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I made a mistake here – there are 7 players, not 6. The seventh, yellow player, was initially just a computer-controlled ‘difficulty enhancer’ in the early versions, but then I made him playable too, why limit things?). This faction is different from the others – it has favorable starting conditions, a hard-to-reach piece of the Dungeon, and ‘assault’ teleporters to the enemy base. The downside is that the assault team is unlikely to return home.
Added 9 minutes later
By the way, I conceived this map as a response to this topic – forum.heroesworld.ru//topic/9378/, it really resonated with me, it was like a challenge. But I doubt I managed to meet the challenge.