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27.01.2014 Ominous1 (Red, Castle, Caitlyn, Pasys) def Mizrael (Blue, Dungeon, Shakti, Shakti) 6lm10a 214

It happened. I got greedy and stayed behind to pick up a couple of Dragon Fly Hives in a new treasure zone, and then the opponent showed up. I could have continued to wave if I hadn't gifted the boots — Aislin with Necromancer Boots and Cloak was just steamrolling skeletons. But it is what it is, thanks for the game.
http://www.twitch.tv/mikevalentine/
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Well, these aren't all the details. I am explaining once again that for the tour, not only those 5 days when I was away are given, but another 8 days as well. The period was from the 9th to the 22nd! He didn't write to me until the 16th either. My point is that we could have basically not played from the 17th to the 20th inclusive! That's only 4 actual days of downtime since his attempt to get in touch! It's not always possible to accurately contact everyone and start playing immediately; many agree on a Saturday or Sunday back on Monday, there could be other reasons—for example, he could have played on the 17th, while I could play on the 18th and 19th, he only on the 20th, and in the end, our common date still could only have been January 21st. That is to say, a person is not at fault for being unable to play on certain dates when their opponent can! If Nitro had written earlier and I were stalling, that would be one thing, but it happened that he wrote when I had a force majeure.

The key point is that the opponent tried to contact you within reasonable timeframes, and you were absent for one reason or another. No one is immune to force majeures, but in the 21st century, if one wishes, it's always possible to warn the organizer or tournament judges; you didn't do this. Talking about how theoretically you could have played then-and-there is, at the very least, incorrect—those are just words, the facts remain the same. Until a certain time, neither you nor your opponent had coordinated between yourselves.
If you had written to Nitro even once regarding proposed game dates, the conversation and the reason for the technical defeat would be completely different.
The fact that I scribbled hl+u is not an argument at all; remove those templates then, don't point out that they cannot be chosen, or write in the rules that hl+u should not be chosen if you start a game 3 days before the deadline, for example.

I wrote my same-old imho, which by its nature cannot be an argument. Although I repeat, in my view, it is more than logical, given the tight deadlines, to scribble something small rather than risk playing roulette, taking into account the fact that you showed no activity or interest in the game until the last day. This has nothing to do with the reason for the technical result; it's just a side view of the situation.
Thirdly, during the game on the 3rd week, I misclicked and accidentally retreated my entire army—except for the skeletons left with the scout—against some sweaty mummies. The army was already decent there, and it all just vanished. We would have simply finished the game on the 4th week; auto-wins weren't given for obvious reasons, so I had to mass-produce skeletons and the game dragged on. This is to say that the game wouldn't have dragged on if not for the misclick, and therefore there's no need to talk about any miscalculations here either.
Who can be blamed in this situation? I didn't quite get the meaning of this paragraph in this context, but it would "fit perfectly" for a report.
Fourthly, as soon as we started playing, I tried my best to accommodate and fit within the deadline. All game saves until the subsequent date were on the opponent's side. At that pace, we could have played, say, on the 16th or 17th (when he first made contact), the 19th, the 21st, and still wouldn't have finished in time if I hadn't had a force majeure; therefore, in this situation, it is specifically your miscalculation in determining that I am the sole culprit for us not playing in time!
If that were the case, the conversation would be different. But again, these are theoretical explorations of what could have been. The facts haven't changed.
Regarding the so-called "proper mass-producing" - This is a wrong approach on your part; I advise you not to speak of such things for your own good, as you might burden yourself with extra organizational headaches. Yes, he probably could have not played, but according to you, he should have not played on the 21st and 22nd even if he could play on those days. By the way, on the 22nd he couldn't continue and try to fit within the deadline when I could continue. This smells fishy... So according to your logic, whoever wrote first is right? Regardless of whether his opponent can or cannot play. That's wrong.


Thanks for the advice. By my logic, it turns out that a person who appears 1.5 days before the deadline cannot a priori reproach an opponent for being unable/unwilling to play with them on the last day of the period.
You missed the point: not whoever wrote first, but whoever wrote anything at all and tried to play the game within the deadlines.
I advise you to introduce the following clause into the rules:

1. No later than 5 days after the start of each tour, players are required to contact their opponents and agree on a date and time to start the game between them.
- When postponing a match, agree on its resumption date.

