Auto-translated
08.02.14 c0nn3c71nkK.ppL (blue, Dungeon, Malekith, Dimer) def heroes13 (red, Inferno, Nimus, Shakti) 2sm2c 125
I express my gratitude to my opponent for the humane re in the draft, where the secondary town zone was permanently blocked by guard in his treasure zone!
In the end, we played out the following situation: lots of gold, no external dwellings, Dimer is available immediately. The army is small, everything is fought over the crypts. I take a Pandora's Box for 5k experience, which gave Earth Magic and Intelligence. I also picked up a +4 hat for this good stuff, on day 115 doubled my mana in my native secondary town, reaching 200, and ran to my own treasure zone. There was a Pandora's Box, taken on day 121 with a caravan, a stable(!), a couple of Dragon Fly Hives, an external dwelling of Archers, teleported in the secondary town. At home, levels 1-4,6 in the Citadel. On day 122 I replenished my mana (260), approached the GO. Slow wasn't available, but there was already a chain set up to transfer Slow from Geon. Day 123 arrived, I bring up my army, including Greater Medusas and Greater Harpies, Than with spells, and I don't notice Slow. I got lost in thought... I look carefully in the spellbook - not there, I look carefully at Geon - and he turned out to be Jager... I felt sad, GO elemental thoughts... But there's nothing to be done, I break in, the Pyschics luckily positioned themselves in 4 stacks - I left the Troglodytes and a couple of Eyes. Then I see the Miner with a huge amount of meat including Angels and a few Heroes. It got even sadder, without Slow I have absolutely no desire to fight. I decide to run along the road hoping to settle in my opponent's Castle and classically on the last moves... I sit in it :D and there is a Mage Guild and there is Slow! I feel ready for anything)) The opponent splits up and becomes active near their village. On day 124 I took a +1 Spell Power booster(!), +1 to Morale(!) and sat back down, having cast Haste. On day 125 the opponent uses Shakti to drive away my scout and goes into a portal. I decided not to delay, it was late, and followed into the portal, where the Miner awaited me.
In the final battle, the opponent had triple superiority in meat (including 5 Angels, killing any of my stacks in 1 hit), but 7 mana at 200+. The opponent immediately cast Mass Curse. The Angels kill the stack of hope in the form of Harpies and stand near the Medusas. I start shooting the Gog stacks, the turn comes to the blocked Medusas and well.... 25% right? :) The Angels are in stone, which significantly simplified my control of the battle. Then Blind on the Gogs, Blind on the Angels, Lightning 260 damage, Arrow 130 damage and so on until 44 mana.
Thanks for the game!)