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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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#1204
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bRitvo4kA
02/01/2014 bRitvo4kA (blue, Rampart, random Yanov, Vidomina) def Heroin HP (red, Rampart, random Melodia, Kirr), skirmish (difficulty 200%), 131

Thanks for the game!

Everything was okay, but the opponent found a zone with 3 dragon nests and a Dungeon, no chance!
Thanks for the game!
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#1205
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01.02.2014 VanjaM (red, Dungeon, Shakhti, Gundula) def Pyre (blue, Fortress, Tazar, Tazar), Jebus cross, 125
3 restarts on my side, 2 from the opponent

Start not the best - roads average, 6 heroes on day 1, there is a beehive, a box above the town behind spawns (almost sure it's for 10k experience), dragon external dwelling and necklace +3+3 behind gr horns. Took the experience obelisk with Shakhti and Gundula.
112 Shakhti takes the dragon external dwelling without issues with 90 gr Troglodytes remaining, Gundula heads towards the Pandora's box behind the spawns.
113 Gundula with 2 dragons hits them without problems, it's 10k experience, as assumed. Expert attack, wisdom, and earth. Main hero question is settled. Gundula on dragons goes to the Dwarf Cottage and the Minotaur external dwelling through wasteland. Scouting reports a shield of the Sentry behind pits, a box behind 10-19 Efreeti and behind 10-19 Archmagi, all on roads.
114 Gundula discovers another Dwarf Cottage, takes both (15+10) and +Manticore external dwelling, gets the log. Stops to split, I build a chain downwards - there's a prison behind light guards, the plan is to take a secondary hero through the prison and buy out Gundula there for the Pandora's boxes and upgrades.
115 On the last move, Charna from the prison reaches the town - I even had to fire her because she blocked the town. Along the way, a level 5 hat behind 20-49 spawns :) Gundula with 2 dragons, about 70 Troglodytes, 6 Minotaurs and mana for 2 mass slows goes at them - there are 7 stacks of 7 with Griffins. No morale losses, the dragons handled them. Then I take the beehive for 6 swarms and camp there.
116 Pandora's box for 10k gold, upgrades, a scrub goes to reclaim the revealed Boots of Speed
117 Pandora's box for 10k experience - gives air magic and experts it, Gundula is disbanded back home under the Whirlpool for the next turn, at home there are Minotaurs in the Citadel with Portal of Summoning and Mage Guild.
121 Beehive +8 swarms, the chain takes the necklace +3+3 and brings it home. Gundula 8 4 8 (240 mana) Dimension Door behind the Griffin Conservatory (+2 Angels), Fly behind the beehive (+8 swarms)
122 Dimension Door to the shield+12, at full speed I run to the Guardian Idol, it's quite far considering the average roads.
123 At the Guardian Idol sword+6, Guardian Idol gr Bears, they fall without issues - I lose 1 swarm and 1 Minotaur (took too few unit stacks and regretted the mana), right after the Guardian Idol Dragon Utopia 3. Left one dragon out of 3 there, the remaining Troglodytes and a few Minotaurs - they reward royally: KЗ, armor +4+4, cape +2 speed, boots +2 all. Still plenty of moves - I take the beehive +4 swarms, a Pandora's box for 15 gr swarms, the central swamp - there's a Mage Guild.
124 300 mana, swarms go from 25 to 69 + Titan's Plate, Gundula is at the opponent's Guardian Idol. Stats 16 21 8 12 (boots equipped for moves)
125 Broke into the respawn, chased Tazar away and on the last step reached the capital, gg follows.
Thanks for the game!
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#1206
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VanjaM
01.02.2014 VanjaM (red, Dungeon, Shakhti, Gundula) def Pyre (blue, Fortress, Tazar, Tazar), Jebus cross, 125
3 restarts on my side, 2 from the opponent

