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Posts from Spring 2014 season. Online ranked games (reports, discussions).

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12 years ago
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Season "Spring 2014"


We are continuing our gradual transition to a new tournament system.
Only reports written in automatic mode in this thread will be counted for the season. A separate thread has been created for fun games. Results from it do not count towards the rating but are taken into account by the tournament organizers.
During the spring, I will make several significant changes to the rules of the seasonal tournament.

We are playing according to Version 3 of the Rules.

The difference that applies to the season:
Restarts.
For the seasonal tournament, there is a system of subjective restarts "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, i.e., start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, if you both agree, you can play according to the standard tournament rules "totaling 3 days":

In case of problems and disputes during the game, immediately contact the referees, as there are many of them, so it is likely that someone will be online in ICQ:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
numOne - icq 305035002;
Mizrael - icq 27384379.

If no one is available, calmly save the game and postpone it. Then write a Private Message to the referees – in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left – New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; numOne ; Mizrael ; Pit for LM
and describe your problem.
Please resolve all disputes in this civilized manner, not by arguing on the forum.

Offtopic.
Here – only season games – reports and discussion of those game situations that occurred in them. Please refrain from philosophical reflections about the game and from discussing and condemning players regarding:
- writing reports with deadlines for the first week (111, 112, 113...),
- not giving auto or gum rests,
- playing with weaker opponents, etc.
All this is eternal and endless, but in this thread it will be off-topic and trolling and will be deleted without explanation.

Good luck to everyone!
In reply to Little
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12 years ago
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Little
We retried 7 times, including 4 of our own, 2 due to blocking, and one due to an early encounter. We finally started, and there was nothing good on the respawn point. I saw a Pegasus nest, but it was behind a ranged unit stack. I cleared a path into the adjacent area, through 20-49 dogs and 49-90 zombies. I took a Necropolis second-tier unit, but the opponent typed "gg." Thanks for the game.
Yeah, thanks for the game!
In reply to Toganash
12 years ago
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played in an outlawed format in the first week, I found the Book of Air in the basement took it on turn 121, losing all but 47 archers bought 40 centaurs and started joining the opponent had a less favorable setup thanks for the game
Battle Report Discarded
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Map Template
Diamond
Game Length
132 days
Game Date
3/15/2014
Reported
3/15/2014 8:17 PM

Discarded by organizer on 3/20/2014 4:53 AM

In reply to Kashchei
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12 years ago
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111 - very poor gold respawn, with a Gog dwelling nearby
112 - found an external Demon dwelling, though behind Hobs that, having thawed out, charged up nicely and are infuriating. The road only leads to the GO, but I don't want to replay the fight; there seem to be 2 external dwellings nearby, maybe there will be more resources outside
113 - on one side, the exit is blocked by groups of Air Elementals + Pegasi + Wasps. I won't go there — I'll go outside through 50-99 Halberdiers
116 - cleared the respawn, will have to go outside through the Halberdiers; inside guard is 76 Halberdiers (thick as hell) — at the exit 70+ Thieves (well, hell) got roughed up — exited into the swamp — well, hell, just beautiful
122 - indeed, walking through the swamp wears out the roads. Here's a tree under Goblins — with Vision should quickly find the Castle. And again, bad luck — the tower is blocked ((these pointless wanderings through the swamp reek of GG.
126 - wandered through the swamp for a whole week until I grabbed the Castle. Hired a hero with the number 9 and a sour radius, even if on the road. Well, if the opponent hasn't lost anywhere, my chances are slim
132 - I finally realize this is a map of dead ends and swamps; so far I've only found 1 Hive under Cavaliers and not a single Griffin Conservatory; the opponent is probably already collecting Dragon Utopias
135 - FB, the opponent appeared from the side of the 3rd guard, with 4 Angels, 6 Wyverns, 51 Archers, 8 Unicorns. No chance with my 6 Efreeti + 50 Gogs + a few Demons and singles. Armies are not merged, more than half are not bought, GG
waiting for a rematch
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Рашка / Rashka Start Hero Рашка / Rashka
Рашка / Rashka Main Hero Рашка / Rashka
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
2sm4d(3)
Game Length
135 days
Game Date
3/15/2014
Reported
3/15/2014 9:31 PM
Rating Impact Archived
cost 1405 1391 -14 ↓
Dark30 1431 1445 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/15/2014 9:38 PM

In reply to cost
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12 years ago
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cost
111 — a very poor gold respawn, next to a Gog dwelling
112 — found a demon external dwelling, but behind Hobs who, having healed quite a bit, seriously charged the annoying things. The road leads only to ГО, but I don't want to replay the game; there seem to be 2 external dwellings nearby, maybe there will be more resources outside
113 — on one side the exit is blocked by groups of Air Elementals + Pegasi + Wasps. I won't go there — I'll go outside through 50–99 Halberdiers
116 — cleared the respawn, will have to go outside through Halberdiers; inside there are 76 Halberdiers guarding (thick as hell) — at the exit 70+ Thieves (well damn) got battered — came out into a swamp — well damn, just beautiful
122 — yes indeed, walking through a swamp wears out the roads. There's a tree under Goblins — with Vision I should quickly find the Castle. And again bad luck — the watchtower is blocked ((these pointless wanderings through the swamp reek of ГГ.
126 — wandered through the swamp for a whole week until I grabbed a Castle. Hired a hero with number 9 with a weak radius, even though it's on the road. Well, if the opponent hasn't lost anywhere, I don't have much chance
132 — I finally realize this is a map of dead ends and swamps; so far I've only found 1 Hive under Cavaliers and not a single Griffin Conservatory; the opponent is probably already looting Dragon Utopias
135 — FB, the opponent appeared from the 3rd guard's side, with 4 Angels, 6 Wyverns, 51 Archers, 8 Unicorns. No chance with my 6 Efreeti + 50 Gogs + a few Demons and singles. Armies are not merged, more than half are not recruited, ГГ
waiting for a rematch
I confirm, we got all the resets wrecked, it ended sadly; Ivor with 1 stack of Centaurs, same in the tavern, ГO Rust Dragons right in the middle of the road; on the secondary guard Eyes, on the adjacent zone Medusae, on the other adjacent zone Earth Elementals, which were defeated with difficulty on 121; on the first I built Unicorns in the Citadel. On the respawn, no Crypts, no Dwarf Cottages, no Naga Cottages, nothing at all. Having taken the adjacent zone, I built Wyverns; on 131 I broke into the treasure zone, where I took Conservatory 4, which fell under Ivor with expert Earth. On 134 the opponent appeared, killed my cockroach, for which he later got it from another.

