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#2
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The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to Toganash
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#793
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A mage external dwelling along the path, and on the respawn in the snow there is another external dwelling for pointy hats. In the snowy adjacent zone, for the future, a giant external dwelling.

I came and leveled Nagash; in the first [game] he racked up 100 kills [bones], at home the nagas were in the fort, and I constantly lacked money.

At the start of the second [game], I took a Dwarf Cottage on [week] 20, bought out [the dwelling], and went to the center (I never made it to the computer [player], it was very far away), and there my opponent appeared. I re-taught Nagash Lightning from GM2 and went to engage. The opponent, who happened to be right there, surrendered, having first died on the Hive guard.

Thanks for the game!
ICQ 673161719.

Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
124 days
Game Date
6/30/2014
Reported
6/30/2014 6:46 PM
Rating Impact Archived
Cincinnat 1631 1643 +12 ↑
Defiant 1559 1547 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/30/2014 6:57 PM

In reply to Cincinnat
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#794
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Cincinnat
External dwelling of mages along the path, another external dwelling of caps on the respawn in the snow. On the snow adjacent zone for the future, an external dwelling of giants.

Nagash came and leveled up, killed 100 skeletons on the first, home nagas in the fort, constantly lacked money.

At the start of the second, took a Dwarf Cottage for 20, bought units, went to the center (never reached the computer, very far), and then the opponent appeared. Retrained Nagash from GM2 to Lightning and went for contact. The opponent, who happened to be right there, surrenders, having previously died on the Hive guard.

Thanks for the game!
That's exactly how it was, thanks for the game.
ICQ 239312697
Spring 2014
In reply to злой_романтик
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#795
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Dark roads go in different directions, gold came in alright, but as it turned out, 2 out of 3 roads were blocked, and naturally I headed there first thing, poked the hydras in the Citadel and then everything went smoothly. On day 126 I freed a hero from prison, losing almost my entire army down to 2 hydras and 8 archers, but the hero came with Earth magic and was a mage to boot. On day 131 a Griffin Conservatory 2 dropped, along with 3 Dragon Fly Hives, then another couple and a Griffin Conservatory, and I rushed to the nearest Dragon Utopia. There I got a level 5 hat and a few stats. As luck would have it, I didn't have enough mana (had 19, i.e. not enough for Dimension Door, but fortunately Town Portal wasn't far to the second Dragon Utopia, so I dashed there, a couple of turns short. Then I spotted the opponent's army on the minimap via scouting, broke into the Dragon Utopia, and there, as if on cue, was a КЗ, plus Town Portal, Dimension Door, all via the well, and I barely scraped by to reach it. gg

Thanks for the game!
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Diamond
Game Length
136 days
Game Date
6/30/2014
Reported
6/30/2014 9:55 PM
Rating Impact Archived
Simon5760 1456 1470 +14 ↑
wariator 1444 1430 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/1/2014 1:52 PM

