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Posts from Terra dei Demoni

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Wicc
I'm just not sure you understood the TDD gameplay correctly. This is evidenced, for example, by some rather strange scout hero choices — both in the 1st and 3rd weeks.

Taking Fortress against double-Stronghold is a questionable decision; even without statistics it should have been clear that a slow castle, geared towards Dragon Fly Hives and Dragon Utopias, is not very strong on a tempo template without them. And the statistics highlight that — 2 wins in 9 games.
Yur, in short: in all 3 games, by week 2 day 3, all 5 zones were cleared. In the first, even if the opponent hadn't killed me thanks to the given-up Necromancer (I checked out of curiosity), it wouldn't have been possible to adequately break through the ГО (this is with double Inferno, upgraded to Efreeti with their external dwelling) — a papa at around level 10 without extra stats just didn't cut it; in the second game, the bet on Dungeon and the presence of the external dwelling of Beholders paid off (considering the very convenient ГО of Nagas, otherwise a papa at level 9-10 probably wouldn't have pulled it off); the third game — 1 Griffin Conservatory fell through and that was it, but there was a Ring +1 HP, the situation itself called for demon farming; by week 2 day 4, the cutting was done (I made a few minor mistakes due to miscalculations considering the +1 HP, but lost no more than 5 Behemoths), and then until day 31 I saved gold for Behemoth upgrades and looked for where to level up the papa — in the end, by day 31 he was a whopping level 8, an excellent result!

Eating away at your own territory in an average of 10 days and then sitting around doing nothing for another 4 — that's not for me. Yes, there is another option — all fights only with the papa, not a bit of experience wasted elsewhere, scout heroes only for logistics, but in no case for fights; then with a competent scout hero choice and no fat on the opponent, by day 31 the center can be broken normally.
10.01.2014 Maretti (red, castle, caitlin, gunnar) def Twaryna (blue, ramp, ivor) TDD 127

Pretty rich map with one min con and no good dwells which allowed me to make demons plus aas. The time limit dictated the game and on 126 it ran out with 1800 mp left on gunnar. I made 30 plus demons that day and killed 2 blocks plus some stuff in the desert. Luckily Twaryna had even bigger time problems and next day I caught him in the desert town. I had bigger army and better stats so no doubt about the result. Thanks for playing.

Is there an actual draw or is it just fastest player finds easiest opponent asap? Anyway, at least I expect Stinger to be willing to add a bit to the time limit, so we can get some higher quality.
In reply to Vatya
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08.01.2014Vatya (red, castle, Valeska) def Егор Коробейников (blue, fortress, Tazar) TDD, 131

On 111 I see a Griffin Conservatory and freed Jabarqas from prison with exp scrolls and some land. The papa issue is resolved. On 117 angels in the fort, decided to play around archangels. But as further scouting showed, this Griffin Conservatory was the only one. ГО through a portal 20-49 fens.

Spent the entire second week messing around with stuff like retrieving scrolls from zombies in the swamp. Got the cash for archangels, but there's no mercury anywhere at all. Opponent has it really bad. By 127 he had banked over an hour of time. We saved.

After a brief discussion in AS, the opponent decided not to continue. There was a blowout to 0 on 113 and then weak development afterward.

Thanks for the game.
Didn't take Re TK, had a University, with Tactics, Air Magic, Logistics, Earth Magic...
Got blown out to 0 on 113:
The plan was: I attack 50-99 gogs, there are 55 of them. I sacrifice the summon, catch 5k exp. Max Earth, take Logistics in the University too. If there are 70 of them, the fight is tough, but they give meat and everything is fine!
But there were almost 80 of them and they kill me! Even without any morale penalties on my side, but they still kicked my ass even without that)))))
On 115 with 2 ducks I broke through to the center. Captured a couple of towns. On the second week I started demonizing, by 127 I had 30!! demons, broke into the center with Tazar and 3 earth, forgot to buy a spellbook))))) and went into the 2nd Griffin Conservatory, lost 20 out of 30 demons.
Realized I was behind on tempo and surrendered):smile14: :smile14: :smile14:
icq - 470286448
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Maretti
10.01.2014 Maretti (red, castle, caitlin, gunnar) def Twaryna (blue, ramp, ivor) TDD 127

Pretty rich map with one min con and no good dwells which allowed me to make demons plus aas. The time limit dictated the game and on 126 it ran out with 1800 mp left on gunnar. I made 30 plus demons that day and killed 2 blocks plus some stuff in the desert. Luckily Twaryna had even bigger time problems and next day I caught him in the desert town. I had bigger army and better stats so no doubt about the result. Thanks for playing.

Is there an actual draw or is it just fastest player finds easiest opponent asap? Anyway, at least I expect Stinger to be willing to add a bit to the time limit, so we can get some higher quality.

