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In reply to R55Max
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9.02.2014 Aiwe (red, Flax, random, müllych) def Egor Korobeynikov (blue, dungeon, Shakti) Jebus Cross 134

I fell for the external dwelling of psychs+air units, but it turned out that 5 Dragon Utopia, another external dwelling of birds, and a level 1 consulate were surrendered; in the end, I realize that the only chance for a breakthrough stack is the birds—I take them at 117, then at 123 I hit ГО (3 crystal dragons)

In the center at 125, I take Pandora's box (for money) and a cloak +3 speed right under the opponent's nose—I attack, I have 10 birds, 10 ducks, they have 4 angels + 2nd week growth. The opponent kills 3 birds, all ducks, I leave him with 10 ducks and 9 minors—the opponent pays to retreat.
Then I methodically devour the center—after a few days, the opponent is wiped out in their own Dragon Utopia.

Thanks for the game!
http://heroes3.tv/aiwe
In reply to VanjaM
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Game 2
12.02.2014 Ominous1 (red, Castle, Valeska, Gunnar) def Mizrael (blue, Dungeon, Shakti, Shakti) 8mm6a 136

After all the restarts, the spawn turned out very good: stables nearby, 5-6 crypts, an Angel external dwelling behind the tents. On 112 Gunnar arrived, hired him, and sent him to clear the crypts; meanwhile, I was leveling Valeska to take the Angel dwelling. On 117 Valka with a spell book breaks through 120 tents and captures the dwelling (-26 copies). On the second week, I went to clear my treasure zone, found only 1 Dragon Fly Hive and a shield +6 there. At home, another + Dragon Fly Hive and an external horse dwelling. On the third week, +3 Griffin Conservatories, Gunnar takes back the central Castle from the opponent and runs to the computer zones. Along the way, I find boots and 2 Dragon Utopias. The first one gives a Hat of the 5th level, the second one I take already with 2 Dimension Doors, they grant KO and a shield +12. On 136 Mizrael decides not to continue.
Thanks for the game.
In reply to R55Max
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12.02.2014 Ominous1 (красный, Замок, Валеска, Гуннар) def Mizrael (синий, Данж, Шакти, Шакти) 8mm6a 136

There's no stopping a steamroller; the opponent didn't even bother defending the key village, giving me several extra days. However, I misclicked and lost fresh angels and necromancers on the grands, and there might not have been enough one-hit ownable meat for the Dragon Utopia; I specifically asked if Gunnar had control, the answer was yes, so no point in dragging it out. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Aiwe
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Aiwe
02/09/2014 Aiwe (red, Flaks, random, Mullich) def. Yegor Korobeynikov (blue, Dungeon, Shakti) Jebus Cross 134

Fell for the bait of Psychics + Air Elementals.
You didn't have any resources.
But I had a quick supply of Bees, a hidden stash of Minotaurs (the second stash of Minotaurs, but I had to run to it), Shakti with Log and Earth magic at level 111. Moreover, very little was revealed from the spawn point, and there was a Moon spell that could burn one unit at level 113 and burn two units at levels 116-7, if I hadn't lost it at 113... There were also 2 more Bees (the third one, which I took at 132, after the final battle) and another supply of Bees at the spawn point. + There was no road to the second town, which greatly increased the pace, but there were few Bees (2) and they were small. Therefore, there was nothing to take the first town with.
The big mistake was that I checked the town before saving at 112-3, and with the Shaktar, I went to the second (2-3) town at 122. When I got there, I remembered that I had checked it. If I had left earlier, I would have taken the Cloak, and then the losses in the final battle would have been much more significant (I would have won that battle, I was 50 moves short of the Cloak...). After the final battle, at 131, I built a Guildhall 5 and gathered upgrades with the Shaktar. At 132-3, with the resource increase, I took a Utopia, but it gave almost no stats, and I lost at 133-4 in the Utopia 3.
Thanks for the game!
icq - 470286448
In reply to R55Max
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Game 2. 17.01.14 darkello (red, castle, valeska, dessa) def bubuch (blue, necr, clavius, tamika) 8mm6a 212
Thank you for the game!

