolleyes:
I think the judge will accept the save. I hope the time limit is such that +5 Challenge Difficulty didn't play a significant role in the completion.
User Avatar
19 years ago
Auto-translated
2 Maximix, save received...

To everyone else, if Monster Week comes up, find me in private messages/ICQ and let me know (preferably with the save file). I understand that +5 Creature Development (by the way, Maximix, please send the save file for the end of the week) won't change anything on the map. But I could have refused to accept the save... Dear participants, please follow the rules (in this episode, point 4.7).
In reply to Maximix
User Avatar
19 years ago
Auto-translated
Maximix;74374
....
Kyle
Are we acquainted?
...
Unfortunately, no...
I simply know you from another portal....;)
In reply to Maximix
User Avatar
19 years ago
Auto-translated
Maximix;74359

Yes, I'm not claiming victory in this comparison...;)


I haven't laughed like that in a long time.
It's time to take off the masks — you are actually the main favorite of this Competitive event.

Here is what I would like to say.
This Tournament is the most representative (in terms of registered players) of all those held on our forum.
Indeed, Maximix, VDV_forever, vbs, Zingel, Inquizitor, Izabel, Iron Axe are claiming a spot in the top three — at the very least, and other monsters will surely provide competition for the "bisons".
In this regard, I am once again raising the issue of cases where the game ends after the turn passes.
My proposal is to count the Walkthrough as N,5 days; for example, if the game ended after the turn passed from day 22 to day 23, record the result as 22,5 days.
In reply to Qwerty
User Avatar
19 years ago
Auto-translated
Qwerty;74881
I haven't laughed this much in a long time.
It's time to take off the masks – you are the main favorite in this Competitive event.
If I had a lot of free time, maybe. I already wrote that I'm one day behind the maximum I see. Anyone who achieves the maximum will easily overtake me. ;)
Maximix, VDV_forever, vbs, Zingel, Inquizitor, Izabel, Iron Axe
You are clearly underestimating yourself :) in my opinion, you are the main favorite to win the tournament.
In this regard, I raise the issue again about the case when the game ends after the turn.
My suggestion is to count the Walkthrough as N.5 days, that is, for example, if the game ended after the turn from day 22 to day 23, the result should be counted as 22.5 days.
I'm not against it, but only if I'm allowed to resend the save file :), as I could have easily won in that turn, but seeing that your suggestion was not supported, I went into the next day to gain skills. :smile19:

Added 1 minute ago
I simply know you from another portal....
May I ask what your nickname is on that portal? ;)
User Avatar
19 years ago
Auto-translated
Well, it seems I overlooked this when writing the rules and missed the point regarding victory on the computer's turn. I was simply writing while looking at the rules of the first stage and the rules for the 2nd edition Tournaments, where it isn't mentioned. I apologize to all tournament participants for this.

Now to the matter at hand. The question of victory when the computer attacks you on its turn was raised back in the second 2nd edition tournament. It was decided there that I would count this—regardless of the results table—specifically on the day the save was sent /topic/1254/ from post № 56. Everyone agreed to this, and the final results were tallied accordingly. In the first stage of the "Van Kanigem" tournament, VDV decided to count according to the result in the results table /topic/1811/ from post № 85. I disagreed with this.

Now, since this tournament is being held as part of a single series of VK tournaments, the approach to such moments must be consistent. Accordingly, in the event of winning a map during a turn transition, the final result will be taken from the TABLE after the end of the mission.
In reply to Alan
User Avatar
19 years ago
Auto-translated
Alan;75004
Now, since this tournament is part of a unified series of Heroes of Might and Magic tournaments, the approach to such situations should be consistent. Therefore, when a map is won during a turn transition, the final result will be taken from the TABLE after the mission ends.
While we were discussing this rule, I was on the side of VDV. But then Qwerty didn't voice his proposal, which I think is good. Let's say there's a player who won on turn 22, and another player who won on turn 23. And there's a player who won during the transition from turn 22 to turn 23. Why not give this player 22.5? I think he still handled the situation better than the player who won on turn 23, and he definitely couldn't achieve a clean victory on turn 22, unlike the first player. In my opinion, this is a very interesting proposal from Qwerty. And what, are there many players who finished the first stage during a turn transition? Maybe the rule can still be changed in connection with Qwerty's proposal? Well, in any case, the final decision is up to the organizers. Personally, I don't care, I finish the walkthrough on neither stage during a turn transition. However, I think Qwerty's proposal is fair.

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1324 guests