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Too many rules and prohibitions, and tired of constantly following them, but "Anarchy" feels too cramped? Then this is the place for you! In this tournament, you can—and more importantly, must—play on any maps without any rules! Welcome to a world of lawlessness.
"Outlaw!"


I. Regulations and Deadlines.

Anyone may participate in the tournament who is registered on the HeroesWorld.ru forum for at least 3 months and has at least one game filed in accordance with the forum rules.
Tournament start – February 22, 2014.
The draw will take place on February 21, 2014.
Time limit per game – 2 weeks.

Tournament format - Double Elimination.
The final is played as a best-of-three with a 1:0 advantage for the winner's bracket finalist.

After the draw, a participant bracket is formed. After the 1st round, those who lose in this bracket form the 2nd play-off bracket. Subsequently, a loser from the 1st bracket enters the 2nd bracket; a loser from the 2nd bracket is eliminated from the tournament.

II. Rules and Maps.

1. Only the rule of fair play applies; everything else is permitted.
2. Game version SoD 3.2 (4.0) + HD-mod
3. The map is chosen by a standard draw from 7 maps. Blue starts drawing the map and castles (colors will be indicated in the bracket):
1) Jebus Cross
2) 2sm4d(3)
3) 8mm6a
4) 6lm10a
5) diamond
6) mini-nostalgia
7) Spider
Opponents may mutually agree to play on any other map, as well as regarding full random games.

4. Time per turn: Chess timer 24:8:1.
Starting difficulty 160%

5. Restarts – 111 + 112.
Please note that since there are no rules, technical restarts for blocks, a single road in ГО, lack of a road to the center, etc., are naturally cancelled. So use your restarts sparingly and carefully, rather than searching for chocolates.

III. Organizational Matters.

1. The tournament is unofficial.
2. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
3. Tournament Director - GoD (ICQ 647139286).
Tournament Judges - Dirty_Player (ICQ 408722873), Pit for LM (ICQ 471401475); Gomunguls (ICQ 499978341).
4. For every game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament directors or any member of the AC.
6. Disputed points, should any arise, are requested to be discussed off-forum. For resolution, you must contact the director or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on the tournament rules. If the situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.
8. The Director has the right to make any changes to the regulations and rules during the tournament, as well as
the right to refuse participation to any player without a public explanation of reasons.
In reply to Dirty_Player
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I just noticed that Defiant didn't have any opponents and went straight to the 3rd round, while others started competing from the 1st round. Why did that happen?

I started in the 1st round (the very first one) and immediately went to the 3rd round of the losers' bracket, but the guys who played in the 2nd round of the winners' bracket (r55max and юрист), one of them ended up in the 2nd round of the losers' bracket – it's unfair, to put it mildly.
241-568-808
In reply to The_
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This is all because Aiwe, who was in cell b25, withdrew from the tournament, and as a result, Defiant and The_ received technical wins.
In reply to Chemist_HP
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Chemist_HP
Took a rest on 111, didn't want to risk further, although the start was only so-so. Small respawn, 4 heroes, but gathered some gold in the metro and birds in the Citadel.

Sent one bird sailing with Intenius towards the Conflux computer, which was taken by the end of the second week + diplomacy. Grindan leveled oil, gave him 60 mana and went into the treasure zone, on the guard of which he lost birds to air elementals. That's normal. But before the treasure zone, Cuthbert with 4 birds took the red barbarian computer. Near which the scout hero picked up a scroll - Chain Lightning.

Towards the end of the second week, the red player took back the barbarian computer and rushed to my capital through the swamp village.

Thought for a long time about what trump card Rion was bringing, only 24 Grands, about 6 Unics and a horde of gr. Centaurs. Stats were nothing special, same as Grindan's. Anyway, Grindan took 4 Wyverns from the Dragon Fly Hive, retreated to the tavern, the army arrived via chain and attacked with two chains+oil against Rion's 40 mana.

In the first battle, the first chain didn't go through, there was a clone of 23 Grands and the Unic retaliated - minus one bird. The second chain took out the Grands, minus 2 gr. Berserkers - the Unics fall, leaving 20 Dwarves, 60 gr. Centaurs against 12 Fire Elementals, same amount of Water Elementals, 4 Wyverns and 3 birds. Surrender follows.

Conclusion - on Anarchy you have to pick up scrolls.