In reply to Defiant
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#796
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Opp took all the restarts, I still had two left.
Start underground, Gunnar in the tavern, boots under the castle - everything is great, we play. There are two roads, no problems seem to be expected, I scout the first road - storms guard the passage - clearly not leading to the opponent, the other passage is guarded by 20-49 regular dwarves - apparently leading to the opponent, but to break through to the dwarves I have to beat 70+ Fire Elementals for a prison. On day 112 I attack them and leave all my meat there + 60 Troglodytes, spent about 10 minutes thinking whether to take a restart or not, but decide to play, I have a decent amount of gold, an external dwelling of Eyes, should kill the opponent with the caravan moving towards them, I break through the dwarves and imagine my surprise when I run into 20-49 Dragon Flies guarding the exit to the Snow (and the opponent is Swamp). In short, things immediately turn sour, no point sticking my nose into treasure zones with 60 Troglodytes, no passage to the opponent in sight... Back home I'm building Cats, and Mullich with two Cats goes to clear the external dwelling of Eyes, guarded by 10-19 regular Elves, then street magic happens, exactly 19 Elves with Haste, they split into 5 stacks, their morale procs exclusively on Haste, exclusively every round, while I have +3 morale on Cats, not a single proc - a loss, I leave a couple of Elves alive... I'm starting to get nauseous from this game. Gunnar rides off into the dark respawn area - looking for a passage to the opponent, also finding another external dwelling of Eyes - I clear it on the second attempt and a Dragon Fly Hive for 6 Wyverns. Finally I find gates, which are three days away from the castle, I jump there with a strong army (2 Cats + 44 Eyes + 6 Wyverns + a few Troglodytes), and trudge another three days through the swamp towards the opponent, who of course meets me with a castle and a full buy inside it. I manage to kill the opponent and ride on, completely cut off from growth, even a chain of 16 heroes probably couldn't haul everything, no other passages home, I buy all the swamp meat, upgrade the Serpent Flies, and with 44 Eyes + 2 Cats + 10 Wyverns + swamp meat ride god knows where. Due to lack of scouting I pass by two Dragon Fly Hives, spend two days on a Griffin Conservatory which is a one, start heading back to the two Dragon Fly Hives to pick up two Dragon Utopias I had scouted, meanwhile back home the Mage Guild is built - no control. Gunnar's leveling is pleasing, it was absolutely perfect, couldn't have imagined better, Armorer, Air, Wisdom, Earth, Archery (for the Eye stack) and Offense - a candy build.
So I'm riding to the two Hives I missed with a mighty army of 19 Wyverns + 1 Angel + 40 Eyes, and it's turn 136, when red appears near them, with up to 10 Angels and other might, the only good thing - their stats are even lower than my pathetic 11-11. But of course I can't fight, since Gunnar doesn't even have a spell book (forgot to buy it in the swamp, and there were no other towns on the way) - there's an option to buy peace from the opponent to somehow get home, but that means giving up the Dragon Utopias and the whole center... I ride down into the dark.. There I find two Hives with 20! Wyverns - this decides it, with a caravan from the swamp (+4 Wyverns + 9 Gorgons + whatever else), which the opponent started cutting off too late, I take the first Dragon Utopia without issue, inside is a Blue Cap, then the second one - inside is junk (a Red Ball which is useless against the Khan and Boots +15%), in the Necro village (painted in the zone with the 20 Wyvern Hives) I build a Mage Guild (which will eventually give Town Portal). I head to the subway, there's another Dragon Fly Hive + Conservatory (1) + a Dragon Utopia containing the Elixir - beautiful.
Meanwhile the scout hero with a full buy, starting from week 4, runs from the main into a treasure zone, there finds a Conservatory two, a Hive for 6 Wyverns, and a Dungeon village.
The Khan leaves to take my swamp, but exposes himself badly to my scout heroes. Then he goes back into the treasure zone and starts running towards the Conservatory.
On my turn I take back the swamp, upgrade the Wyverns, another Dragon Utopia, and in two Dimension Doors I reach that Khan - Fire Blast, no options.

Thanks for the game!
241-568-808
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
211 days
Game Date
7/1/2014
Reported
7/1/2014 8:44 AM
Rating Impact Archived
The_ 1808 1809 +1 ↑
Akella 1319 1318 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/2/2014 7:19 AM

In reply to Simon5760
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#797
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Simon5760
Darkness roads in different directions, gold was doing alright, but as it turned out, 2 out of 3 roads were blocked, and naturally I ran there first, poked the hydras in the Citadel and then everything went fine, on 126 I freed a hero from prison, while sacrificing almost the entire army down to 2 hydras and 8 archers, but the hero I got had Earth magic and was also a mage, on 131 I got a Griffin Conservatory 2, 3 Dragon Fly Hives, then another couple and a Conservatory, and I ran to the nearest Dragon Utopia, there I got a level 5 hat and some stats, unfortunately I didn't have enough mana (had 19, i.e. not enough for Dimension Door, but luckily Town Portal was not far to the 2nd Dragon Utopia and I dashed there, missed it by a couple of moves, then I see the opponent's army on a Loach from the scout, I break the Dragon Utopia and there, as if on demand, КЗ, well, Town Portal, Dimension Door, everything through the well, and by the skin of my teeth I reach it. gg

Thanks for the game!
All good! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
In reply to Defiant
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#798
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The opponent sacrificed the main hero with bears in the max hive, and then set up 2 slow stacks with the rest of the army: one with about 185 skeletons, the other with 10+ vives. I had a chain on Griffin Conservatory/hive, and the last slow stack, having 9 angels and 16 vives, easily covered the opponent's heroes. Tazar was as tanky as usual and served as the initial tank for the first banks. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Чарна / Charna Main Hero Чарна / Charna
Map Template
Diamond
Game Length
123 days
Game Date
7/1/2014
Reported
7/1/2014 7:56 PM
Rating Impact Archived
=Lizard= 1661 1676 +15 ↑
Sanin 1668 1653 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/1/2014 8:29 PM

In reply to =Lizard=
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#799
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=Lizard=
Opponent dumped the main hero with bears into a max hive, then fed 2 heroes with the rest of the army: one with approximately 185 skeletons, the other with 10+ vives. I had a chain set up on conservatories/hives, and the last hero, having 9 angels and 16 vives, easily covered the opponent's heroes. Tazar was as fat as usual and served as the initial tank for the first banks. Thanks for the game!

