Posts from The second stage of the "Van Kanighem" tournament.
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Based on my own experience, I can also say that 2-3 runs after almost any scouting is the most optimal. After that, you'll just waste a lot of time for maybe one extra day, and even then, it depends on luck. Because a good player develops a certain strategy over the years of training, and they won't deviate from it much. Therefore, in my opinion, the number of restarts doesn't have much of an impact on the result of a strong player.
One day is a very long time, and if you can spend a couple of hours on a map to gain two days, then you definitely should do it ;). And there's no luck involved here – it's all about generating, generating, generating...
Well, there are different situations. For example:
1) The AI attacks a castle at night or runs past it – this requires extra effort to catch up.
2) Trying to get a lucky outcome or morale boost...
3) Other things where randomness or probability plays a role.
- These things depend little on the player's skill and can sometimes cost a whole day.
Gaining a day or two is good, but sometimes it's achieved not by skill, but by the number of attempts.
-- Julius Caesar, 47 BC
Winning a game or two is good, but sometimes it's achieved not by skill, but by the number of attempts.
That's exactly what I'm saying. It's not the best who wins, but the most persistent :)
Therefore, your slogan in its correct form should sound like this: In Heroes, the one who wins is not the best, but the most persistent among the best ;)
But here's an example with chess, which is incorrect. Chess is very similar to an online game, and the map is one you know by heart :)
PS. Stop addressing me with "You"! I haven't earned that yet :cool:
P.S. Stop addressing me with "You"! I haven't earned it yet :cool:
Added after 1 hour 39 minutes
Hooray! The save is completed and sent, congrats to me! :smile44: :smile02:
Managed to play today. Besides scouting, I did three Walkthroughs. In the first two, the result was the same - N, but then I changed a couple of strategic ideas and hit N-2.
I see how to improve the result by one day, but for that, I'd have to replay the map from the start, and I'm too lazy.
Can it be improved by two days? - I think not.
That's how it is :)
PS. A week of +5 CD, and there was nothing I could do about it :rolleyes:
PS. A week with +5 Challenge Difficulty, and I couldn't do anything about it:rolleyes:
To everyone else, if Monster Week comes up, find me in private messages/ICQ and let me know (preferably with the save file). I understand that +5 Creature Development (by the way, Maximix, please send the save file for the end of the week) won't change anything on the map. But I could have refused to accept the save... Dear participants, please follow the rules (in this episode, point 4.7).
Yes, I'm not claiming victory in this comparison...;)
It's time to take off the masks — you are actually the main favorite of this Competitive event.
Here is what I would like to say.
This Tournament is the most representative (in terms of registered players) of all those held on our forum.
Indeed, Maximix, VDV_forever, vbs, Zingel, Inquizitor, Izabel, Iron Axe are claiming a spot in the top three — at the very least, and other monsters will surely provide competition for the "bisons".
In this regard, I am once again raising the issue of cases where the game ends after the turn passes.
My proposal is to count the Walkthrough as N,5 days; for example, if the game ended after the turn passed from day 22 to day 23, record the result as 22,5 days.

Орден Феникса – харизматический :) лидер
I haven't laughed this much in a long time.
It's time to take off the masks – you are the main favorite in this Competitive event.
Maximix, VDV_forever, vbs, Zingel, Inquizitor, Izabel, Iron Axe
In this regard, I raise the issue again about the case when the game ends after the turn.
My suggestion is to count the Walkthrough as N.5 days, that is, for example, if the game ended after the turn from day 22 to day 23, the result should be counted as 22.5 days.
Added 1 minute ago
I simply know you from another portal....
Now to the matter at hand. The question of victory when the computer attacks you on its turn was raised back in the second 2nd edition tournament. It was decided there that I would count this—regardless of the results table—specifically on the day the save was sent /topic/1254/ from post № 56. Everyone agreed to this, and the final results were tallied accordingly. In the first stage of the "Van Kanigem" tournament, VDV decided to count according to the result in the results table /topic/1811/ from post № 85. I disagreed with this.
Now, since this tournament is being held as part of a single series of VK tournaments, the approach to such moments must be consistent. Accordingly, in the event of winning a map during a turn transition, the final result will be taken from the TABLE after the end of the mission.
Now, since this tournament is part of a unified series of Heroes of Might and Magic tournaments, the approach to such situations should be consistent. Therefore, when a map is won during a turn transition, the final result will be taken from the TABLE after the mission ends.