But since it's not there yet, this is out of the question.
Good idea; as far as I know, the vast majority of the forum follows roughly these concepts, so I see no point in putting this into the rules. There are clear deadlines, there is an opponent—did you agree? Great, play. Can't agree? There are organizers and tournament judges—write to us, we are online almost every day; even if offline, nothing stops anyone from scribbling a couple of lines, and there will be no problems later.
You are awarding the win based on missed deadlines; I disagree with this, it's not true, and that is where my disagreement lies. If neither of us wrote to each other until the 16th, then from the 16th to the 20th he could play (hypothetically all days when I couldn't), and on the 21st and 22nd I could play (he had 3 hours, essentially he couldn't). It turns out he passes because hypothetically he could have played on a greater number of days. That's not how it's done; first and foremost, one must consider those days when both players could play. Moreover, there was a tour extension, and this is clearly also an official permission and call to games in the subsequent days, during which we spent another 2 sessions on January 24th and 25th! Total of 3 sessions and all within the deadline, because I repeat, the extension also provides days for the tour!
The beginning of the message is the same as the previous few paragraphs; my comments remain unchanged. Certainly, the tour extension is part of the tournament, but that doesn't cancel the fact that the game should have been played in time; if it wasn't played in time, I have two options:
- awarding based on saves
- technical result
The second option was chosen for the reasons I wrote in the first message, although I will summarize at the end of the post.
You should first and foremost consider all our 3 game dates that I wrote about above, showing that I strove to complete the game as much as possible! And now, when I spent almost a full day of pure time on the game, you write to me that I didn't fit within the deadline and I am solely to blame? What nonsense? Why the hell did we have to waste my time and the opponent's (he could have been in my place too, for example) if you now start recalling what happened before? This is again a wrong approach on your part.
Everything that I was truly required to do—I did; everything else is just your personal opinion and not my obligation.
Everyone decides for themselves how to spend their time; the fact that you spent a day is your choice as a tournament participant, as a free person, etc. The rest of the text consists of the same "what ifs."

Summary: I am not a clairvoyant, I cannot read other people's thoughts, there are many players in the tournament, it's impossible to baby each one; therefore, if you registered for a tournament that has rules and regulations, be so kind as to follow them, because by submitting an application, it is implied that you have familiarized yourself with the rules, and if any points remain unclear, you can always ask—as many did—and everyone received answers to their questions.
Now specifically, from the above, I can be guided by facts, not conjectures, presumed events, your opinion, feelings, and views; all this is too subjective and it's impossible to get to the truth (this line also applies to the match Redwhait_HP-alexey-omsk), and the facts are as follows:
- Nitro tried to make contact within reasonable timeframes, not a couple of days before the end of the tour.
- P55max showed no activity or interest in the game until the warning on the forum and personal conversation via ICQ, including before the technical problems with the computer.
- To accommodate P55max first and foremost, the deadlines were extended to provide an opportunity to play the game; he did not use it/was unable to use it/failed to use it.
- During the extension period, Nitro played through in two days—according to your claims, 24 hours of real time—meaning he was ready to play and remained in contact.
- After the match was left unfinished, I decided to award based on saves, which I informed P55max about and asked him to wait in ICQ until evening; half an hour later, he left without warning (a question of interest) on the day I was supposed to publish game results on the forum.

In connection with the above, the formulation of a technical result was adopted.