Thanks for the game!
When on 112 I was literally one zone away from the opponent, I thought I'd manage to press him by 116-117, but I ran the wrong way 2 times, so I lost a lot of time. On the second week, when I had finished off the Conflux computer and broke into the Citadel, I unexpectedly discovered a blue flag right in front of me. If I hadn't screened so far and the scroll hadn't leaked to the opponent, maybe something would have changed. Thanks for the game.
In reply to Ominous1
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Ominous1
Captured 3 computers, 2 of which were Dungeons. Found a dragon lair, captured it, and teleported away. On day 131, a miner is stationed on a resource node and is attacked by a blue hero with an army, who drives him away. Then, the same hero kills my hero, along with his army, for the second week in a row. On day 132, I replenish my forces in the nearest town, gather troops for the third week from 3 Dungeons, and defeat the blue army. GG. Thanks for the game.
I played this template for the first time, and I really enjoyed it.
Thanks for the game.
In reply to GoD
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We restarted and went. I appeared in the Underground, but for some reason started playing. Apparently because of Dimer and two Necromancers. I captured a very necessary scroll with "Mirror", lots of shooter stacks, but Shaktyan takes a Dwarf Cottage and experts Tactics—no big deal. The Minotaurs didn't obey, I overcomplicated the chains, missed a pile of gold by a couple of steps. 7 heroes. At the start of week 2, I break through to the surface, see a Crypt, a Stable, a Portal. Xi experts Necromancy. I have about a hundred Troglodytes, a dozen Eyes, a Necromancy Amulet, and 2 components for the Mage's Well. A glimmer of hope appeared. On month 1 week 2 day 2, gg from the opponent—he didn't see a future. Thanks for the game!

Где контент?! (с)
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Map Template
8mm6a
Game Length
122 days
Game Date
3/8/2014
Reported
3/8/2014 8:16 PM
Rating Impact Archived
St_Klaus 1399 1423 +24 ↑
identity 1654 1630 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/8/2014 8:34 PM

In reply to St_Klaus
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St_Klaus
We took a restart and went. I appeared in the underground, but for some reason played on. Probably because of Dimer and two Necromancers. I took a very necessary scroll with "Mirror", lots of shooter stacks, but Shaktyan took a Dwarf Cottage and experted Tactics — not scary. Minotaurs didn't join, I overcomplicated the chains, missed a pile of gold by a couple of steps. At the start of the second week I break through to the surface, see a crypt, a stable, a portal. Xi experted Necromancy. I have about a hundred Troglodytes, a dozen Eyes, a Necro Amulet and 2 components of a Mage Well. Hope glimmered. On day 122 came GG from the opponent, he didn't see a future. Thanks for the game!
I played on from the start because of a Dimension Door scroll that appeared near the castle. I didn't want to jump into the darkness, so I ran along the roads, and they were all very long and ended at shooter stacks. As a result, by the end of the first week I had 40 Gremlins left and was completely broke. And the saddest part was that I couldn't see a way to get that money. So I decided not to drag it out.
Thanks for the game!
In reply to GoD
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Opponent took 1 restart, and we started playing. On the first day, the map seemed decent: there was a lot of gold that could be taken without a fight, 2 Necropolises appeared, and a Griffin Conservatory was found. On the second day, the overall picture was slightly spoiled by a very long road from the starting location and unpleasant blockades along it, but I still decided not to risk restarting. On the third day, it turned out that the long road was accompanied by a metro system, and the neighboring starting location was flooded – unpleasant, and there was nowhere to retreat. As a result, I finished the first week with Tamika in the Dungeon, level 8, having gathered no more than 100 skeletons, losing some of them on ranged attack blockades, but as a bonus, I have mass speed and find another Conservatory. At home, I build levels 1-6 in the Citadel with a Prefect's Office; the Archers take Crypts, the Vassals take a Watch Tower, and 2 more remain uncaptured. The second week is not progressing very quickly. At home, the Archers and Vassals each take one more Watch Tower, Tamika in the Dungeon captures her native town, frees Sandro, a Necromancer, level 10, and a Conservatory for 1 Angel appears. Also, 2 more Watch Towers for Archers and Hydras are captured there – the stack of units promises to be threatening, but all this is only on the third week. In the next week, I plan to take the home Conservatory 3-4 and Utopia. I didn't mention that on turn 117, Goshan appeared for the opponent in the tavern, which added to my worries. On turn 131, the opponent appears in the portal not far from the town underground and immediately hides. Tamika is preparing to take the Green Elven Castle, which was barely found with such roads. My thoughts are occupied with considering a possible defense against the Red player in case he approaches the town, and how to combine this with taking the home Conservatory and the Dragon Utopia. But I was probably worried for nothing – on turn 132, the opponent surrenders, citing a lack of money and the resulting unsatisfactory pace of his game. Also, it seems that he lost quite a few more troops on his last turn. Thanks for the game.
ICQ: 564224919
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
132 days
Game Date
3/9/2014
Reported
3/9/2014 2:10 AM
Rating Impact Archived
Toganash 1603 1615 +12 ↑
Huanito 1538 1526 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/9/2014 1:53 PM

In reply to GoD
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I took all the remaining turns; there was only one good opportunity, but my opponent contested it. Right in front of the castle, two paths were blocked by two Pandoras with a horde of Magogs and a group of greater monks. The third path to the secondary resource was cleared, and then I encountered a warrior's tomb guarded by 20 liches. The fourth path was similar, but with 20+ greater pegasi. I was about to write "gg," but I found a gap and managed to sneak through. I killed the computer-controlled hero, found a scroll of explosion, and used it on 8 greater manticores belonging to my opponent. Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Diamond
Game Length
125 days
Game Date
3/9/2014
Reported
3/9/2014 12:31 PM
Rating Impact Archived
Captain 1511 1525 +14 ↑
Sevan_80 1478 1464 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/9/2014 12:32 PM