Start isn't the best - roads are average, 6 heroes on day 1, there's a Beehive, a box above the town behind Creeps (almost certain it's 10k experience), an external Dragon dwelling and a necklace +3+3 beyond the griffins. I took the experience obelisk with Shakhti and Gundula.
112 Shakhti takes the external Dragon dwelling without issues with 90 gr Troglodytes remaining, Gundula heads towards the Pandora's box behind the creeps.
113 Gundula with 2 dragons beats them without problems, it's 10k experience as expected. Expert Attack, Wisdom and Earth. The main hero question is settled. Gundula on dragons goes towards the Dwarf Cottage and external Minotaur dwelling through wasteland. Scouting reports a Sentinel's Shield behind Pits, a box behind 10-19 Efreeti and behind 10-19 Archmagi, all on roads.
114 Gundula discovers another Dwarf Cottage, takes both (15+10) and the external Medusa dwelling, gets a Log. She stops to split, I build a chain downwards - there's a prison behind light guards, the plan is to take a secondary hero through the prison and buy Gundula there for Pandora's boxes and stat boosters.
115 On the last move, Charna from the prison reaches the town - I even had to dismiss her because she blocked the town. On the way, a Level 5 hat behind 20-49 creeps:) Gundula with 2 dragons, about 70 Troglodytes, 6 Minotaurs and mana for 2 Slows goes at them - there are 7 stacks of 7 with Haste. No morale issues, the dragons handled them. Then I take the Beehive for 6 ducks and camp there for the night.
116 Pandora's box for 10k gold, stat boosters, the loh went to claim the revealed Boots of Speed
117 Pandora's box for 10k experience - gives Air and makes it Expert, Gundula is dismissed home for the Whirlpool next turn, at home Minotaurs in the Citadel with Portal and Mage Guild.
121 Beehive +8 ducks, the chain takes the necklace +3+3 and brings it home. Gundula 8 4 8 (240 mana) DD behind the Conservatory (+2 Angels), Fly behind the Beehive (+8 ducks)
122 DD to the shield +12, on haste I run towards the GO, it's quite far given the average roads.
123 At the GO there's a sword +6, GO gr bears, they fall without issues - I lose 1 duck and a Minotaur (took too few units and regretted the mana), right behind the GO Dragon Utopia 3. I left one of the 3 dragons there, the rest of the Troglodytes and a few Minotaurs - it pays royally: KZ, armor +4+4, cape +2 speed, boots +2 all. Still have plenty of moves - I take the Beehive +4 ducks, the Pandora's box for 15 gr ducks, the central swamp - there's a Mage Guild.
124 300 mana, ducks go from 25 to 69 plus Titan's Platemail, Gundula is at the opponent's GO. Stats 16 21 8 12 (boots equipped for movement)
125 Broke into the respawn, routed Tazar and on the last step reached the capital, gg follows.
Thanks for the game!
Confirmed, thanks for the game!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to twaryna
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#1207
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twaryna
23.01.2014 twaryna (blue, Fortress, Tazar, Tazar) def MerlinTheMagician (red, Castle, Valeska, Eislinn) 8mm6a 134

The highlight of the match was Tazar picking up the Scholar at level 2. Got Earth Magic) On day 1, week 2 with abundant resources, the home Griffin Conservatory lvl 2 rushed out. Then Tazar took a lvl 4 dwelling in a corner of the center. After that, he picked up more conservatories using chain building. In the end, by the start of week 3, he had 12 Angels and other powerful units. The final battle was a foregone conclusion. Merlin had a chance to rush me, but he chose the wrong direction. Thanks for the game!
There was one restart left — but I didn't dare take it, because it could have turned out even worse (but I should have taken the risk and gone for it...).
Eislinn capturing a Necromancer and another Necromancer AI town is, of course, fine. But who knew there would be such a generous spawn, unlike anything you'd see on Jebus Cross...
As for the chance to rush: the Knight was at a crossroads with equal probability — luck wasn't on my side. And Tazar picking up the Scholar at an early stage can only be described as nonsense. A pokerstars-style reroll. The fish wins again. But I'll still keep an eye on twaryna — his luck won't last forever (that cheating arch-heretic).
Thanks for the game.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
#1208
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2.02.2014 Dimast (blue Rampart Ivor) def Browser (red Necro Clavius) Diamond 112
We chose the restarts, I still had 111 left. It spawned 2 Griffin Conservatories at the respawn, Müllich, Arlash, and someone else. There are boots behind the mummies, a box behind the harpies, the paths aren't that long, the Conflux village is already showing and from it a passage to the opponent's Conflux. The opponent also got a spawn of a naga, horses, liches, and 2 refuges under the Castle. Breaching the first one, he found a Ghost Dragon there, and while breaching the second one, he lost to that dragon (in the second refuge there were Silver Pegasi, perfect for the horses). Thanks for the game.
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#1209
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Dimast
2.02.2014g Dimast (blue Rampart Ivor) def Browser (red necro Clavius) Diamond 112
We chose rests, I still had 111 left, it spawned 2 Griffin Conservatories on the respawn, Müllich, Arlash, someone else, boots behind the mummies, a box behind the harpies, paths not that long, Conflux village is already showing and from it a passage to the Conflux of the opponent. The opponent also got a spawn of unicorns, horses, liches and 2 refuges under the castle, after breaching the first one he found a ghost dragon there, and on breaching the second one he lost to that dragon (in the second refuge there were silver pegasi, just right for the horses). Thanks for the game.
Thanks for the game
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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#1210
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u2noob, contact me in the game!