One could still reason for a long time about what would have happened and what I should do, but I suggest closing the discussion here; I am always available on ICQ if there are constructive comments and questions.
241-568-808
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31.01.2014 Kilgor (Blue, Tower, Solmyr) def Tovariщ (Red, Stronghold, Gunnar, Gunnar) Balance 137

Picked all rests. At the respawn there are 2 external dwellings of gremlins, though the roads are problematic: 1 dead-end leads to a secondary, the other leads to ГО.
111-117 Captured the secondary, beat off resources, placed 1k everywhere, built a Naga in the citadel, no hives or cons at the respawns.
121 I rush in by no-road over rocks to the second secondary through 30 Magma Dragons, cast Teleport to the center (19 Griffins + 120 Mummies)
122-123 I take the barbarian secondary, capture the central conflux, grab the Boots, learn Lightning for Solmyr, SP is already 7. I misguess the treasure direction.
124 Epic fail!! I confuse ГО OP with ГО treasure and attack 20-49 Cavaliers, thinking they are 30-35, but there are 47 of them with GS from an army of 200 Gremlins + 20 Golems and tier-1 Fairies. I get wiped, leaving 6 Cavaliers.
125 Opp finishes the ГО and heads toward me.
125-127 I feed the opp 2 Angels, a couple of Power Liches, and 20 Wolves with weak Mages.
131 Another epic fail, miscalculating the turn order I give up Solmyr after taking the last Angel.
131-135 A ton of resources sits in the town, can't buy anything, everything goes to recruiting Mages and hit runs; by this time the opp already has 90!! Orcs.
136 Opp decides to split the army roughly 70% to 30%. With the smaller part and Gunnar he goes to clear the second central zone, while the larger part blocks my Teleport. I feed him 2 Mages, taking 20 Orcs and 50 Gobs. With a zero trade and partial recruitment of the army, I attack him with a strong Mage (SP5). Barely win and with scraps I recapture the central conflux.
On 137 we save and the opp, due to lack of interest, decides not to continue.

Thanks for the interesting game!
ICQ 245338291
Ник в лоби - Kilgory
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To The_:

Do you know what our problem is? It's that you justify your decision, you justify yourself, instead of looking at the situation as a whole. You don't allow for the possibility that there's a flaw in your decision, a flaw that, in my opinion, shouldn't be repeated in the future.

The essence of my disagreement isn't that I lost, but rather the very interpretation of awarding the loss, and, consequently, your perspective, which needs to be adjusted, as you put it, in a SIGNIFICANT way. In principle, awarding losses in this manner is incorrect.

I initially wrote a lengthy message for the AK, but out of solidarity with you, I decided to delete it. I won't burden them with an analysis in a case where the fault lies in the wording of the loss and a lack of foresight. However, I can't let this case go, so that such wording doesn't happen with others, and also because of your one-sided perception of information (you accept what's easier to understand). Just answer a few questions...

1. You're stretching completely innocent actions. For example, you simply don't like the cherk because your opponent chose a long strategy that I was heading towards, even though I wasn't actually heading towards it. The essence of the game and all actions in it are aimed at gaining an advantage; the cherk is also part of the game. In my opinion, this is again a choice between two players, not just me, and choosing a weaker cherk to please your opponent is stupid. You might as well not start the game and not register for the tournament.

QUESTION:

- I assume that no one has taken away anyone's right to cherk in any way, and there are no restrictions in the rules, even if you cherk on HL+U on the last day. Does this point of discussion relate to the matter? If not, why are you bringing it up when there are no restrictions on the cherk and its timing? If this is your gaming ethics, then include it in your future tournaments, if you agree with me...

2. Furthermore. Since you're trying to reason logically, you should understand that, in addition to simply writing a message, you also need to consider the players' desire to play and their desire to finish the game.
You say that I left, then Nitro appeared, and that you couldn't award the win based on the save because of me.
- First, you didn't ask, you didn't say anything specific. You said you would consult with the judges. But when will you do that, and when will you write to me? Maybe the next day, or will you wait until our game, when we agreed to finish it? I don't have the gift of clairvoyance either; I don't know what you have in mind. Well, Nitro appeared online, I wasn't there, so why did you decide to blame me, when I was there and explained everything to you, and you didn't say anything meaningful? Why didn't you take into account the fact that during replays, the reason for the delays was short sessions due to the opponent's inability to play?

QUESTION:


- If my game had started on January 16 (on the day of Nitro's connection), then it was postponed, continued on the 19th, postponed, then on the 22nd, postponed again, and all postponements were at Nitro's initiative, then who is to blame? Who would get the win? I'm interested in how you think, so I know what to expect in the future...