Well, my first game as a barbarian online has happened :D
It turned out better than I could have expected. At the end of the first week, I had 200 bones (though I had to dump almost all of them in the max bezerker) and the bears were set up in the fort.
And on day 122, Charna entered a hive with two bears, three birds, and four vives, and it was maxed. Autobattle folds, and when I needed to run away, the bears got lucky with anti-morale. I wasn't planning on surrendering, took two external dwellings of psychos nearby, finished off the hive, was about to take another one and switch to Gunnar, but I sent the main stack towards Sandro - to break a passage, so the main stack wouldn't just sit idle. I knew there was a road to the opponent there, but assumed he was behind a block (I had seen the hero's movements along the road to this passage back on the first week, but I pictured the situation incorrectly).
Thanks for the game.

p.s. starting hero - Gretchin, not Tyraxor, but it's easy to get confused here, because after each restart I chose a new starting hero (the most interesting one was probably the deal with Gurnisson, but there the opponent took day 112).
ICQ 423164784

In reply to Defiant
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#801
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All restarts were chosen. I have 2 native heroes in the tavern + Vokial. Nila wasn't leveling up very well, and Vokial took Earth. At the beginning of the 2nd week, there were some minor skirmishes with lesser creatures, after which Dima surrendered. Thanks for the game!
ICQ 627769385
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Вокиал / Vokial Main Hero Вокиал / Vokial
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
122 days
Game Date
7/2/2014
Reported
7/2/2014 6:06 AM
Rating Impact Archived
Nitro 1541 1561 +20 ↑
Dima Surmay 1676 1656 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/2/2014 6:33 AM

In reply to Nitro
#802
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Nitro
We picked all the residues. I have 2 native heroes in the tavern + Vokial. Nila wasn't leveling very well, and Vokial took Earth magic. At the start of the second week, small skirmishes with low-tier units, after which Dima surrenders. Thanks for the game!

I confirm, the respawn turned out to be mountainous with small blocks, and I couldn't guess the directions, plus I screwed up a few times myself.
Thanks for the game.
In reply to The_
#803
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The_
Opponent took all the restarts, I still had two left.
Start underground, Gunnar in the tavern, boots under the castle - everything's great, we play. There are two roads, seems like no problems ahead, I illuminate the first road with the scout - there are Storm Elementals guarding the passage - clearly this doesn't lead to the opponent, the other passage is guarded by 20-49 regular Dwarves - looks like it leads to the opponent, but to break through to the Dwarves I need to kill 70+ Fire Elementals for a prison. On day 112 I attack them and leave all my meat there + 60 Troglodytes, spent about 10 minutes thinking whether to take a restart or not, but I decide to play, there's a decent amount of gold and an external dwelling of Eyes, with the opponent's caravan I should kill them, I break through the Dwarves and what was my surprise when I ran into 20-49 Dragon Flies guarding the exit to the snow (and the opponent is Swamp). In short, things immediately turn sour, there's no point in going into treasure zones with 60 Troglodytes, no passage to the opponent in sight... At home in the meantime, Cats are being built and Müllich with two Cats goes to take the external dwelling of Eyes, guarded by 10-19 regular Elves, then street magic happens, exactly 19 Elves with Grand Strike, they split into 5 stacks, morale procs for them exclusively on Grand Strike, every single round, while I have +3 morale on Cats, not a single proc - a loss, I leave a couple of Elves... The game is starting to make me nauseous. Gunnar goes into the dark unexplored area - looking for a passage to the opponent, meanwhile finding another external dwelling of Eyes - I capture it on the second one, and a Dragon Fly Hive with 6 Wyverns. Finally I find a gate, which is three days from the castle, I jump there with a strong army (2 Cats+44 Eyes+6 Wyverns+a few Troglodytes), and trudge another three days through the swamp to the opponent, who of course meets me with a castle and full buyout in it. I eventually kill the opponent and move on, completely cut off from growth, even a chain of 16 heroes probably couldn't have carried everything, no other passages home, I buy all the swamp meat, upgrade the Serpent Flies and with 44 Eyes+2 Cats+10 Wyverns+swamp meat I go god knows where. Due to lack of scouting, I pass by two Dragon Fly Hives, waste two days on a Griffin Conservatory which is level one, I start heading back to the two Dragon Fly Hives to grab two Dragon Utopias that I revealed, meanwhile at home a Mage Guild is built - no control. Gunnar's leveling is a delight, it was absolutely perfect, impossible to imagine better, armor, air, wisdom, earth, archery (under a stack of Eyes) and offense - a candy.
And so I'm heading to the two Hives that I missed with a mighty army of 19 Wyverns +1 Angel+40 Eyes, and the timestamp is 136, and near them the Red player appears, with up to 10 Angels and other strong stuff, one good thing - their stats are even lower than my poor 11-11. But of course I can't fight, because Gunnar doesn't even have a spell book (I forgot to buy one in the swamp, and there were no other towns on the way) - there's an option to buy off the opponent to somehow get home, but that means giving up the Dragon Utopias and the whole center... I go down into the dark... There I find two Hives with 20! Wyverns - that decides it, with caravan from the swamp (+4 Wyverns+9 Gorgons+Wasps and such), which the opponent started cutting off too late, I easily take the first Dragon Utopia, in it a Blue Colossus, and then the second one - in it junk (a Red Ball which isn't needed against the Bronze Dragon and +15% Boots), in a Necropolis village (captured in the zone with the Hives of 20 Wyverns) I build a Mage Guild (eventually it gives Town Portal). I leave into the metro, there's another Dragon Fly Hive + Griffin Conservatory (1) + Dragon Utopia, in which an Elixir is waiting - beautiful.
Meanwhile, the scout hero with full buyout starting from week 4, runs from the main to the treasure zone, there he finds a Griffin Conservatory level two, a Dragon Fly Hive with 6 Wyverns, and a Dungeon village.
The Bronze Dragon leaves to take my swamp, but gets very exposed to my scout heroes' hit-and-run. Then he goes back into the treasure zone, starts running to the Griffin Conservatory.
On my turn I take back the swamp, upgrade Wyverns, another Dragon Utopia, and with two Dimension Doors I reach the Bronze Dragon - Fireball without options.