Confirmed. Good surrender, excellent leveling on Ivor, lots of low-level external dwellings, 2 Griffin Conservatories. Scouted everything within a week and collected what I could. Captured 2 external dwellings of monks, 2 of copies, one each of imps and gremlins. Ivor with log and earth. Then gave armor as well. Starting on day 121, I begin demoning. On day 122, Griffin Conservatory tier 1, then tier 4 via Grindan. On day 124, I break through 2 ГО. Timer runs out to zero and I don't use 1500+ MP on Ivor. The road to the treasure zone is very long and there aren't many goodies in my part. Only picked up boots and a mini Dragon Fly Hive. By then, archangels and stats are decent. In the end, I get killed in a neutral castle. Thanks for the game!
http://heroes3.tv/twaryna
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The 3rd round has ended, and the following matches have not been played: Diabler - Mar FireToSky - CrazyDuck Yvain - Scorpiona Myxomoar - GoD Please have the participants report on the status of these matches on the forum or via ICQ. Round 4 draw: Winner's bracket: Wladysha (red, Inferno, Pir, Pir) def. Alexey-omsk (blue, Rampart, Ivor, Ivor) Terra dei Demoni, 135 =Stinger= - Maretti Loser's bracket: Juristis (blue, random, Conflux, Jelar, Solmyr) def. u2noob (red, Dungeon, Shakti, Shakti) Terra dei Demoni, 113 Javdet - Kobra_RR ВA/IЕНОК - twaryna The_ - Vatya winner(Diabler - Mar) - winner(Yvain - Scorpiona) winner(FireToSky - CrazyDuck) - winner(Myxomoar - GoD) Deadline: January 30, 2014
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Yur, I sent you a message on ICQ, we already started with The Losers.
In reply to Vatya
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Vatya
Yur, I wrote to you on ICQ, we already started with The Losers.
OK, I have updated the draw.
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Juristis
Round 4 of the losers.
01/05/14 Juristis (blue, random, Conflux, Jelar, Solmyr) def u2noob (red, Dungeon, Shakti) TDD 113

Started a long time ago, played for a week, the saves got lost. Started over, but the opponent wasn't lucky. Thanks for the game!

It happened, thanks for the game.
:smile13:
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u2noob
It happened, thanks for the game.
Please write a brief report on the game with Toganash. At least include the header – colors, factions, heroes, and duration.
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Could someone explain to a newbie why, in the match between Maretti and Stinger http://www.twitch.tv/maretti0/b/494681942, neither of them used the Demon skill?
13.01.2014 Maretti (red, ramp, kyrre, charna) def = Stinger = (blue, flux, lacus, monere) TDD 131

Played with 17 7 2 which worked fine. Went with necro and dbl build since I had 2 necro arts. Lacked some gold though so didnt get much army from the 2nd ramp town. Elf and tree dwell taken week 1. Broke 125 through lots devils and horde mantis, but had np since I had 500 plus skells with adv haste and slow. Opponent was allready in t-area but it was pretty empty. He attacked and we had a very close battle. He had huge stacks of castle army including 6 angels 120 marks and 145 halbs. My 50 grands started out getting bad moral, so I was in pretty deep trouble having only adv air, but managed somehow to win it. Opponent ran and attacked again. Again I could win it. Now he went for a con while I took his dung town and built guild 2 and then went for his main town. He took the con that gave 2 angels but couldnt get back, so I could take his town at 131 and he gave up. Thanks for playing.
In reply to Wicc
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Wicc
The 3rd round has ended, and the following matches have not been played:

Diabler - Mar
I couldn't catch my opponent for a long time. We started chatting, and I made some mistakes. We will play the match soon.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
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The translation of Stinger Maretti's game from Translate is hilarious; I woke up and decided to read it without straining my brain, and I almost fell off my chair from the translation :D.
Played since July 17, 2002, and it worked well. Started with Necropolis and built two Necromancers, as I had two Necromancy skills. Experienced a slight shortage of gold, although I didn't get much of an army from the second town. Elf and Wood Elf lived for a week. Lost 125 to a party of Devils and an army of Mantises, but it was okay because I had 500+ units with Haste and Slow. The opponent was already in my territory, but it was quite empty. He attacked, and we had a very close battle. He had huge castle armies, including 6 Angels, 120 Marksmen, and 145 Halberdiers. My 50 Grands started to have low morale, so I was in quite a deep trouble, having only Haste, but I somehow managed to win. The opponent retreated and attacked again. I won again. Now he went for a counter-attack, while I took his town and built a Guild 2, and then went for his main town. He took the counter-attack, which gave him 2 Angels, but he couldn't return, so I took his town on day 131, and he surrendered. Thanks for the game.

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
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It broke at level 125 after fighting devils and a horde of praying mantises, but it didn't matter because I had 500+ homeless units with increased movement speed and slow. I took his city of excrement and built a guild level 2. :D :D :D
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Maretti
01/13/2014 Maretti (red, ramp, kyrre, charna) def = Stinger = (blue, flux, lacus, monere) TDD 131

Played with 17 7 2 which worked fine. Went with necro and dbl build since I had 2 necro artifacts. Lacked some gold though so didn't get much army from the 2nd ramp town. Elf and tree dwell taken week 1. Broke 125 through lots of devils and horde mantis, but had no problems since I had 500 plus skeletons with advanced haste and slow. Opponent was already in the T-area but it was pretty empty. He attacked and we had a very close battle. He had huge stacks of castle army including 6 angels, 120 marks, and 145 halberdiers. My 50 grand skeletons started out getting bad morale, so I was in pretty deep trouble having only advanced air, but managed somehow to win it. Opponent ran and attacked again. Again I could win it. Now he went for a con while I took his dung town and built guild 2 and then went for his main town. He took the con that gave 2 angels but couldn't get back, so I could take his town at 131 and he gave up. Thanks for playing.

Once again, I lost the game in the final battle; I guess it's time to practice arena battles.
All it would have taken was to close in on the archers and shoot them down with blessed weapons.
I was rushing when I didn't need to.
Thanks for the game!

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