Here's a related question:


- If an opponent wrote a message to arrange a game in the middle of the deadline, how many days does the respondent have to reply to the message?

Also,

- If an opponent wrote on the 16th, and his opponent was online, and they both agreed immediately on the 21st. Who is to blame if the game is not finished? How will the decision be made?

Please answer all questions in a question-answer format. This isn't some abstract thing; it's a real case, and it's important for me to know what would have happened in one case or another, so that I'm not caught off guard in the future.

Approximately anticipating the answer, a second question arises from this topic:

- If (taking our case and our deadlines for the tournament as an example), I write to my opponent, let's play, and he remains silent. How many days are allowed to wait? The 16th, when I write to my opponent, is already the middle, i.e., we're not in a hurry. After how many days will the response from my opponent be illegitimate? When can I be sure that it's no longer necessary to finish the game? And will the last two dates of the game always be taken into account when determining who is to blame? I'm just interested in the rule of "mooshnenie" (a made-up word, likely meaning "being harsh" or "being strict"), when can you give up on your opponent, on the dates of replays!

First, you asked for saves, I wrote to you that Nitro had an advantage. Why didn't you award the win based on the save? I wouldn't have said anything. But you came up with some kind of formulation-nonsense. You need to understand with your own head that it's absurd to give a deadline for a replay and award a win because someone was less active BEFORE the replay, even though from the 21st to the end of the replay deadline, the activity was simply hyper! Why isn't this taken into account? Explain.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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2.02.2014 Palach HP (blue, Conflux, Brissa, Clavius) def Sanin (red, Rampart, Ivor, Pyre) 137 2sm4d(3) 2:1
My generator gave me a pretty good draft, above average.
Week 1 scouted: overview, no Griffin Conservatory, no Dragon Fly Hive, almost no gold either. But there were 2 Water Elementals, 1 Psychic Elemental, Clavius, and the Mantle +10 Necromancy for 99 wolves. Gotta go for Nagas, and I also have 3 roads. Can't break through to Lava, don't feel like going to Barbarian either, but everything is fine in the Dungeon — on the respawn there's a Griffin Conservatory and 2 Hives, plus a convenient exit to the treasure zone. Built 1-6 in the Citadel. On week 2, spent a very long time leading 10 Psychic Elementals against 100 Golems +25 Grej. At the respawn, the box gave me 10k XP. Collected the Hives and the Conservatory, captured a secondary Inferno, scouted everything on the Barbarian side. On the third week, broke one Dragon Utopia — there was instantly КЗ and 6 Angels, went into the treasure zone against the opponent, stole a Dragon Utopia there, got Wings, cleared +5 Angels for 73 Wyverns, which the opponent didn't contest on week 2, and Town Portal to the Castle, then also cleared a Griffin Conservatory with Lochs already on the Barbarian side, broke through the ГО, and then Pyre jumped over from the treasure zone and took my secondary. I attack, with the last move I surpass him in stats and army, the opponent deployed Tactics in the corner and didn't survive 2 Meteors.
Thanks for the game.
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Palach HP
2.02.2014 Palach (blue, Conflux, Brissa, Clavius) def Sanin (red, Rampart, Ivor, Piquirre) 137 2sm4d(3) 2:1
My generator gave me a decent above-average game layout.
Week 1 scouted overview: no Conservatories, no Dragon Fly Hives, also almost no gold. However, 2 Water Elementals, 1 Psychic Elemental, Clavius and Cloak of the Undead King +10 Necromancy for 99 wolves. GO Nagas and I have 3 more roads. Can't break through to Lava, don't feel like going for Barbarian either, but everything's great in the Underground: on the respawn there's a Griffin Conservatory and 2 Hives, plus a convenient exit into the treasure zone. Build order 1-6 in the Citadel. On week 2, spent a very long time leading 10 Psychic Elementals against 100 Golems +25 Grej. At the respawn, a box gave me 10k experience. Collected the Hives and Conservatories, captured a secondary Inferno, scouted everything on the Barbarian. On the third week, broke one Dragon Utopia — immediately got KZ and 6 Attack, went into the treasure zone towards the opponent, snatched a Dragon Utopia there — got Wings, recaptured +5 Attack for 73 Wyverns, which the opponent didn't contest on week 2 — and Town Portal into the Castle, then also captured a Griffin Conservatory with the Dwarves on the Barbarian, broke through GO, and then Piquirre jumped into my secondary from the treasure zone and took it. I attack, after the last move I surpass him in parameters and army, the opponent deployed in a corner with Tactics and didn't survive two Meteors.
Thanks for the game.