лето 2012.
#1211
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02.02.2014 Ayauhteotl (Red, Conflux, random, Grinya, Arlach) def Tovariщ (Blue, Castle, Valeska, Gurni) 2sm4d(3) 124

We cleared, got fast roads. Starting Grinya, level 2 not built, in the tavern Kalt with 3 fishes and Arlach with ballista. I decide that Arlach will be the main.
111 - We find nymphs and sprites. A couple of crypts are visible, on the road fork there are blocks in both directions, but breakable.
112 - We take the nymph dwelling, a crypt. Arlach with Kalt break the blocks on the roads, Kalt takes another crypt.
113 - Scouting in both directions, a stables found below. We run there with Grinya and Arlach. The scout takes the army, rides further down, sees an entrance to the underground behind gr golems. They are easily breakable, but on the other side gr harpies.
114 - Grinya with hastes breaks the harpies, he has leftover meat to take a secondary, the main army to Arlach, he runs upward.
115 - Arlach picks up chests, Kalt scouts the top and opens the lookout. An entrance to the underground behind wasps is visible, dwarves guarding mercury (just what we need for birds) and GO - gr nagas. Grinya on the other front runs into a block of sprites.
116 - We beat the wasps, on the other side fanatics, no, we don't want that. Army chained down to Grinya, he breaks the sprites and takes the Dungeon. 2 moves from Conflux a water elementals dwelling is discovered, I decide we need to take it. Money is as much as 20 thousand. We hire another scout, run towards it with 2 psychos.
117 - Birds are built, chain to 121 is: dwellings->castle->sword+2+2->Arlach, who is standing on the underground with fans.
121 - Everything goes perfectly, except one thing: I wanted to take the dwarf cottage by the road with the scout, but in the end decided not to risk it and definitely deliver the army to the main. Arlach beats the fanatics and almost reaches the secondary-Necro. The plan from here is simple - rush the opponent. Cons and dragon fly hives aren't seen at all, but the army is still very serious + good stats.
122-123 Arlach buys a spellbook in the secondary, he has earth magic, in the mage guild there is haste. Grinya on birds stands at the exit from the underground (towards the opponent). The plan is to scout the situation, maybe kill scouts, maybe kill the main on the run-up, maybe take the castle and port Arlach there then bring up the main army. There's plenty of money if anything, enough to buy back.

And then the opponent surrenders. He has everything quite good, a well-leveled Gurni with earth, archery and tactics, 8 wyverns, 60 crossbowmen, 5 champions and some meat, but alas, the game isn't going, no mood. It's a shame, it could have been quite interesting.
Thank you for the game.

P.S: due to connection issues I played through Masha's trans. Thanks for agreeing to such an adventure, and thanks to the opponent for their patience)
In reply to Aya
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#1212
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Ayauhteotl
P.S: Due to connection issues, I played through Masha's account. Thanks for agreeing to this adventure, and thanks to my opponent for their patience.
NOU-KHAU :D Did this player play through someone else's account? Did I understand correctly?
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
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#1213
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02.02.2014 Nitro (blue, Dungeon, Shakti, Shakti) def bubuch (red, Necro, Clavius, Clavius) mini-nostalgia 141

