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Posts from Warlock – “Clan Leader” [Campaign 4, Mission 1]

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17 years ago
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2sniper133: This mission is definitely not easy. There's little space, and nowhere to maneuver. In my case, the gold mine was guarded by high druids, which are also unpleasant opponents, but I managed to break through relatively early, without counting the losses: I needed the money. Share your hero's build and the number of troops. If nothing works, then restart: the guards will change. Maybe the situation will be easier.

Yes, in the first week, you need to upgrade the Fury dwelling to make things easier later.
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17 years ago
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Alex, we really need the money in this mission, which is why the gold mine is a priority. I didn't want to restart earlier because I was lucky, and it turned out that the first week was a lunar week, meaning the growth of all creatures in the first week is doubled. All that's left is to find the money to buy them. Also, I think that the High Druids will be scarier than the Vampires. Okay, let's push through! By the way, Alex, did you upgrade Railag in this campaign? Is it actually possible to get it?
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17 years ago
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High Druids will be scarier than Vampires.
I watched the replay (I always make them for myself): the mine was guarded by ordinary Druids (I got it wrong, it was a while ago). I took 15 Minotaurs + a few Scouts, and I think I lost 10 Minotaurs (you can't afford to lose Imps). There are, of course, no problems with slowing units: Imps solve the problem. I tried to fight fast units without Imps: Assassins with support + Stone Thorns (I tried to force the opponent to become a "cross" by sacrificing a few units, so that four stacks would fall under the area of effect of the Thorns).
I didn't want to restart earlier, because I was lucky and it turned out that the first week was a lunar week, which means that the growth of all creatures in the first week is doubled.
And what specific creature has increased growth?

By the way, Alex, did you level up Railag in this Campaign? Is it really possible to get him?
I played twice: first on 1.0, 2.0, 3.0; second on 1.6, 2.1, 3.1 - I'm finishing it now. I didn't take any Special Abilities for anyone except Zehir, and I don't regret it. Railag will tear everyone apart anyway. It's true that in the next mission, you'll have to sweat a bit in the first week, but after that, it's just a walk to the end of the Campaign. In general, it's not worth taking Special Abilities. Focus on Chaos, of course, Logistics Expert, Sorcery, Education - I think that's it - everything a true Necromancer needs :)
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17 years ago
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The growth rate of all creatures is doubled, so in the first week, I tried to build as many creatures as possible in the castle. I built scouts, beasts, and minotaurs. I wanted to build a Stronghold as well to increase the growth rate, but the city level didn't allow it. Now I'm thinking that maybe I should have chosen the Market as a bonus for the mission instead of 7 assassins? Then I probably would have been able to build a Stronghold in the first week, which would have provided additional troops.