Fell for a good starting army, an upgraded second level, lots of gold, but there was nowhere to power-stack the army. There were Dragon Utopias, but nothing to take them with. Thanks for the game.
ICQ 423164784

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RO32.
Game 1. 17.01.14 Grizvald (red, swamp, Tazar) def Yostairs (blue, dungeon, Shakti) Spider, 135

There were respawns left, but Tazar got logistics, there was an external dwelling of lizards — we play. On the first week, he spread out well, in an adjacent zone there was a quick exit to the underground treasure zone, near the swamp village there was a Griffin Conservatory and an exit to the computer Dungeon. Then he scouted the second direction, also swamp, lots of native meat, took a Conservatory-three and ran to the treasure zone. Tazar leveled up perfectly. In the treasure zone, he ate Dragon Fly Hives, a couple of Dragon Utopias, they gave Water Magic and stats. Then he planned to split in the Dungeon, double mana, and fly to the Conflux village to learn Air. They saved on day 135, but the opponent decided not to continue.

Game 2. 8.02.14 Grizvald (red, Citadel, Gurni, Dessa) def Yostairs (blue, Castle, Cate, Jenova) 8mm6a, 217
We got resourced fully and went. Gurni started without a ballista :rolleyes: , but Dessa was sitting in the tavern, immediately added him to the stack. Roads were average.
The motto of the game: need more Griffin Conservatories on the map :p
First week: a huge respawn of hives. One day from the castle, an external dwelling of bears for 50+ Centaurs, there are two Conservatories near the main, two more a bit further in different directions. Checked the first two: both 2-4. Broke through in two directions, one had a block — guard of the corner passage, the other side pleased with a road to a one-way exit :mad: Then scouted two wolf external dwellings, upgraded their homes, also have Ciele and greaves 1/1. On day 115, got boots from a skeleton :smile36: On day 117, set up a chain to take the external dwelling and then transferred to the underground, picked up a Dwarf Cottage and placed bear homes. Dessa got Earth.

Second week: not enough money for buying out, ran Dessa deep into the respawn, took a Dwarf Cottage-one and headed up to another Conservatory, along the way took stat boosters and double-coffered mana. Then came a papal move: brought 18 wolves from external dwellings home, then needed to upgrade them and transfer them via chain along with the ransom, the chain worked out, everything fine, but upgrading the wolves was veeeeery hard in the end took a Conservatory-three with a loss of 43 wolves in total . Then things got more fun, grabbed the remaining Conservatories and in total from five Conservatories got 15 Angels :rolleyes: Dessa leveled up Earth, Air, and Intelligence, gave Scouting.
Third week: ran to clear the corner, on day 132 two Dragon Utopias spawned, gave a Sphere of Permanence, a Vial of Mana, Gladius, Helmet +10. Split back home, ran to the Mana Fountain, ended up with 640 mana. Then ran into the treasure zone through wasteland, really wanted to find Control. Had an Implosion scroll in the backpack, but there was no place to build a tower, the corner was swamp and the native computer was also swamp . Finally found the key Septienna with Wisdom. Took the only treasure zone Dragon Utopia with Water Magic, Scouting allowed us to avoid running around it for long. Then split back home and headed to my computer through wasteland, which the opponent had already beaten.
Fourth week: had visions of Earth and Air, controlled the opponent's movements, understood that there was some Control, Dessa ran to see what the meat situation was. The stats there looked worse. Then came a papal chase for Jenova with wings... Dessa with 3500 movement points circled around the papal terrain.
Fifth week: in the end, the opponent picked up Conservatories faster (saw 20+ Angels before them :confused: ), picked up a Dragon Utopia along the road :rolleyes: . Ultimately didn't catch up, which is obvious. Captured a village and deployed Septienna there, retrained Meteor Shower and Resurrect. Realized he was planning to covet my territory. Built a chain for splitting home, which almost broke because I forgot about the swamp penalty :smile21: Built a Mage Guild in the village for info. Taz found a Dimension Door scroll :smile13: . In the end, on day 215, the opponent picked up a Conservatory, a Dragon Fly Hive at the bottom of the respawn, and flew towards the main, I split, checked for Sphere/Binding and attacked:
Dessa 31-9-21 (620) 20 Ogres, 15 Angels, 17 Ancient Behemoths, 80 Wolves, 7 Thunderbirds and their one, 35 Orcs.
Jenova: 8-25-3 (20) 25 Zealots, Champion, 17 Swordsmen, 2 Champions, 35 Angels, 26 Griffins, 38 Marksmen.
Jenova's army deploys with Tactics under Meteor Shower. In the first round, Anti-Magic on the Angels, I responded with Meteor for 625 on all except the Swordsmen. Then Shamans cast Bloodlust on the Bears, I bunkered at the bottom, Swordsmen approach, I estimated the Angel damage on the Bears, if I expose myself, and the Behemoths flew into attack! Killed the Swordsmen and a papal morale kicked in, cut down 13 feathered ones, they retaliated with 4 Behemoths. Followed by a buyout.
Then I built a tower, equipped the Dimension Door scroll, picked up a Conservatory-one on the respawn, and planned to fly over to visit the opponent's main. But seeing Control, he surrenders.
Thanks for the games!:smile13:
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