In reply to Captain
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Captain
I took all the rests; there was only one good opportunity, but my opponent contested it.
Right at the castle, two paths were blocked by two Pandoras with a horde of Magogs and a group of griffin monks; the 3rd path to the secondary resource was cleared, and then I encountered a warrior's tomb with protection in the form of 20 liches; the 4th path was similar, but with 20+ griffin pegasuses.
I was about to type "gg," but I found a gap and squeezed through.
I killed the computer-controlled hero, found a scroll for an explosion, and used it on 8 of the opponent's manticores.
Thanks for the game!
Confirmed, thanks for the game.
Ася 581706700, Скайп Sevan_80

In reply to Toganash
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Toganash
The opponent took one restart, and we started playing. On the first day, the map seemed decent: there was a lot of gold that could be taken without a fight, two Necropolises appeared, and a Griffin Conservatory was discovered. On the second day, a few downsides appeared in the overall picture in the form of a very long road from the starting location and unpleasant blockades along it, but I still decided not to risk restarting. On the third day, it turned out that the long road was accompanied by a subway, and the neighboring starting location was flooded – unpleasant, and there was nowhere to retreat.
As a result, I finished the first week with Tamika in the Dungeon, level 8, having gathered no more than 100 skeletons, losing some of them on ranged attack blockades, but as a bonus, I have mass speed and find another Conservatory. At home, I build levels 1-6 in the Citadel with a Prefect's Office; the Archers take the Crypts, the Vassals take a blockade, and two more remain uncaptured. The second week doesn't go very fast. At home, the Archers and Vassals each take one more blockade, Tamika in the Dungeon takes her native town, frees Sandro, a Necromancer, level 10, and a Conservatory for one Angel appears. Two more Vassal and Hydra blockades are also taken there – the stack of heroes promises to be threatening, but all this is only on the third week. In the next week, I plan to take the home Conservatory 3-4 and Utopia. I didn't mention that on day 117, Goshan appeared in the tavern for the opponent, which added to my worries.
On day 131, the opponent appears in the portal not far from the town underground and immediately hides. Tamika is preparing to take the Green Elf Castle, barely found with such roads. My thoughts are occupied with considering a possible defense against the Red player in case he approaches the town, and how to combine all this with taking the home Conservatory and the Dragon Utopia. But I was probably worried for nothing – on day 132, the opponent surrenders, citing a lack of money and the resulting unsatisfactory pace of his game. Also, it seems that he lost a lot more troops on his last turn.
Thanks for the game.

My hands were on keyboard and mouse but my brain was miles away. Thx for game.
In reply to GoD
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On turn 127, I managed to eliminate the archmages, barely escaping with one archmage of my own.
After that, there were many promising opportunities, but my opponent didn't let me enjoy them.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
136 days
Game Date
3/10/2014
Reported
3/10/2014 11:59 AM
Rating Impact Archived
Javdet 1642 1644 +2 ↑
Iamsamstan 1286 1284 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/10/2014 2:27 PM

In reply to Javdet
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Javdet
On 127 I connected the archmagi in such a way that I barely got out with one arch)))
After max Dragon Utopia there are plenty of prospects, but the opponent didn't let me enjoy them)

Thanks for the game.
Played quickly, without re) took Miner, leveled him up, even took diplomacy), but in 3 Dragon Utopias they didn't give anything good, took 2 cartographers) saw a cartographer with the opp and a fort) saw him in the center and went there too, this opponent didn't even let me cast Armageddon in the finale) so we are even here :D
Thanks for the game)
435-191-039
Discord Iamsamstan#6087
In reply to GoD
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Overall, we got attacked, and then came the good stuff: 2 stacks, Lorelei in the tavern, a block of elves for 50-99 generals, bypassing it 10-19 snipers, and on the side, to avoid going around everything a third time, 10-19 Cyclops Kings. I went sideways into my own Underground, dug up Dwarf Cottages there, loved it, leveled up Tamika ;)
blah blah blah
at 216 fb, opponent surrenders :cool:
thanks for the game

лето 2012.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Риланд / Ryland Main Hero Риланд / Ryland
Map Template
8mm6a
Game Length
216 days
Game Date
3/10/2014
Reported
3/10/2014 3:43 PM
Rating Impact Archived
Dark 1783 1785 +2 ↑
Dimast 1449 1447 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/10/2014 5:06 PM

In reply to Dark
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darkello
downloaded Tamika ;)
Well, if you downloaded Tamika, then why are you writing about Shakti in the report? :)
In reply to Dark
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darkello
So we prayed, and then it was smooth sailing: 2 stacks, lorelei in the tavern, a block of elves 50-99 Grands, behind it skirting 10-19 Snipers, and to the side, so as not to have to go around a third time, 10-19 Cyclops Kings. I went sideways into my dungeon, dug up Dwarf Cottages there, loved it, leveled up Tamika ;)
blah blah blah
on 216 FB, the opponent surrenders :cool:
thanks for the game

The respawn is small and nothing special. One path gets blocked immediately by 50-99 Monks, the second leads into the dungeon, which is where I ended up going. No money at all, I experienced some kind of crisis the whole game, didn't find a single Dragon Utopia.
Thanks for the game

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