I tried to unlock the special ability for all the heroes I played: the knight, the demon, and the necromancer. In the end, I only succeeded with the necromancer – in the last mission, he reached the tree, gained level 30, and unlocked the Shriek of Despair. Without it, it would have been very difficult to defeat 1750 swordsmen of Godric.)) I had fewer skeletons – around 1200-1300. It's a pity that I didn't get the special ability with Agrael, although I had all the chances, but for some reason, instead of the last skill – Deadly Strike, which is necessary for the special ability, I started getting additional skills that I didn't need.
Now I'm wondering if it's worth leveling up Railagh's special ability.
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17 years ago
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The growth rate of all creatures is doubled, so in the first week, I tried to build as many creatures as possible in the castle. I built scouts, beasts, and minotaurs.
I only got lucky once: I got a week of gold (only in the Orc mission).
You've made the game too long! Godric can be defeated on the third day in Hero mode ;) If you'll take my advice, I'll advise you: never drag out the game, get Logistics as soon as possible (it's not a combat skill, but believe me, its usefulness has been proven since the time of "Heroes II"). It turned out that all my heroes ended up with Logistics. And I never regretted spending three level-ups on upgrading Logistics.
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17 years ago
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I played for about 3 weeks. On the third day, it became uninteresting – it’s too early, but I managed to get to level 2 with Markal. Besides, he initially has Academy troops, and when you defeat them, Haven troops appear immediately (the ones in the castle). I always choose Logistics; it’s a very useful skill. For example, you can’t complete the first and second missions for Agrael without Logistics. As a result, I received a black dragon for completing the Necropolis campaign. Do you think that’s a lot? As far as I understand, the coolest creature in this installment of Heroes is the phoenix? And it’s given for the best completion of a campaign/scenario?
16 years ago
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AlexSpl Re: Warlock - "Clan Leader" [4th campaign, 1st mission]..DA, NU YA SMOTRYU TI TAM SUPER IGROK VSEH NA TURNIRE PO OCHEREDI POBEDIL)))))NA KAKOY SLOZHNOSTI IGRAESH?NA SAMOY PERVOY NEBOS".YA IGRAYU NA GEROE, I POCHTI KAZHDIY GEROY NA TURNIRE NAPADAET NA TEBYA.TOLKO VOYSKA U NEGO (NEMNOGO)SILNEE CHEM NA NOVICHKE(YA K TOMU CHTO VSEH VINESTI NEREALNO 100%)...VOT KAK PROYDESH ETOT KVEST NA GEROE TOGDA HVALIS,A SEYCHAS POKA NECHEM...
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16 years ago
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YES, I SEE YOU'RE A REALLY GREAT PLAYER, BEATING EVERYONE IN THE TOURNAMENT ONE BY ONE))))) WHAT DIFFICULTY LEVEL ARE YOU PLAYING ON? ARE YOU PLAYING ON THE EASIEST LEVEL?
You still have a lot to learn, including how to communicate properly :) :) :)
16 years ago
pochteyneyshe proshu proshenija,za svoe nedelikatnoe izlozhenie tochki zrenija..pozvolte povtorit,sudar(inja),kak viditsya mne vi nemnogo otklonilis ot istini v svoih slovah....blagodaryu za potrachenoe vremja:) :) :)
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16 years ago
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I understand that you doubt whether it's possible to eliminate five heroes on the first day of the tournament. Level up Logistics! :)\