The spawn was so-so. The external market and Griffin Conservatory 3-4 were pleasing.
On the first day, I captured all the computers, scouted 4 Griffin Conservatories in different places. I parked near the level 1 Griffin Conservatory on the Castle respawn.
On day 121, I take the level 1 Griffin Conservatory and decide to break through the passage into the treasure zone - at least to see what tasty stuff is there. It turned out to be a Castle treasure zone. I burst in with one angel and 40 troglodytes. It generated a chocolate. On skill and experience, I run along the road to the castle, capturing 2 external dwellings and 3 Dragon Fly Hives for 24 Wyverns along the way. By day 127, 3 angel external dwellings, angels in the castle.
On day 131, I take the level 3 Griffin Conservatory on my native respawn. On day 133, max Griffin Conservatory and max Dragon Utopia on the Rampart respawn. From the valuables: a level 5 hat and a chalice. On days 134-135, another 3 Dragon Utopias in the Castle treasure zone (from the valuables: a red sphere). Days 136-137: Dragon Utopia + 3 Dragon Fly Hives in the Swamp treasure zone (gave КЗ, sword +5 all). I led in the amount of meat the whole game - which couldn't help but please. By the end of the third week, a good lead in fighter stats, have КШ, 50 monarchs and 22 archangels. I'm finally getting ready for the central treasure zone.
But on day 141, the opponent comes himself. There are 14 phoenixes and an angel - Buch was hoping for Armageddon. Thanks for the game.
ICQ 627769385
#1214
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Mar
KNOW-HOW :D Was that guy playing through a trance? Did I understand correctly?
Lim and Tovariщ played, because we couldn't connect, and Masha gave me a trance, and I was telling them when to attack, where to go, etc.
In reply to Aya
#1215
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Ayauhteotl
Lim and Tovariщ played, because we couldn't connect, and Masha gave me a trance, and I was telling them when to attack, where to go, etc.
Heroes3 next generation:eek:
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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#1216
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Why not just play through remote access? It's the same program, minus one person being a bottleneck.
Не бійся коли ти один, бійся коли ти нуль.

484800548

#1226
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Palach HP (red, swamp, Tazar, Tazar) draw Lucky George (blue, dungeon, Shakti, Shakti) 8mm6a 317

Before this game, there was a match with Sanin in the LC 237 somewhere, with Scorpiona 232, and here's another standoff at the Ugra River. After that, my nerves were practically completely shot. But all that came later; at the time, I was happy about everything.
Day 1: a scatter of 2 gnoll huts, 1 lizardman hut, 1 wyvern hut. There's money, Mullich, and the road seemed moderately long. But what's there to say, 3 days and I'm at a fork, found 2 more Griffin Conservatories, but they're scattered in the swamp. I choose the path into the underground, another 2 days, and I hit a block of 49 berserkers. Turn around, go the other fork to a serpent fly hut, reach a monolith; through the cliffs in the sands, a Dragon Utopia is visible. I pop out onto the snow. My opponent is playing Tower, I wonder where they are. I turn everything around, capture a town, take a wyvern hut, and end on day 1-6 at the Citadel. On the second day, a medusa farm, then a Griffin Conservatory, a couple of low-level creatures, 10-19 necromancer cultists from an empty Pandora's Box, lost a lot of time and army. On day 124, I'm on the snow. I march one day, I march a second day, oh look, a fork. One path leads further into the snow towards the opponent, I confirmed that for sure. The other goes to the center; I take an Inferno village on day 126 and, after also taking a Dragon Fly Hive, a pre-mine, and a fat dwarf farm, I scatter my low-level creatures. I reveal the overview, showing the exit and entrance to a one-way portal and a small treasure site with 2 beehives, a red dragon hut, and a library. On day 131, I realized that the orange opponent is playing Conflux on the right, a necromancer on the left, and there's another road in the middle; I head there, after first killing the necromancer and taking a Griffin Conservatory there. I ran without stopping or getting distracted by anything, to a Barbarian village on the snow; it's a dead end. I turn everything back, take a level 3 Dragon Utopia, stats 4 10 3 3, it's total junk, a sphere of some kind and some other crap, wings of edification, a positive thing, in the necromancer's level 5 guild, flight. Then I traveled for a week to the Dragon Utopia behind the cliffs at the respawn, using various chains; the opponent already had all their stats over 30 and black dragons appeared. I took a useless, junk Dragon Utopia and wanted to surrender. But there's another Dragon Utopia in the underground, and with flight, I can take it; I went to it; at the respawn, they also gave a Dragon Utopia, which I took control of, I took it sometime at the end of the month. I have the Cloak of Undead King, collected 2 parts of Armor of the Damned. Then I took the opponent's swamp with a hydra hut. Throughout the entire second month, I hide in corners of the map with my incoherent army, cursing everything I possibly can. The viewers who have seen this whole show are laughing at me; I cut the stream several times and said, "Guys, that's it, I've surrendered." But I kept searching, and when hope had faded, I returned to my village where the berserkers are blocking, and through viewing there, 1 artifact was visible, and that's it. On day 236, I got there, and it was the Shield of the Dying Dead, which was the 4th component of the Elixir. The joy was indescribable; I have the Black Sphere, but no Crimson Sphere and Shackles. I bought everything I could in week 4, and my stats ended up being 10 15 22 angels, 75 greater wyverns, 7 greater hydras, 40 greater minotaurs, some ants, not many lizardmen either, and around 40 greater serpent flies. On day 247, after leaving me my opponent's last castle, Shakti comes to the swamp; I check with Mullich, there are 25 black dragons, 43 wyverns, 30 greater cats, 90 greater eyes, 2 single greater minotaurs, and another 150 greater minotaurs, morale +2, equipped with the Red Sphere! Stats over 35 for combat and something for speed. I attack; an insane exchange follows where I got lucky twice: once a serpent fly survived and ran off to lift the retaliation, once the cornered cows got morale and ran away from the piercing horned cattle. Every turn was indescribable joy when those 150 didn't get morale, but made the opponent's dragons do so, and screw it. As a result, 110 greater minotaurs and 5 cats bought off 7 hydras and 65 greater wyverns. Then I assembled the Elixir, took 2 Confluxes from the opponent. I replenished my ranks with new meat, but couldn't steal the Shackles; the opponent has them. Pointless moves and interceptions continue, of which there were an infinite number in the match. Shakti just couldn't catch and kill Tazar, and after Fire Blast, the desire to attack disappeared entirely. But he wouldn't agree to a draw. And I was just sick of this map with the one-way portal for meeting. So the judges awarded a draw!