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Grizvald
RO32.
Game 1. 17.01.14 Grizvald (red, swamp, Tazar) def Yostairs (blue, dungeon, Shakti) Spider, 135
Game 2. 8.02.14 Grizvald (red, citadel, Gurni, Dessa) def Yostairs (blue, castle, Kate, Jenova) 8mm6a, 217
Thanks for the games!:smile13:
Confirmed.
http://ru.twitch.tv/yostairs
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9.02.14 Juristis (red, Castle, Caitlin, Gunnison) def VanjaM (blue, Necropolis, Clavius) Diamond, 123
We played the first map. Roads are slow, Solmyr and Gunni arrived right away, followed by Mephala with Kyrre. Papal instinct tipped Gunni off, and he didn't disappoint: logs on level 3, earth on level 4. Along the way, a flag of morale+luck and a stable, nearby a sword +2 attack and defense, nice.
Broke through to a snowy adjacent zone, there are 3 Dragon Fly Hives, then a portal with 20+ ogres, cleared them without issue; on the other side, a bunch of flies, -9 marks. Ended up by the blue computer, a Stronghold. On 114, killed the computer's Terek with Solmyr's chain lightning; on 115, Gunni entered the town and bought a spell book. Found a quick exit to the opponent there, through wolves and orcs into the underground. A plan formed — collect the 3 Dragon Fly Hives at the start of the second week and rush the opponent. Finished off the computer, Gunni exp logs.
On 117, also broke through to a sandy adjacent zone, there's a Conflux village there; on 121, a Castle village there too, plus shooters and spearmen. Gunni killed a horde of groundlings, took a Dragon Fly Hive for 6 Wyverns. There's a water wheel, boots, a library on the snow, but all behind liches.
122 — I break through 2 more Dragon Fly Hives, Gunni on the serpent path through the stable with 40 mana (magic spring) stands before the passage to the opponent.
122 blue — Isra level 2 runs out with 3 angels and nearly 300 skeletons with tactics, kills Gunni and the nearby Solmyr with 80 mana. I'm upset, since he also reaches my external resource market on the stone. But he doesn't retreat.
123 — I put Kyrre into the new main hero. I check the tavern; despite the market, the opponent's gold is at zero. I rub my hands, transfer the army to Kyrre, and attack Isra.
Kyrre expert archery, 4-6-1-1, no spell book.
1+1 fly, 5 champions, 18 Wyverns, 8 swordsmen, 45 halberdiers, 36 marksmen, ballista
Isra 2-2-4-1, advanced tactics, 9 mana.
3 angels, a few skeletons, and a stack of about 290.
Round 1 — the opponent sets up with tactics, angels wait, I cover the marksmen with Wyverns and halberdiers. Skeletons move forward, marksmen reduce them by 55. Angels kill 1.5 champions, retaliating for 84 damage.
Round 2 — angels fly away, marksmen take out another 50 skeletons, swordsmen absorb their retaliation, -6 swordsmen, Wyverns and champions hit, leaving 100 skeletons.
Round 3 — angels fly into the exposed marksmen, -25 of them, but right after that the opponent types GG, because he has no money to buy back. Thanks for the game!
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
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2-0
Game 2. 01/17/14 darkello (red, Castle, Valeska, Dessa) def bubuch (blue, Necropolis, Claudius, Tamika) 8mm6a 212
We played with saves; the result was that I overwhelmed my opponent in the castle, having 4200 movement points with Dessa and an air attack of 15-14-13 (185) (all books were in the package, morale +3, and a golden bow)
12 archers, 79 archers, 15 fans, 27 griffins, 53 ducks, 34 crossbowmen, 12 champions
900 skeletons, 7 angels, 16 bone dragons, 12 liches, 8 knights, 180 troglodytes, ballista, tent
11-20-13-(150)
No chance
Thanks for the game.

