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Posts from Problems with Heroes of Might and Magic IV.

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the game engine in Heroes is also a bit strange: titans, knights, and leprechauns stand unnaturally on the battlefield. And there's no point in even talking about Cerberuses: they're bald and look like Chihuahuas.
Абстрактной истины нет, истина всегда конкретна. (Ленин)
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In reply to Erutan Rivol
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Erutan Rivol
The engine in Heroes is strange: titans, knights, and leprechauns stand unnaturally on the battlefield. And there's no point in even talking about Cerberuses: they're bald and look like Chihuahuas.

What does the engine have to do with it?
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Erutan Rivol
The game engine in Heroes is a bit strange: titans, knights, and leprechauns stand unnaturally on the battlefield. And there's no point in even talking about Cerberuses: they're bald and look like Chihuahuas.

This is more about the animation of the creatures and their designs than the engine itself. And what's unnatural about how these creatures stand?
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
In reply to Силос Занж
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Zhanj Silos
...what's unnatural about the way these creatures are positioned?
Perhaps what's unnatural is that a chihuahua doesn't have three heads :D
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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I also don't like the simultaneous attacks in the 4th game. While simultaneous attacks are understandable, it's strange when, in a single moment, titans retaliate with the "saliva" of a medusa. If this process were sequential, there would be no issues.

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Silos Zanj
This is more about the animation of the creatures and their rendering than the engine itself. And what's unnatural about how these creatures are positioned?

All the creatures I mentioned look as if their "spheres" are too large.
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837
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Erutan Rivol
I also don't like the simultaneous shots in the 4th game. If simultaneous attacks are understandable, then when, in a single moment, titans retaliate with the "saliva" of medusas – it's strange. If this process were sequential, there would be no questions.

Wouldn't a group of archers stand under fire? In reality, they would try to take cover from the arrows and fire back. In the game, of course, no one will "evade the barrage," but the fact that the creatures fire back adds a certain realism.
However, such a synchronized exchange of fire is unlikely to occur.
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
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Erutan Rivol
I also don't like the simultaneous attacks in the 4th game. While simultaneous strikes are understandable, it's strange when, in a single moment, titans retaliate with the "saliva" of medusas. If this process were sequential, there would be no questions)))

all the creatures I mentioned look as if they have "balls" that are too big.
Maybe their "balls" are indeed big, like those of bad dancers - but there's no way to check. As for the archers, it's quite realistic - a unit won't be able to dodge or defend against a volley of arrows, but it will try to shoot first to inflict damage and reduce its own losses. Unlike infantry, archers have both hands occupied, so they can't hold shields.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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Guys, what is in the dungeon?
In reply to DJVander
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DJVander
Guys, what is inside the prison?
It's a city jail for defeated enemy heroes. Your opponent can reclaim the prisoners by capturing this city.

The outer prison (an object on the strategic map) contains a unique hero. Free him, and he will serve you.
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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DUNGEON

An external dungeon (an object on the strategic map) contains a unique hero. Free him, and he will serve you.

The dungeon on the map contains a hero by default, i.e., a level 1 hero. And the mapmaker (if required) assigns the unique hero himself. Or do level 1 heroes not always appear by default?
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
In reply to CTPAHHuK
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CTPAHHuK
Because the game was released in an unfinished state. The project failed due to poor management by the company 3DO. That's all.

The fourth installment turned out to be much more engaging than the others; it's a real gem.

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