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01/10/14. Ayauhteotl (Blue, random, Tower, Iona, Astral) def Sanin (Red, random, Tower, Halon, Tarosar), Skirmish, 125.
Thank you for the game.
Confirming, I have no experience on map 200.
ICQ 423164784
New here? I'm Roha — want a quick tour?
01/10/14. Ayauhteotl (Blue, random, Tower, Iona, Astral) def Sanin (Red, random, Tower, Halon, Tarosar), Skirmish, 125.
Thank you for the game.
10.01.14. RomarioGrom (blue, random, Stronghold, Sorug, Gunnar) def GoedenDag (red, random, Swamp, Alkin, Alkin) 125 skirmish
a decent start with Gurney and 2 heroes 350, but I epicly throw it away on the dead, decide to replay on Gunnar, for whom I already took the property:D held out to the 1st by putting up a moat from 2 markets on the 2nd slowly progressed, took Pandra for 5k exp and Gunnar managed to catch earth with attack, in general there was no tempo and everything was taken sluggishly, but the opponent folded on chaos hydras.
Thank you for the game!!!
Diabler, I sent you a message on ICQ, please reply.
10.01.2014 Sevan_80 (red, random, Swamp, Voia, Tazar) def marajan (blue, random, Inferno, Mariussa, Izra) skirmish 123
Thanks for the game.
11.01.14. Ominous1 (red, Rampart, Roland, Ellezar) def Lexmaster (blue, Dungeon, Ajit, Crag Hack), Skirmish, 123
I had a decent amount of gold, but little wood and crystals, so only trees in the citadel. Ellezar leveled up great, immediately got Earth. Due to the lack of wood, I barely managed to build two GM1 and in Necro GM2, no slow to Expert Earth, no bolt. 170+ mana with intelligence, which decided the game in Fireball. Thanks for the game.
01/11/14 Sanin (Red, Tower, random, Rizza, Ciel) def Iamsanstan (Blue, Castle, random, Cuthbert, Loynis) 2sm2c 122
He entered Solmyr, got air and intelligence, took a Djinn's Nook, took a Consul-1 on day 115, and then went to cleverly harass the Greater Ogre (GO) and stayed overnight in the tavern. This happened on the seventh day.
But in the end, Solmyr, and contact in general, wasn't needed, because the opponent couldn't handle the guard at the passage to my castle.
Thanks for the game.
Guys, I have a problem.
http://heroes.ag.ru/h3/rmg/Skirmish/
My generator consistently creates guards for all mines in zones 3-4 from the Dungeon faction. In your reports, I see golems, ogres, and everything is great! Why isn't it the same for me, and how should it be?