Thanks for the game!

Confirmed,
thanks for the game.
In reply to Sanin
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#804
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Sanin

Well, I finally had my first online game as a Barbarian! :D
Awesome, congrats!)))
451-224-720
In reply to злой_романтик
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#805
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10 characters
Battle Report Accepted
Синий / Blue
ЯR
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Риланд / Ryland Main Hero Риланд / Ryland
Map Template
Anarchy
Game Length
117 days
Game Date
7/2/2014
Reported
7/2/2014 3:46 PM
Rating Impact Archived
ЯR 1523 1544 +21 ↑
BA/IEHOK 1691 1670 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/6/2014 3:26 PM

In reply to злой_романтик
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#806
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We chose all the rest, then the opponent respawned a prospect for me with his meeting. After that, we started.
Goshan and Vidomina came. Goshan went pillar-style, while Vidomina pushed through and necromanced. The respawn was small, but the external market and road connections were good.
I took 2 conf villages, found a mini consulate. I took the imp shelter, unfortunately mini and tantum went into the consulate, which fell easily. Then a couple of treasure zones, alas dead ends, and I came to the opponent's Tower. Next, through a teleport I exited into the enemy's zone and on 116 killed a Loosh and attacked the opponent's start, having 200 skeletons, an angel, a few Pixies, and 22 air elementals. The town had a citadel, but there was barely any army. I took the town, but didn't have enough MP to enter it, and all the money was already spent earlier—couldn't even buy a hero. :mad:
On his turn, the opponent attacks himself; 40 Marksmen are good, but there's no proper cover. 200 skeletons with Goshan under Haste reached quickly, and the feathered one had to be sacrificed to the Marksmen. Then I arranged it so I would get the first turn. I cast a magic spell on the single unit, and the skeletons took down all the Marksmen in one hit.
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Diamond
Game Length
117 days
Game Date
7/3/2014
Reported
7/3/2014 9:36 PM
Rating Impact Archived
Redwhait 1749 1757 +8 ↑
BlooDy)DriVeR 1575 1567 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/3/2014 11:00 PM

In reply to Redwhait
#807
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Redwhait HP
We chose all the rests, then OP respawned my prospect with his encounter. After that, we started.
Goshan and Vidomina came. Goshan went for straight stats, while Vidomina went for breakthrough and necromancy. The respawn was small, but the external market and road connections were good.
Took 2 Griffin Conservatory villages, found a mini Griffin Conservatory. Took the Imp dwelling, unfortunately mini and Tantom went into the Griffin Conservatory, which was taken easily. Then a couple of treasuries, alas dead ends, and I came to Tower near the computer. Then through a teleport I exited into the opponent's zone and on 116 killed the Lich and attacked the starting opponent having in my arsenal 200 skeletons, an angel, single Pixies, and 22 air elementals. Even though there was a Citadel in the town, there was practically no army. I took the town, but didn't have enough MP to enter it, and all the money had been spent earlier, I couldn't even buy a hero.:mad:
On his turn, the OP attacks himself, 40 Marksmen aren't bad, but there's no proper cover, 200 skeletons with Haste from Goshan reached quickly, and the Angel had to be sacrificed to the Marksmen. Then I made sure I got the first turn. Cast a spell on the Pixies, and the skeletons take down all the Marksmen in one hit.
Thank you for the game!
I made a few mistakes towards the end, but this game most likely wouldn't have been won anyway.