Added after 3 minutes
14.01.14 darkello (blue, castle, valeska, charna) def bubuch (blue, conflux, gringdan, nagash) 8mm6a, 136
thank you for the game!
In reply to R55Max
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Game 3
13.01.14 ProtosArchon (red, Inferno, Marius) lose Nitro(blue, Swamp, Tazar) 6lm10a 132

Opp picked all the rest, I had one left. Solmyr arrives with 7 Wasps. +4 Chain Lightning revealed. Gap of 7 heroes.
112 Cloak +2+2 behind the Serpents
113 Took +4 Chain Lightning. Tazar caught Offense.
114-117 Very long road + capturing the AI's Cita and Tavern. At home 2,3,5 in Castle.
121-123 I decide to run to the opp, have Advanced Air and View Air. Take Dragon Fly Hives 8,8,4 along the way. A couple of Dwarf Cottages.
124-125 Chests 15k and 10k experience, an external dwelling of Bears. First contact with the opp.
126 Griffin Conservatory double and captured the opp's Necro town.
127 I set up at the sprint of the max Dragon Utopia, placed Bears at the Cita.
131 I take the max Dragon Utopia with 26 Dragon Flies and 5 Bears, they give two Titan's Plate armor, +4 All shield, Tome of Water. Tazar is 2 turns from the opp's main.
132 On the opp's turn Solmyr killed three of the opp's low-tier units, after which the opp sees no point in continuing the fight due to the poor economic situation.
Thanks for the game!
ICQ 627769385
In reply to Nitro
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[QUOTE = Nitro] Game 3
13.01.14 ProtosArchon (red, inferno, marius) lose Nitro(blue, swamp, tazar) 6lm10a 132

Opp chose all the rests, I had one left. Bron arrives with 7 Wasps, Solmyr. Revealed +4 Chain. Hero gap of 7 heroes.
112 Cloak +2+2 behind the Serpents
113 Took +4 Chain. Tazar caught Offense.
114-117 Very long road + capturing the comp's Citadel and Tavern. At home 2,3,5 in the castle.
121-123 I decide to run to the opp, I have Advanced Air and View Air. Along the way I pick up Dragon Fly Hives 8,8,4. A couple of Dwarf Cottages.
124-125 Boxes 15k and 10k exp, external dwelling of Bears. First contact with the opp.
126 Griffin Conservatory double and took the opp's Necro castle.
127 I stand on the approach to a max Dragon Utopia, in the Citadel I placed Bears.
131 I take the max Dragon Utopia with 26 Dragons and 5 Bears, they give two Titan's Platemail, +4 All Shield, Book of Water. Tazar is 2 turns from the opp's main.
132 On the opp's turn, Solmyr zapped three of the opp's poor heroes, after which the opp sees no point in continuing the fight due to the poor economic situation.
Thanks for game! [/QUOTE]

I confirm, thx for game.
In reply to ProtosArchon
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13.02.2014 Volodymyr (Red, Rampart, Kyrre) def Sloth_D (Blue, Stronghold, Crag Hack), Jebus Cross, 123

A sketchy respawn with extremely long roads to the towns and with almost no external dwellings (1 dwarf and 1 pegasus each). By week 1 day 4 I reached the Castle town; on day 1-6 the first tree fell; before that I basically just ran around. On day 1-7 +6 more Wis; Kyrre has Expert Earth Magic, but no Slow anywhere.

On week 2 day 1: a dragon external dwelling, +4 Wis; Kyrre moves towards the ГО; the main army left to pick up 2 more trees. On the turn: 30 Wis, 6 battle unicorns, 32 Grand Elves, Dendroids, Centaurs, Dwarves. Right before the ГО: an external dwelling of horses and Consa for the goats and 2 boxes. I decide to pick all of this up, since to exit into the center I need to take down 2 Lost Soul stacks of Crystal Dragons. The boxes turned out to be mediocre: 5k gold (also a Sword +3, Imps), all water; Consa — a triplet. On day 2-3 we rest at the ГО, pass the turn. The opponent, due to the lack of trees and Cons, decides to surrender. And in vain — 2 stacks of Dragons with Crystal Dragon wiped out all my horses and meat; then, without picking up anything, I'd still need to take down another ГО from the swamp respawn — a stack of Queen Nagas; I have no Slow, and my main army would be left in poor shape...

