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#229
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Б@рон Duke
Dear forum members! Please assess my creative talent by reading my review of two heroes! http://mykorob.ucoz.ru/publ/igry/obzor_heroes_of_might_and_magic_ii/5-1-0-52
It's very nice to see that not only Qwerty is writing about the second game's heroes – he is the author of the largest number of materials dedicated to the second game, the permanent moderator of the section about the second game on our website, and is quite modest.

You definitely have creative talent, and the most important thing is that you are interested in this topic and are willing to write about it.
Now, let's talk about some specifics of the game.
"Unfortunately, the skills available for acquisition are generated randomly by the computer." It would be better to remove the word "randomly" here. No matter how many times you reload the game before moving to the next level, you will always be offered the same choice. This is the so-called "skill tree." Strictly speaking, the reality is this: "Unfortunately, the skills available for acquisition are generated by the computer. When the map is first loaded for the game, the computer determines, in addition to the contents of the chests, random monsters, and artifacts, etc., also the "hero's skill tree" – that is, the skills that will be offered to the hero when he levels up."
"It should be used wisely, as it recovers slowly." After this phrase, strictly speaking, you can add in parentheses or without them: "But, like all travelers, our heroes will be helped by wells on their journey – mana is replenished instantly in them. There are also rare sources in the desert, the contents of which are so wonderful that the amount of mana doubles! Staying overnight in a suitable place, of course, always restores strength, so if you stay in a castle with a magic guild when your turn ends ("for the night"), the hero will "wake up" in the morning with full mana."
"Ordinary creatures can be trained in a city with an improved dwelling for that creature or in a special building on the map (and in both cases, it is not free)." This is not true. On the map, whether it's in a fort on a hill (for dwarves, orcs, and ogres) or in a foundry (for spearmen, swordsmen, and iron golems), the upgrade is completely free, that is, it's free. By the way, in the add-on, there is another building for upgrading (a stable for cavalry) – the upgrade is also free there.

Overall, I want to emphasize once again that your review is well-written and interesting, and we look forward to your next publications!

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