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#1045
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c0nn3c71nkK.ppL
08.02.14 c0nn3c71nkK.ppL (blue, dungeon, Malekith, Deemer) def heroes13 (red, inferno, Nymus, Shakti) 2sm2c 125

I express my gratitude to the opponent for the fair game in the draft, where the secondary hero's zone was completely blocked by the guard in his treasure zone!

In the end, we played it out like this: lots of gold, no external dwellings, Deemer is available immediately. Little army, everything is fought on creep piles. I take a Pandora's Box for 5k experience, which gave Earth Magic and Intelligence. I also picked up a +4 hat from this goodie, doubled my mana on day 115 in my native secondary, it became 200, and I ran to my own treasure zone. There, a Pandora's Box taken on day 121 with a delivery, a Stable(!), a couple of Dragon Fly Hives, an external dwelling of archers, portal-ed in the secondary. Home buildings 1-4,6 in Citadel. On day 122 I replenished mana (260), approached the GO. Slow wasn't there, but a chain for transferring Slow from Geon was already set up. Day 123 came, I bring up the army, including Greater Medusas and Greater Harpies, Tan with spells and don't notice Slow. I thought... I look carefully in the spellbook - not there, I look carefully at Geon - and he turned out to be a Jager... Felt sad, considered GO elements... But nothing to be done, I charge in, the Imps luckily positioned in 4 stacks - I left Troglodytes and a couple of Eyes. Then I see the Miner with huge meat including Angels and several scout heroes. It got even sadder, without Slow I have absolutely no desire to fight. I decide to run along the road hoping to settle in the opponent's castle and classically on the last moves... I sit in it :D and there's a Mage Guild and there's Slow! I feel ready for anything)) Opponent breaks away and shows activity near his town. On day 124 I took a booster +1 spell power(!), +1 to morale(!) and sat back down, having gained speed. On day 125 the opponent chases my scout with Shakti and goes into a portal. I decided not to delay, it was late, and followed into the portal, where the Miner awaited me.

In the final battle, the opponent had triple superiority in meat (including 5 Angels that kill any of my stacks in one hit), but 7 mana on 200+. Opponent immediately cast Mass Curse. The Angels kill the hope stack of Harpies and position themselves near the Medusas. I start shooting Gogs, the turn reaches the blocked Medusas and... 25% chance, right? :) Angels turned to stone, which noticeably simplified my control of the battle. Then Blind on the Gogs, Blind on the Angels, Lightning 260 damage, Archery 130 and so on until 44 mana.

Thanks for the game!)
I played the first week normally. Efreeti in the castle, plenty of money for buying. On the second week I ported into town to take the Griffin Conservatory, and decided to stroll around the boosters, wasted two moves for no reason. Then I upgrade Demons, bring them to town with a scout hero, take them out of town with another scout hero, but forgot to actually upgrade them, lol. And at the end, I needed to replenish mana, the well was at the respawn, but I somehow didn't even remember about it. For which I paid the price.

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