31.01.2014 Palach HP (blue, swamp, Tazar, Tazar) def Lucky George (red, dungeon, Shakti, Shakti) 217 8mm6a
In the first generation, I have a wyvern hut, quick Mullich exit to the monolith, no money, oh well, I play; day 2, no money, okay, I play; day 3 passes in contemplation, and I take a restart! Day 113 and I concede the color.
Shakti doesn't take his restart, and I look at the work of art from the generator. My respawn is, as the song goes, at a crossroads of impassability between cliffs, of which there are 4. Not a single hut, not a single object. Lizardmen aren't built. I uncover the overview and the road to the center and to the opponent is blocked by halflings, oh well; but behind them are shifted impassable guards of up to 99 air elementals and 49 archmagi that can't be bypassed; essentially, I can only develop in one direction – the village. But at least the road there is behind guards that can be broken through. Though there were 66 harpies in the underground, and my speed is only 5, but we broke through. The pre-village zone turned out to be quite large, with a Dragon Utopia behind 19 red dragons and a library. Secondary Castle: there are 2 Griffin Conservatories totaling 4 angels and a couple of beehives; however, I found 2 more Dragon Utopias. While I was farming all this, on the second one, I saw Shakti's air elementals from the other side with a simple, weak army (I thought, soon a delivery and the end of the suffering), but he rode towards my opponent, and on day 133, I died to zero in a level 3 Dragon Utopia, because I went there without mana and only had 1 Mass Haste. 4 angels, 18 wyverns, 5 minotaurs, 14 serpent flies, 70 pikemen, all gone. Only Tazar and 2 black dragons remained, who are unclear how to finish off. Tazar replenished mana with expert intelligence and got 180, not bad; then I remembered that before the Dragon Utopia, Tazar also got all the fire spells, great; I go to finish off 18 greater ants and all the singles I could find. And surprisingly, I summon 4 fire elementals against the dragons with my 2 spell power – I took the Dragon Utopia; there was the Sphere of Permanence, Thunder Helmet, Diplomat's Medal, and КЗ. I should write GG... then I think, damn no, I can't do that; I carried so much in game 1, I have to fight; I rebuild hydras and prepare to take out the air elementals myself with a blast of 150, so as not to lose the army much; I go to my opponent, whom the opponent has long killed; I do reconnaissance there, scatter everything while they don't touch me; I get all the Earth Magic, level it up for a week, explain to everyone that I'm the boss here with a blast of 200; I visit the library and on day 211 a Dragon Utopia behind dragons, there's a Speaker's Hat and a Sword +5. Then another Dragon Utopia, and another. I upgrade the outcasts and have Fire Blast with Shackles and stats over 30: 107 greater demons and 2 swamp growths, against 7 archangels, 16 champions, 37 wyverns, and something else; what difference does it make when I have Lightning Bolt for 1k. Everything fell quickly.

Thanks for the epic battles.
In reply to Palach HP
#1227
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Palach HP

And to the dragons' surprise, I summon 4 fire elementals
The dragons had never seen anything like this before and were simply forced to surrender:D
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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