I checked the save file. Railag was 13-3-12-2 with advanced logistics, higher education, expert defense + resilience, advanced luck, and advanced chaos magic. His artifacts were: a +2 sword, an ice shield, a clover, and boots of travel.
In reply to COOLDEN
16 years ago
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COOLDEN
Hana! This is the easiest mission!!! I completed it by exploring the entire map and capturing all the mines, leveling up. Then I was teleported! There were 6 heroes there! I foolishly attacked 40 dragons (failed) and waited for them to fight each other, and one hero even attacked me!!!




Can I ask a question?:smile50: Have you completely completed:smile49: all the campaigns in the first part:smile47:?
In reply to Изабель1999
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12 years ago
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I focused my attacks on neutral creatures with very low, low, and, depending on the creature type, medium threat levels. I only visited the Castle to gather an army twice, and with a three-week creature growth rate, I easily reached the arena (guarded by shamans). It was a bit challenging, but I captured the gold mine (guarded by royal griffons). There were 6 days left until the tournament, and I had cleared my entire territory and reached the maximum level. In the city, only the sacrificial pit, warehouse, and guild levels 2-5 were not built. I finished building everything recently and waited for the tournament. My army was quite strong (thanks to Chaos magic, which prevented significant losses). And here's where I made my mistake: after teleporting, I immediately started attacking each enemy one by one. After that, a strong enemy remained and defeated me. During the battle, I immediately reloaded to the moment of teleportation to the tournament. Skipping a turn, Red killed the opponents down to Green, and Orange killed the rest, leaving me alive. Of course, his army was weakened, and mine was intact. I won't go into further details; it's clear what happened next.
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12 years ago
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On this map, you need to act quickly, so I would choose either the Market or the Assassins as a bonus. The Market will give you a one-day advantage in building, which means that by the 2nd or 3rd week, you will have more creatures. There's no point in rushing in the first week. In the city, I would advise you to buy the 2nd upgrade to Assassins and Beasts with Minotaurs, then Furies and Lizards, and finally Shadow Lords. We don't really need Hydras here, but if you have resources left, don't hesitate to build them. Be sure to build a Shop; you're sure to find something useful there. Now, let's talk about the course of action. In the first 1-2 days, it's best to capture nearby mines for wood and ore; they are easier to take. Starting from the 2nd week, you can go to the portal and capture some of the structures that you can handle. Ideally, by the 3rd week, you should have captured all the buildings that give bonuses to attributes, and you will be level 10. If you have time left, you can go up to level 12. I won't impose my point of view on the skill build, but in my opinion, Railag is a damage-dealing hero, so I would advise you to focus primarily on attack skills up to the Speed spell, then Dark Magic; you don't need everything, but Slow and Plague should be there, as well as Defense up to Expert + Resistance and Stone Skin, and Luck, Soldier, and Resistance. By the 4th mission, you will have a tanky hero; add to that the rings you find somewhere for initiative, and you can be sure that you won't lose even against players with high difficulty. By the way, about the tournament itself: don't rush to attack players right away; wait 2-3 turns while they sort themselves out, then you will fight 1-2 players and avoid Irbet; her Golem deals a lot of damage.
In reply to MjTh
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11 years ago
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MjTh
On this map, you need to act quickly, so I would choose either the Market or the Assassins as a bonus. The Market will give you an advantage in building in 1 day, which means that by the 2nd or 3rd week, we will have more creatures.
That's what I did, I chose the Market. By the way, I thought about it for a long time and decided to play as a hero after all, because I've already played as a warrior several times, and it's not interesting anymore. What can I say, it was very difficult to play as a hero, but that made it even more interesting. Just look at the battle with the peasants, I chased them all over the battlefield with Furies and shot them down with Assassins. In 4 weeks, I couldn't build a Capitol and capture the gold, crystal, sulfur, and mercury mines, the guards were too strong. Some people wrote here that you need to capture the gold mine first, but that's just impossible, because in the 2nd week, 40 upgraded Lizard Riders were guarding it. But I managed to build up to a castle by the 3rd week, and I had Hydras, upgraded Minotaurs, Assassins, and Lizards. I sold all the resources and bought everyone out on the last day, except for the Furies. I visited all the Resource Confluxes, but unfortunately, I didn't free the Arena, there were more than 50 mages. And I also regretted not building the upgrade in the city (+1 to Knowledge). In the final battle, I first did what was suggested here earlier: don't attack anyone, move away as far as possible, even though I was tempted to attack the weak heroes. As a result, they all killed each other, and I finished off the last one, and I had 30 Guardian Minotaurs and 70 Assassins left in my army, along with 7 or 9 Hydras. Then I decided to go back to a save and kill the weak ones. Then it was fun: I killed 2 weak ones, the 3rd killed the 4th and 5th, the 5th killed the 6th and 7th, the 3rd attacked me and was successfully defeated, and then I finished off the 5th:D.
MjTh
I won't impose my point of view on the build, but in my opinion, Railag is a hero who deals damage with his army, so I would advise you to focus on attack up to the Speed spell, Dark Magic, you don't need everything, but Slow and Plague should be there, defense up to Expert+Resistances and Stone Skin, and also Luck, Soldier, and Resistance.
I thought for a long time about what to choose between Luck and Intelligence, and I still chose Luck. Because it has a cool feature: you can get a skill that, in 10% of cases + multiplied by the level of Luck, gives a chance to deal double damage with Chaos magic, and plus 15% magic resistance is also very good to have, considering that we are playing as a Necromancer and against Necromancers, the latter really like to cast Chaos magic, and magic resistance, along with 20% damage reflection, makes Railag even cooler. Although, in general, Intelligence is a very good skill, and I always try to take it as one of the first. I took the remaining skills as Chaos Magic, Sorcery (Wisdom is great:D), and after getting the ring, I got Logistics, which I was planning to take anyway

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