лето 2012.
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Game1
4.02.14 ProtosArchon (red, Swamp, Tazar) def Nitro (blue, Dungeon, Shakti) Mini-Nostalgia, 145
My opponent had a faster pace and reached the center earlier. I cleared three of my own towers, but couldn't find any control. I surrendered due to my opponent's clear advantage.

Game2
9.02.14 Nitro (red, Dungeon, Shakti, Gunnar) def ProtosArchon (blue, Swamp, Tazar) Mini-Nostalgia, 122
I captured the Flax's camp, where birds were stationed in the fortress. At the beginning of the second round, Gunnar, with offense and earth magic, cleared a tower, but then I received a message about the surrender.
Thanks for both games!
ICQ 627769385
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Nitro
Game1
02/04/14 ProtosArchon (red, Swamp, Tazar) def Nitro (blue, Dungeon, Shakti) Mini-Nostalgia, 145
My opponent had a faster pace and reached the center earlier. I cleared three of my own trees, but couldn't find any control. I surrendered due to my opponent's clear advantage.

Game2
02/09/14 Nitro (red, Dungeon, Shakti, Gunnar) def ProtosArchon (blue, Swamp, Tazar) Mini-Nostalgia, 122
I captured the Flax's camp, where birds were stationed in the fortress. At the beginning of the second game, Gunnar, with offense and earth magic, cleared a tree, but then I received a message about the surrender.
Thanks for both games!

I confirm, thanks for the games.
In reply to Juristis
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Juristis
02/09/14 Juristis (red, Castle, Kaitlin, Gurnisson) def VanjaM (blue, Necropolis, Clavius) Diamond, 123
Yep. Couldn't handle the troops (even though he could have) - and that's how it ended.
Thanks for the game!
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I'm interested in the following pairs, how are things going? There's only one day left until the deadline for submitting reports for the first two games:

Sloth_D-Volodymyr
Chemist_HP-RomarioGrom


In the remaining pairs, everything is more or less clear.

In the pair Egor Korobeynikov-Aiwe, the score is 0-1, the second game is on the save, they promised to finish it after the tournament in Moscow. The first game was played a long time ago, but there's no report, I remind you, no report - no game.

Mizrael-Ominous1 - one game has been played, did you start the second one? How is the process going?

AYMAN-Dima Surmay - unfortunately, AYMAN cannot play Heroes at this stage of his life, Dima Surmay advances to the main stage.

Juristis-VanjaM - there is one game, what about the rest of the process?

ProtosArchon - Nitro - you are on schedule, the deadline for the third game is February 24.

Congratulations to everyone who has already made it to the main stage and also met the deadline - it's a pleasure to watch.
241-568-808
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The_
Juristis-VanjaM - Is there one game, or are there others in the process?
We will be playing the second one this coming weekend.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.

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