Thanks for the game!
In reply to R55Max
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Game #2
16.02.2014 Juristis (blue, Fortress, Tazar) def VanjaM (red, Necropolis, Galthran), Jebus Cross, 122

Spent all rests, Vanya had 1 left. All the draws were below average, the last one wasn't great either. The spread was pretty good though, 8 heroes, and even 2 native ones came through, but the only interesting objects were the Griffon Conservatory + treasure map + 3 resources behind a crowd of liches. Took a couple of stat boosters on 111.
112 - blocks on all roads, a horde of mummies for a ring of sulfur + resources, a crowd of upgraded harpies for a pandora's box, 10-19 unicorns for a golden bow. Still no treasure maps. There are 2 external dwellings of gnolls and 1 of lizardmen. I scout with a weak hero 20-49 gold golems for a pandora's box near the road, only 20 golems. I attack with Tazar, losing 11 gnolls and a fly, I clear it, even the ballista survives. In the box are 60 upgraded gnolls. Dragon got earth magic, have a spare backup hero.
113 - upgrade gnolls, I attack the mummies, there are 79 of them, they fall without issues, the ballista survives on 1 hp thanks to morale on the gnolls. Tazar gets earth magic at level 3. Next I take a scholar, get scholar skill. I continue killing a crowd of treants on the road and find an external dwelling of hydras for 20+ upgraded lizardmen and a breastplate +5 defense behind a crowd of upgraded golems.
114 - deliver 2 wyverns, the lizardmen run away, the hydra external dwelling falls without problems thanks to another morale. Then golems without losses, I find 2 pandora's boxes, the first for 75 upgraded gargoyles, 10k experience, gives pathfinding, logistics, and tactics, then the second box + external dwelling of wyverns + resources for 10 unicorns, gives another 90 gnolls. I transfer home, upgrade gnolls, the army checks the Griffon Conservatory found in the swamp, 100+ griffins. Bron clears the guard of the naga bank.
115 - I take the naga bank, level 3 with no speed artifact, 200 gnolls get wrecked! Then 2 crypts, the army moves to Taz, he takes the wyvern external dwelling, finds a Golem Guardian and is defeated by it. Golem Guardian - 54 nagas with speed artifact. I build a Mage Guild at home, replenish mana, knowledge is only 5, so mana is pretty decent.
116 - I check with a weak hero the Griffon Conservatory in the swamps, it's level 2. I take it with Bron, losing 4 harpies, 3 lizardmen, and 6 gnolls. Tazar runs to the Golem Guardian. I set up chain for the Griffon Conservatory + treasure map behind the liches.
117 - Dragon clears the liches, 27 with speed artifact, -5 lizardmen. Treasure map minimal losses (-10 gnolls), Griffon Conservatory level 3 (-2 wyverns and 25 gnolls). Tazar before the Golem Guardian on haste. Hydras in the fort at home.
121 - I place a market, exchange almost all resources. Dragon runs along the road, takes the golden bow and finds a treasure map behind beholder. Managed to move the army thanks to pathfinding on Bron and Dragon, treasure map for 6 wyverns. Then near the castle I take a level 3 naga bank, buy more hydras and wyverns from home and a hydra from the external dwelling. The army arrives at Taz: 5 hydras, 15 wyverns, 22 lizardmen, 170 upgraded gnolls, 5 angels.
I attack the Golem Guardian, it falls without problems. In the sands: treasure map for 6 wyverns, gold mine, arena, and a prison with Crag Hack level 5. Crag Hack takes the central Stronghold city. Taz can't reach the city and blocks the path to it from the necropolis respawn side (view earth exploration). I also buy Galthran in the city and scout a couple of beehives and a shield +6.
122 - On their turn, red sees me in the center and surrenders, as they can't clear the Golem Guardian in the next couple of turns. Thanks for the game!
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Volodymyr
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Volodymyr
02/13/2014 Volodymyr (Red, Rampart, Kyrre) def Sloth_D (Blue, Stronghold, Crag Hack), Jebus Cross, 123

A difficult map with long roads to the dwellings and practically no ambush spots (only 1 Dwarf and 1 Pegasus per dwelling). By turn 114, I reached the Castle dwelling, and the first dwelling was captured on turn 116; before that, I was just running around. On turn 117, I gained another 6 Vivs. Kyrre is an Earth expert, but there's no Slow anywhere.

