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Posts from General discussion about Heroes of Might and Magic II.

5.0 (1 rating)
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15 years ago
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Good afternoon. You can try /topic/4250/. In general, online play for Heroes 2 suffers somewhat due to the limited number of available maps because the random map generator only produces semi-finished products. There was hope in the spring for a new random map generator from AlexSpl, but, unfortunately, it seems that his personal issues have taken this talented person away from us...
In reply to Б@рон Duke
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15 years ago
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Б@рон Duke
Dear forum members! Please assess my creative talent by reading my review of two heroes! http://mykorob.ucoz.ru/publ/igry/obzor_heroes_of_might_and_magic_ii/5-1-0-52
It's very nice to see that not only Qwerty is writing about the second game's heroes – he is the author of the largest number of materials dedicated to the second game, the permanent moderator of the section about the second game on our website, and is quite modest.

You definitely have creative talent, and the most important thing is that you are interested in this topic and are willing to write about it.
Now, let's talk about some specifics of the game.
"Unfortunately, the skills available for acquisition are generated randomly by the computer." It would be better to remove the word "randomly" here. No matter how many times you reload the game before moving to the next level, you will always be offered the same choice. This is the so-called "skill tree." Strictly speaking, the reality is this: "Unfortunately, the skills available for acquisition are generated by the computer. When the map is first loaded for the game, the computer determines, in addition to the contents of the chests, random monsters, and artifacts, etc., also the "hero's skill tree" – that is, the skills that will be offered to the hero when he levels up."
"It should be used wisely, as it recovers slowly." After this phrase, strictly speaking, you can add in parentheses or without them: "But, like all travelers, our heroes will be helped by wells on their journey – mana is replenished instantly in them. There are also rare sources in the desert, the contents of which are so wonderful that the amount of mana doubles! Staying overnight in a suitable place, of course, always restores strength, so if you stay in a castle with a magic guild when your turn ends ("for the night"), the hero will "wake up" in the morning with full mana."
"Ordinary creatures can be trained in a city with an improved dwelling for that creature or in a special building on the map (and in both cases, it is not free)." This is not true. On the map, whether it's in a fort on a hill (for dwarves, orcs, and ogres) or in a foundry (for spearmen, swordsmen, and iron golems), the upgrade is completely free, that is, it's free. By the way, in the add-on, there is another building for upgrading (a stable for cavalry) – the upgrade is also free there.

Overall, I want to emphasize once again that your review is well-written and interesting, and we look forward to your next publications!
15 years ago
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Thank you very much! To be honest, I didn't really like my own material, so I'm flattered. There's also my review of the first Heroes game on that site, and I'll be posting a review of the third one soon. Look for the link in the appropriate thread!
15 years ago
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This is what true mastery means. By today's standards, the graphics are, to put it mildly, not very good, but the game is made so professionally that it is still interesting to play. It is not surprising that it was a huge success at the time.
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14 years ago
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How do you catch a specific monster for a week during a week transition, but not a month transition?
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14 years ago
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Personally, I only know of one method for this – reloading (save/load). The question is, at what point should you save? Here's the situation. Modern researchers say that there is a certain finite number of possible subsequent actions for the AI, including the generation of a week of creatures. Obviously, at each previous point, this finite number of options is at least no lower, and at most much higher, and tends towards the maximum number of options. There is no answer to this question; we are waiting for a researcher. P.S. There is a practical observation. By replaying N37, you can ALWAYS achieve that on (N+1)11, Plague or another specific anomalous increase will NOT occur. Specifically, it will NOT occur. And specifically...37 (not...47). There have been no refutations so far. If this option is completely unsatisfactory, you can try experimenting starting with NM6; in most cases, it helps...
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14 years ago
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I'm starting a new playthrough of the 7th game, and I still have the same heroes in the tavern at the beginning of the week, and the same increase in neutral monsters, and the week is always the same animal type, Crocodile, but without the weekly monster increase. I tried running it with Buku on the English version, but it doesn't help.
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14 years ago
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How did I not figure it out right away? There's no escaping this on this map. Agar and Sir Gallant will always be there. The week repeats, even if you skip to day 1.
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14 years ago
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Did I understand correctly that these heroes were available in the computer tavern last week? If not, then it seems like they can simply be bought...
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14 years ago
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It seems that different heroes appear in the tavern at the beginning of the next week, but I didn't even check if they are computer-controlled heroes or not. I just thought that I don't need any more heroes, this is just for clarification, that the situation doesn't change in any way.
I just thought that in Heroes of Might and Magic II, the game could generate anything you want.
12 years ago
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Hello everyone, could you please tell me what the maps with ghosts are called and where I can find them (so I can hire them)? I really want to relive my cheaty childhood. ^_^
12 years ago
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Using the map editor, place a ghost dwelling on any of the maps and get started!
12 years ago
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MontikM, that's a great idea! Why didn't I think of that myself?:smile54: Anyway, it's great here, it really brings back some nostalgia!... I'm the only one among my friends who plays HMM2, and they don't understand what I've found so appealing in this old game... :D
And yes, a huge thank you to QWERTY for the guide - it's simply a fantastic resource! I've already forgotten a lot of things).
In reply to Wild_Irbis
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12 years ago
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I've completely forgotten everything...
I don't even see Querty here anymore. And tournaments are now mandatory on the Battle.net platform.

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