Thanks for the game.
In reply to Graf_Bananov
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12 years ago
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Graf_Bananov
There were 3 or 4 fb in which Craig had a significant advantage (very lucky opp—killed all troops, the ogre was left with 16 health (hit for minimum), redemption is annoying yes). Built 6 or 7 towers (2 of which are Tower) but no DD. In the end, he covered the Castle already with necro troops (computer's) and got the long-awaited DD in the air book.
Thanks for the game!
I confirm, thanks for the game!
In reply to Lucky George
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12 years ago
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Lucky George
Birds and Armageddon dominated the second final match from turn 213 until the end.
Thank you for the game!
Thank you for the game.
In reply to Kashchei
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12 years ago
he give up
I have 2 conc and 2 hives. I saw sword 5all and shield 6 def. In 115 take dwell psych. thanks for playing
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Jebus Cross
Game Length
116 days
Game Date
3/16/2014
Reported
3/16/2014 10:37 AM
Rating Impact Archived
Brave Player 1355 1367 +12 ↑
Iamsamstan 1278 1266 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/16/2014 10:40 AM

In reply to Brave Player
12 years ago
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bGu121
he give up
I have 2 Confluxes and 2 Hives. I saw Sword 5all and Shield 6 def. In 115, I took Dwell Psych. Thanks for playing.
He started taking 2 Castles with 19 Archers and 2 Knights, 4 Swordsmen, and 1 Knight. The first one was taken, and in the second, the morale of the Archers and the main hero dropped. Thanks for the game.
In reply to Kashchei
12 years ago
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For the first week, I played normally, but towards the end, I decided to focus on defending my castle instead of exploring. It turned out to be quite amusing – in a key location for progressing, there was a treasure chest, but it was guarded by 18 Necropolis creatures with low health, which could be defeated with basic units. After buying some Psionic creatures, I took a chest worth 10,000 gold – and then birds became available. We paused for a while (about 2 months) and in the second week, I played like a headless cockroach, without any plan. We paused again. In the third week, I was in a good mood again – I managed to reach the treasury, but I ran out of roads on the second day, so I didn't know where to go. We paused. On day 14, Charna arrived with weak troops and mana, but in the final battle, I lost control of the battle due to the long wait for the opponent's turn (not a complaint, just how it was), and in 2 rounds, I cast spells at the wrong time, exposing my attack stacks to skeletons. I decided that the result of the battle would not be representative and I left.
Thanks for your time.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Луна / Luna Main Hero Луна / Luna
Поражение / Lose Поражение / Lose
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Чарна / Charna Main Hero Чарна / Charna
Map Template
6lm10a
Game Length
142 days
Game Date
3/16/2014
Reported
3/16/2014 10:58 AM
Rating Impact Archived
zoog 1493 1485 -8 ↓
Егор Коробейников 1686 1694 +8 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/16/2014 11:14 AM

In reply to zoog
12 years ago
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zoog
For the first week, I played normally, but towards the end, I decided to focus on defending my castle instead of exploring. It turned out to be quite amusing – in a key location for progressing, there was a chest containing an artifact, but it was guarded by 18 Necropolis creatures with low health, which could be easily defeated by basic units. I bought some Psionicists and took a chest worth 10,000 gold – birds became available. Then, we paused (we played for about 2 months) and in the second week, I played like a headless cockroach, without any plan. We paused again. In the third week, I was in a good mood again – I managed to reach the treasury, but I ran out of roads on the second day, so I didn't know where to go. We paused. On day 14, Charna arrived with weak troops and mana, but in the final battle, I lost control of the flow of the battle due to the long wait for the opponent's turn (not a complaint, just what happened), and in 2 rounds, I cast spells at the wrong time, exposing my attack stacks to skeletons. I decided that the result of the battle would not be representative and I left.
Thanks for the time.
Thank you for the game!
In reply to zoog
12 years ago
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zoog
Early in the second week, roads ran out; I gathered Dragon Fly Hives and Cons, but the opponent's diplomacy was working.
Both posted reports for the same game, mine a dozen posts later
thx for the game
In reply to Kashchei
12 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
2sm4d(3)
Game Length
141 days
Game Date
3/16/2014
Reported
3/16/2014 3:25 PM
Rating Impact Archived
Vinceras 1610 1624 +14 ↑
Captain 1592 1578 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/16/2014 3:26 PM

In reply to Vinceras
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12 years ago
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Vinceras
Thank you for the game!
thank you for the game

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