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111 — a very poor gold respawn, next to a Gog dwelling
112 — found a demon external dwelling, but behind Hobs who, having healed quite a bit, seriously charged the annoying things. The road leads only to ГО, but I don't want to replay the game; there seem to be 2 external dwellings nearby, maybe there will be more resources outside
113 — on one side the exit is blocked by groups of Air Elementals + Pegasi + Wasps. I won't go there — I'll go outside through 50–99 Halberdiers
116 — cleared the respawn, will have to go outside through Halberdiers; inside there are 76 Halberdiers guarding (thick as hell) — at the exit 70+ Thieves (well damn) got battered — came out into a swamp — well damn, just beautiful
122 — yes indeed, walking through a swamp wears out the roads. There's a tree under Goblins — with Vision I should quickly find the Castle. And again bad luck — the watchtower is blocked ((these pointless wanderings through the swamp reek of ГГ.
126 — wandered through the swamp for a whole week until I grabbed a Castle. Hired a hero with number 9 with a weak radius, even though it's on the road. Well, if the opponent hasn't lost anywhere, I don't have much chance
132 — I finally realize this is a map of dead ends and swamps; so far I've only found 1 Hive under Cavaliers and not a single Griffin Conservatory; the opponent is probably already looting Dragon Utopias
135 — FB, the opponent appeared from the 3rd guard's side, with 4 Angels, 6 Wyverns, 51 Archers, 8 Unicorns. No chance with my 6 Efreeti + 50 Gogs + a few Demons and singles. Armies are not merged, more than half are not recruited, ГГ
waiting for a rematch
Thanks for the game.
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