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Title: All Roads Lead to Rome Map Type: Multiplayer Dungeon: No Number of Players: 7 Size: Huge (256x256) Map Author: Azlogor Description: Rome! Beautiful Rome! A huge and prosperous city, the center of a great empire. But once, Rome was just a small town, standing at the intersection of trade routes. Become the ruler of this city and create a glorious empire, or conquer Rome and change the course of history. And remember: all roads lead to Rome. Note: The archive also contains a version of the map with 1x2x2x2 alliances.
Great map, by the way. And it's made in a style that's quite rare for Heroes games. A boot and three hundred Spartans – what more can I say? Awesome! Best of luck to the author! Thanks for the map.
Congratulations to the author on a successful creation! The map undeservedly remained in the shadows. It doesn't have any unnecessary complexities or excesses – it's strict, like Roman law. Nevertheless, everything is done with quality, and it's interesting to play. Especially considering that, as Heroist correctly pointed out, there aren't many "heroic" maps in a historical setting. (Although, most mapmakers seem to gravitate towards Italy for some reason). As for the feedback: Rome, the "red" faction, is doing very well. It might be worth either transferring its control to a companion faction or reducing the number of dwellings assigned to it. With 7 peasant huts and 3 castles, the hero Elaine can decisively defeat any real hero like Goth. I wish the author further creative discoveries and success in the field of mapmaking.
elizbar1967
12 years ago
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I also want to say that the map is very interesting. I enjoyed playing it. To decide to create a map of this size and make it playable and interesting is quite an achievement. Thank you.
Azlogor
12 years ago
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Thank you for the positive feedback!
Vitalik2002
12 years ago
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Thank you for the great map, it's right out of history, from the time of Rome.
Я за Некрополис :smile30:
vvrusanov
12 years ago
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Excellent map! I haven't found any standard map that I enjoyed as much as this one. Even more than on "Rose of Winds." There are many lands, you can develop to the maximum level, there are many artifacts, and the landscape is not flat, but vibrant... in general, it's perfect.
:smile14: Кто хочет - падите передо мной!:smile14:
Beckhem
11 years ago
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Thank you, it’s a great map, it’s just a pity that you can’t choose the Dungeon faction.
I downloaded the map and wanted to play it sometime, but I found out that the only faction that didn't have a place in this wonderful world was my favorite, the Dungeon. That's a shame :smile05:
By the way, to make the mythology of ancient Greece more accurate, Scylla and Charybdis should have been placed between Sicily and Italy. (Hydras (wolves or Cerberus) could be used for Scylla, and water elementals for Charybdis) https://ru.wikipedia.org/wiki/Сцилла_и_Харибда
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13: Древняя восточная мудрость (вольный перевод)
Rambo1969
9 years ago
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Since I didn't have any African heroes :smile05:, I decided to play this map with the Necromancers :smile24:. My starting hero was Deidra, specializing in Banshee's Wail, and I hired the Soul Hunter Naadir in the tavern. By the end of the second week, I had cleared Corsica and Sardinia of neutrals, and most importantly, I had acquired the complete set of artifacts for Necromancy – a ring, a cloak, a staff, and an amulet (the battle for the cloak was the most challenging, involving about forty vampires against twenty gray and red dragons; the battle log is attached). When my main hero, along with an army of those same forty vampires and three resurrecting liches, boarded a ship to conquer the continent at the beginning of the third week, an announcement appeared stating that the yellow player had been defeated :smile34: (meaning the 3rd Punic War was over, and Carthage had fallen :eek:). Two days later, my main hero reached the shipyard located near the Eternal City. Right in the port, she engaged in battle with a Genoese Elf, defeated him, and disembarked. In the next turn, Deidra made a swift march to Rome and discovered that it had already fallen to the Northern Barbarians :confused: (Green Elves from Genoa). I had to liberate the Eternal City from them :cool:, and I caught up with the last elf near the shipyard. In Rome, I hired a dwarf to defend and develop the city and a Necromancer to transport the raised creatures to Corsica for upgrading. I captured the neutral city of Pisa and, in the process, dealt with a rather curious dwarven lady from the Pyrenees :smile10:. At the same time, a Greek demon appeared in southern Italy, so I had to return my main hero to the southern part of the Italian Peninsula and drive him out. I also captured a gold mine guarded by lizard riders, which resulted in another thirty excellent vampires :rolleyes:. With this army, I captured the prison from the blue dragons and freed Maximus :smile44:, and in the nearby fortress on the hill, I upgraded the vampires to higher tiers. Meanwhile, from Carthage, the humans (former Romans) attempted to land a force on Corsica :smile28:. Fortunately, most of my troops, along with Naadir, were already there. When the creatures hired in the generators and castles arrived on the new week, Witek boarded a ship and shamefully fled without even attempting to attack the outpost guarding the port :smile11:. Naadir had to chase him down and destroy him at sea, then capture Carthage and the rest of North Africa :cool:. The last Roman commander was finished off in a naval battle by the Greek demons (red is out :smile34:). After freeing Maximus, Deidra headed north, where she first captured both cities of the Genoese Elves from the Pyrenean Dwarves, which were then destroyed by the dwarves themselves (green is out :smile34:), and then their own dwarven capital (brown is out :smile34:). Attempts by Greek demons and orcs from the north of the Balkan Peninsula to land on Italian soil were firmly suppressed by Maximus, the dwarf from Rome, and the elf hired in Genoa :smile19:, while Deidra headed northeast into the orc lands. By this time, the number of vampires had grown to one hundred, and the number of resurrecting liches had increased to seven. The orc cities were captured quickly and without losses, and their owners were destroyed :smile16:. After capturing North Africa, Naadir joined the effort to defeat the Greeks, defeating the main demon forces in the sea off the southwestern edge of the Italian Peninsula. He landed in the Peloponnese and captured Sparta (blue is out :smile34:). Finally, Apollonia fell, which by that time had already come under the jurisdiction of the orcs (orange is out :smile34:). The total time for the campaign was one month, three weeks, and two days.
P.S. THANK YOU, AUTHOR! I will definitely replay this map as someone else, but I haven't decided who yet. I could try to establish a new order in Europe with the Orcs, or with the Greek Demons (or maybe the Genoese Elves or Pyrenean Dwarves) save old Europe from the eastern barbarians :)