On turn 121, I found a Dragon ambush, +4 Vivs, and Kyrre is moving towards the Garrison. My main army went to capture 2 more dwellings. I have 30 Vivs, 6 Combat Units, 32 Grand Griffins, wood, Kentaur, and Dwarves. Just before reaching the Garrison, I found a Horse and a Constrictor ambush behind the Goat ambush and 2 treasure chests. I decided to capture all of this because to advance to the center, I need to defeat 2 Dragon Lords. The treasure chests weren't very good: 5k gold (and a +3 sword and an Imp), all the water, and the Constrictor was a level 3 creature. 123, we spend the night near the Garrison and pass the turn. Because the opponent has no dwellings or Constrictors, he decides to surrender. But he shouldn't have, as 2 Dragon Lords with Chain Lightning cut down all my Horses and melee units. After that, without raising any new units, I would have had to attack the Garrison from the Swamp dwelling - a Royal Naga Lord, and I don't have Slow, and my main army wouldn't have been in very good shape...

Thanks for the game!
confirmed
I had a bad map, and my opponent had a good one, but he had unreal blocking in the Treasury. He could have endured, but he decided to surrender. He shouldn't have
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In reply to Juristis
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Juristis
Game #2
02/16/2014 Juristis (blue, Fortress, Tazar) def VanjaM (red, Necropolis, Galtran), Jebus Cross, 122
Yep.
The start was quite active – an expert Necromancer on day 1, and it's clear where more skeletons can be harvested in the next few turns. Later, it turned out that the secondary resources were located in a strange place, and I probably wouldn't be able to reach them on day 1. I had 3 Confluxes, a couple of Hives, and that's it. But the saddest thing is that there was an expert Earth and Air altar, but I simply couldn't find any Haste or Slow spells anywhere (I didn't even visit the Sage, otherwise I would have retrained). On turn 117, I stood near the Bone Dragon's lair, hoping to get the coveted scroll on the next turn, but no – I turned around and ran to the secondary resource. The air map showed that it was still a long way to get there, and my opponent was already operating in the center, so there was no point in delaying.
Thanks for the game!
In reply to R55Max
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02/19/2014 Volodymyr (blue, Fortress, Tazar) def Sloth_D (red, Stronghold, Crag Hack), Jebus Cross, 123
There's an imbalance in the map layout.
I'm done playing against this Jebus.
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In reply to Sloth_D
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Sloth_D
02/19/2014 Volodymyr (Blue, Fortress, Tazar) def Sloth_D (Red, Stronghold, Crag Hack), Jebus Cross, 123

I haven't seen such a strong start in a long time; probably a compensation for the game against Hell Light in King of the Hill, after which I developed a complex about Jebus. On the very first day, I secured 6 resource nodes; it's a pity it didn't generate flies, but never mind :) I gained a little experience and on day 113, I got +6 to Warlord, and the second resource node was a chord node – I'm not going for it yet. On day 114, I passed the Warlord to Gerych, who occupied the cow resource node, while Tazar got +6 to Warlord. Then, 14 Warlords went to attack the chord of golems that were blocking the village, while Tazar was replenishing mana in the main town. And then came day 116, during which I took 2 maxed-out resource nodes. Tazar went to the gold mine to continue gathering resources. It's a pity that there are no parameters and I didn't have enough experience to upgrade the earth magic, but 53 Monarchs inspire confidence :)

On day 121, I upgraded the Warlord, and on day 122, I attacked the gold mine; the opponent saw this and surrendered.

Thank you for the game! And special thanks for freeing me from Jebusophobia! :)
In reply to R55Max
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The qualification for the main stage of the League is almost complete. All matches have been played except for the match between Yegor Korobeynikov and Aiwe. One game was scheduled for February 12th, and the second was to be played later, but as of today, nothing has changed, and I assume all deadlines expire tomorrow (and that's considering the three games).

Will we be playing? We're waiting for you.
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