Posts from Dal Shabet
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Magic Map. Immolation. Magic Power: 50 Magic Map. Mark of Death. Magic Power: 50 Magic Map. Bonds. Magic Power: 50 Magic Map. Restoration (500). Magic Map. Dispel. Magic Power: 50 Magic Map. Ice Tomb. Magic Power: 50 Magic Map. Ice Spears.
Staff of the Magic Paradise. Magic Energy +50%, cannot be used with other weapons.
Agnet helped this guy find some rags. If successful, she drags him away from the store.
Amos hesitated.
- Alright.
He turned to his companions:
- Well, go ahead and grab a bite to eat for now, - he handed them a hundred rhens. - But make sure you're back here when I'm done!
It was clear that they used their own currency here, which could be exchanged with the staff. It consisted of chips of different denominations:
Black - 10 rhens
Orange - 25 rhens
Red - 50 rhens
Green - 100 rhens
Blue - 500 rhens
Yellow - 1000 rhens
Purple - 5000 rhens
The following could be highlighted among the entertainment options:
Devil's Wheel
Numbers from 1 to 36
The game options were as follows:
Bet on one number (payout 50 to 1)
Bet on two numbers (Payout 25 to 1)
Bet on three numbers (payout 15 to 1)
Bet on four numbers (Payout 10 to 1)
Bet on five numbers (Payout 5 to 1)
Bet on a dozen (payout 3 to 1)
Bet on black/red (payout 1.5 to 1)
Bet on even/odd (payout 1.5 to 1)
The numbers are consecutive (that is, if three numbers are chosen, they will be, for example, 2-4 or 5-7).
Sanex's Game
Cards:
1-10 (corresponding number of points).
Enjoyment (10).
Sanex (1 or 11, player's choice).
Number of participants: from 1 to 4.
The game can be played either against the dealer or against other players. If there are equal winners, the amount is divided between them.
Additional player options:
Double - the player doubles the bet and changes the last card.
Triple - the player doubles the bet again and changes the last card.
Split - if the player has two identical cards, they can split their hand into two by paying the same bet.
Surrender - The player can give up the game after receiving the first two cards and get half of their bet back.
Maiden and Rogue
Set of cards:
Either 4 guards and a maiden, or 4 guards and a rogue.
The rogue beats the maiden, the guard beats the rogue.
A random player reveals one of their cards and one of the opponent's cards.
The rogue or maiden are exchanged between players each round.
The goal of the game is to win in two rounds in a row (that is, for the maiden and the rogue).
After each cycle, the bet is doubled.
Link
Dice: 3 eight-sided.
Number of players: from 2 to 6.
Players take turns rolling the dice, the result is the number of points. Combinations (e.g., 3 3 3) add a fivefold bonus.
Three sixes bring an automatic win.
Three ones reset the number of points.
Goal: 360 points
The bet is doubled after the third round.
The player can re-roll their result for a doubled bet.
Revan loves purple so much... I wonder, does he like X-rays?
- That dim-witted girl, - Ivisa said about Agnet when Horus and Maria entered.
- Nice to meet you! Horus has told me many good things about you.
“Oh, these manners,” he thought, knowing that he hadn’t told her anything about Ivisa.
Except the ones we've made